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Does Bioware even HAVE a big backstory? (SPOILERS)


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#1
elikal71

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I wanted to make my own thread about this question, wanting to hear your thoughts. We all make many theories about who is the Maker, what is about the Golden/Black City and the Dragons... but I begin to wonder if there even IS a backstory, I mean the one real story behind it?


My instincts however tell me something else. I fear, Bioware has no big
plan at all. They just made some conspiracy-like pastiches, like
Lovecraft myth and whatnot and mixed it all to some eerie sounding
story, but in truth they have't made up a real backstory at all. I know,
that sounds like a huge letdown, and I am sure we may hear a solution
sometime. But I would not bet on it. Maybe we never hear what was
"real", simply because a) they just don't know and B) they want to keep
the suspense endlessly.

Also, back in the Baldurs Gate days and
also in KOTOR, it was quite clear that Bioware has a relatively
conventional moral. It usually all follows quite closely the Christian
moral of good and evil. Such a complicated story of so many levels isn't
anything Bioware has ever presented so far. Usually what is evil and
good is quite plain relatively soon. Yeah, there may be some twists, but
good is good and evil is evil in Bioware games, usually. I HOPE I am
wrong, but I fear we who hope for intricate conspiracies are going to be
disappointed.

#2
Sepewrath

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I could believe that the backstory isn't written in stone word for word yet, but I would imagine they do have some idea where their going or they would be backing themselves into a corner.

#3
TEWR

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why do you think the forums exist? We give them ideas for the story and don't even get paid for it. this was their plan. Enthrall us with the world of Thedas in DAO, then steal our ideas when we constantly speculate. =P

#4
elikal71

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The Ethereal Writer Redux wrote...

why do you think the forums exist? We give them ideas for the story and don't even get paid for it. this was their plan. Enthrall us with the world of Thedas in DAO, then steal our ideas when we constantly speculate. =P


That is what I kinda expect. "Oh look some people say the Maker is Fen'Harel. Thats a cool idea, lets make that!"

#5
whykikyouwhy

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I'm sure that they have, in the very least, an outline of what is supposed to happen and how it stretches back to the history they have crafted. Whenever the final game hits the shelves, we may not have all of the answers, but I think we will have some. The rest may be purposely left for speculation - that's how legends are sometimes born, after all.

#6
TEWR

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I imagine when the Dragon Age series is over, they'll move on to other series. Black Age. Exalted Age. Divine Age. Kittens Age. Gorilla Age.


The last one will detail a Rise of the Planet of the Apes scenario ^_^

#7
Tirfan

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I'd be amazed if they don't have general idea about what is going on - but well, I think it is not completely set in stone, there is some room to improvise, given however the number of different variables even in DA:O where Thedas will end up at the end of Dragon Age is probably rather hard to do, but I want to see my son, the OGB, do a real rise to power and mark the beginning of the age after Dragon Age. I'm very dissapoint if this does not happen - even if it would be only epilogue-slide detailing how he announced himself and conquered Thedas.

There are many questions I want answers for, I'll say that, mostly, however, concerning Morrigan & the Old Gods. Morrigan being about the only reason I still hold any interest in in the franchise in general.

I think I'm going to need a drink after reading about gorilla age. (nah, I just need an excuse to have a drink.)

#8
PsychoBlonde

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elikal71 wrote...

Also, back in the Baldurs Gate days and
also in KOTOR, it was quite clear that Bioware has a relatively
conventional moral. It usually all follows quite closely the Christian
moral of good and evil. 


Well, let's think of why this must be: because Baldur's Gate used a game system with an inherent good/evil spectrum that was part of the way the game functioned.  So was KotOR.  The "Christian moral" (sic) could not be separated from either of those systems. Getting rid of the morality meter was one of the reasons they decided to get away from d20 and work on their own fantasy IP.

I think they have an outline and a description of "what really happened" for the world lore.  Why?  Because it's almost impossible to write a successful slow reveal unless you know what the actual details are--you become completely unable to determine who ought to know what and where certain bits of information can come from, so you wind up giving away big things too early and treating insignificant twaddle as if it were significant.

That being said, they have shown some signs of going through multiple backstory iterations on some things, but they've all been *really minor* issues that have largely been cleaned up.  If they didn't have a solid story outline they'd have already horribly contradicted themselves by now.

#9
Merle McClure II

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Personaly I think and hope that they have two or three offical backstories and a rule that any provable lore that appears in the series can't counter any of them.

That way everything remains a matter of faith and don't risk losing fans who didn't like the "ultimate truth" behind everything.

#10
Rune Lai

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My guess is they have a rough outline/list of things that they're pretty sure will happen, could happen, and probably won't happen but it's a good idea and they still want to keep track of it.

They need some details to know where they're going, but they also need to remain flexible in case new and very cool ideas pop out of a writer or designer's head that were not previously considered, or it turns out that the player base has cooled on an idea that was previously planned.