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Diablo 3 requires online connection at all times in order to play:


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#51
sympathy4saren

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What???????? The??????????****????????????

This is DUMB. Why, Blizzard??

I might not get it now.

#52
Morroian

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Dragoonlordz wrote...

When people buy WoW or any other online only game they don't moan about fact the have to be connected to internet to play it, this is no different (at all) it was never advertised as an offline single player game to best of my knowledge 

I don't think its been marketed as being particularly different to D2 until now. If its a single player game that you don't have to play through a server then it doesn't need an internet connection so this is different to an mmo. The only reason to have it is for DRM purposes.

#53
slimgrin

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gastovski wrote...

Don't buy, problem solved.


It's not that easy. We've all been waiting like 12 yrs for this damn game, so naturally I'm upset when its being offered with strings attatched. It's bullsh*t business ethics, plain and simple.

Modifié par slimgrin, 01 août 2011 - 11:44 .


#54
Dragoonlordz

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I wonder if would also be like most their products you have to register it to your battle.net account, should cut down on pirate copies a bit unless people making pservers. I have no problem with both having to log in or having to register game to account for one simple reason... I have done it for years whether I'm deciding to play solo or with others in the end it's no different to when I used to play WoW and semantics about 'single' player or 'solo' playing; 'MMORPG' or 'ORPG' really doesn't interest me personally. I just want the game and I'm sure will be fun though I don't think I'm going to earn enough to live off selling loot for real cash which is a shame. :(

#55
ErichHartmann

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Diablo III is probably a year away from release. Perhaps enough pressure can make them modify their stance. Ubisoft has tried and failed hard will persistent online connections. Bah, we'll see.

#56
Lord Sullivan

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Well lets face it, we're the customers and we know what we want and telling these companies that they are practicing bad business falls on deaf ears. So ever since the "Mass Effect" dooms day DRM tragedy, I've been voting with my wallet. No publisher and/or developer has made a cent from me on all games "single player" OR "Single player + LAN Multiplayer" that requires online activation and/or constant online connection.

It's that simple. That is the reward they deserve for their attitude problem.

Oh and I must note that whatever bad method they use is not going to make me purchase
a console instead. I'm a PC Gamer the best gaming platform in existance and proud of it.

I will not change for them.

Modifié par Lord Sullivan, 02 août 2011 - 02:06 .


#57
Anathemic

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Ummm this was the same deal with SC2. And besides the majority of D2 players play on BNet anyway.

The Blizzard community is fine with this, what's up BSN?

#58
slimgrin

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^You can play SC2 offline though. Not the case with D3.

Modifié par slimgrin, 02 août 2011 - 02:04 .


#59
slimgrin

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ErichHartmann wrote...

Diablo III is probably a year away from release. Perhaps enough pressure can make them modify their stance. Ubisoft has tried and failed hard will persistent online connections. Bah, we'll see.


Pressure worked with Capcom and SSF4:AE. I doubt it will with Blizzard, as much of thier fanbase are online gamers to begin with.

Modifié par slimgrin, 02 août 2011 - 02:06 .


#60
Anathemic

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True dat, but I doubt Blizzard said "no-offline mode" due to piracy.

It probably have to do something with the new implementation of the cash AH, don't want people abusing that now do we (basically an all-time online mode will have Blizzard's cash AH under full supervision rather than having the chance of it being abused/hacked into from an offline environment).

Then again online/offline modes don't really concern me as in every single Blizzard game I've played online anyway (that's one of the main components and what makes Blizzard games fun).

#61
slimgrin

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I could care less about the auction house. I just want to dungeon crawl and loot like the old days. That's what Diablo was about. I don't even care about multiplayer.

#62
Chromie

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slimgrin wrote...

I could care less about the auction house. I just want to dungeon crawl and loot like the old days. That's what Diablo was about. I don't even care about multiplayer.


So you didn't have plans to go dungeon crawling with Anathemic and I =o?

I get the frustration and it's bull**** really. People will pirate the game and play it online just fine while us legitimate buyers will suffer.

#63
nijnij

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I never got the fun of Diablo 2 multiplayer either, it's just thousands of players with the same build rushing through the game three times an evening to get super strong characters, any RPG element pretty much disappears. To me, Diablo 2 was about a dark world, creepy monsters and tough fights, not that exhausting Battle.net community.

#64
Anathemic

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slimgrin wrote...

I could care less about the auction house. I just want to dungeon crawl and loot like the old days. That's what Diablo was about. I don't even care about multiplayer.


I see were you're coming from and I understand.

But in the end Blizzard is a business like any other and they want money. What makes Blizzard awesome though is that they don't compromise their passion for making games with moeny but instead make the two work together.

Yeah online DRM sucks for people who just want to play offline, but in the past Blizzard has made many controversial moves and in the end they work, with many other companies trailing behind them.

And on a side note Diablo 1-2 wasn't made by Blizzard but by Blizzard North, Diablo 3 will be the Diablo game to be truly developed by Blizzard.

#65
Anathemic

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nijnij wrote...

I never got the fun of Diablo 2 multiplayer either, it's just thousands of players with the same build rushing through the game three times an evening to get super strong characters, any RPG element pretty much disappears. To me, Diablo 2 was about a dark world, creepy monsters and tough fights, not that exhausting Battle.net community.


You weren't there in the beginning of Diablo 2 were you? Back then no builds were set in stone and everyone was having a hell lot of fun (not to mention pissed off by griefers, but that's online for you). Yeah I'll miss single-player, I think, there's always the private game option.

Ringo12 wrote...

slimgrin wrote...

I could
care less about the auction house. I just want to dungeon crawl and loot
like the old days. That's what Diablo was about. I don't even care
about multiplayer.


So you didn't have plans to go dungeon crawling with Anathemic and I =o?

I
get the frustration and it's bull**** really. People will pirate the
game and play it online just fine while us legitimate buyers will
suffer.


Aside from WoW Private servers, whens the last time a Blizzard game was legitaly pirated?

#66
Chromie

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Anathemic wrote...

nijnij wrote...

I never got the fun of Diablo 2 multiplayer either, it's just thousands of players with the same build rushing through the game three times an evening to get super strong characters, any RPG element pretty much disappears. To me, Diablo 2 was about a dark world, creepy monsters and tough fights, not that exhausting Battle.net community.


You weren't there in the beginning of Diablo 2 were you? Back then no builds were set in stone and everyone was having a hell lot of fun (not to mention pissed off by griefers, but that's online for you). Yeah I'll miss single-player, I think, there's always the private game option.Aside from WoW Private servers, whens the last time a Blizzard game was legitaly pirated?


Seriously the diablo 2 multiplayer is a blast. It really gave the game the longevity especially considering you can find a lot of games even now. Diablo III I assume will be no different. Now that I have managed to get a bunch of people into PC gaming I'll even have people to play with from the start.

And Starcraft 2 was the most pirated game of 2010.

#67
Anathemic

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Ringo12 wrote...

Anathemic wrote...

nijnij wrote...

I never got the fun of Diablo 2 multiplayer either, it's just thousands of players with the same build rushing through the game three times an evening to get super strong characters, any RPG element pretty much disappears. To me, Diablo 2 was about a dark world, creepy monsters and tough fights, not that exhausting Battle.net community.


You weren't there in the beginning of Diablo 2 were you? Back then no builds were set in stone and everyone was having a hell lot of fun (not to mention pissed off by griefers, but that's online for you). Yeah I'll miss single-player, I think, there's always the private game option.Aside from WoW Private servers, whens the last time a Blizzard game was legitaly pirated?

Seriously the diablo 2 multiplayer is a blast. It really gave the game the longevity especially considering you can find a lot of games even now. Diablo III I assume will be no different. Now that I have managed to get a bunch of people into PC gaming I'll even have people to play with from the start.

And Starcraft 2 was the most pirated game of 2010.



Oh come on that's not legit, legit is pirating before the game is released like Crysis 2 style.

Modifié par Anathemic, 02 août 2011 - 02:45 .


#68
slimgrin

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Pirating isn't why they are implementing their current scheme. It has more to do with hooking the consumer into a regular paying schedual, ala MMO.

#69
Chromie

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Anathemic wrote...
Oh come on that's not legit, legit is pirating before the game is released like Crysis 2 style.


Well if pirating was legit would it still be pirating?

And if that's true I guess pirating anything after release is fine.

#70
Dragoonlordz

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I buy every game I have and I'm a PC player so not all PC players have to make up excuses as to why they too cheap to buy games aka pirate, some of us support developers by buying from them without exception.

Honestly I think only a very tiny amount of people are annoyed about log in to play and Blizzard certainly won't feel any pain from people trying to boycott thinking they will hurt the sales. The same people who have to log in to play WoW even if just 10-20% of the playerbase from that will make Blizzard a lot of money by logging out of WoW and into D3 between raids, instances and PvP or grinding and thats not even including external non-WoW players who will buy D3.

I estimate and this is guess that D3 will sell more than D2 and D1 each by a long margin over time. Given the Diablo titles and (especially) WoW are the two biggest selling RPGs/mmoRPGS on the PC, I would be shocked if D3 doesn't join them at the top of the table for PC sales. Skyrim is the only real contender in that regard. Although I believe given the extremely high reviews of DE:HR and how hyped up it is in media I have feeling DE:HR will sell even better than TW2 (I loved TW2 but I would be surprised if DE:HR doesn't reach higher sales for PC without even including console version sales). :D

Modifié par Dragoonlordz, 02 août 2011 - 03:51 .


#71
Anathemic

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Alright guys, since BSN (and other non-Blizzard) forums are panicking over this, I've decided to do some research, and whuzzah! There is in fact an offline single-player mode in Diablo 3. Blizzard however is attempting to discourage this as much as possible, but they won't take it out.

------------

"There is offline single player, but it's something we're going to attempt to discourage as best as possible.

A lot of us, myself included, and probably a lot of you and your friends had the exact same Diablo II experience. You get the game, start playing, your friend says let's try co-op, and when you log in your characters aren't there. After a slight freakout moment and potentially some use of Webcrawler to search the World Wide Web with Netscape 6, you realized or figured out that you had to start over. That's actually an experience that can cause someone to stop playing the game. Maybe you or I let out a huge sigh, and maybe a brief mourning period after realizing the last 60 hours were completely wasted, but we pressed on. That's not the case for everyone. Maybe most people. I actually refused to start over for a while and continued on in single-player before finally jumping on Battle.net. Who knows what a lesser man would have done... ;)

So, if we can get people online and creating character on Battle.net from the get-go, there's less chance of that catastrophe. But there's still a play offline option, if you should need it. "

-Bashiok


------------------

http://forums.battle...o=1&sid=3000#16

There, you people can rejoice now.

Modifié par Anathemic, 02 août 2011 - 04:30 .


#72
Massadonious1

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I can count the number of days on one hand that my high speed has been down in the 3 years I've used the service, but it's still nice to hear that there is an offline mode regardless.

#73
Chromie

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Anathemic wrote...

http://forums.battle...o=1&sid=3000#16

There, you people can rejoice now.


Great that would be pretty stupid only Ubisoft would think this is perfect.

#74
In Exile

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Anathemic wrote...

Ummm this was the same deal with SC2. And besides the majority of D2 players play on BNet anyway.

The Blizzard community is fine with this, what's up BSN?


Well, the Blizzard community is made up in a significant part by the multiplary compontent of D2 & Starcraft, plus WoW. It's a group of people that (at least based on my impression) like online play. BSN is the opposite. More or less. 

#75
slimgrin

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There's no need to discourage offline play for loners like me. I only get online to beat people up in Street Fighter, not silly co-op.