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Legacy gives a glimpse of hope


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#26
Night Prowler76

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Monica83 wrote...

Nodscouter wrote...

Legacy was nice, so far the best part of DA in general, even better than DA2 in fact.

Monica83 wrote...

Playing legacy is not necessary...

I played and finished DA2 but i not played legacy so i can't give opinions on it..

Saying it's not necessary is giving your opinion on it. Nice to see you're telling us we can ignore your opinion though.

Costin_Razvan wrote...

I disagree. Legacy is a step back
from my perspective. Instead of taking several good concepts ( like how
Act 2 was for instance ) they decided to go back to a cliche
storyline.

If you just look at the broad strokes, you miss the details that actually make up the story.
That being said, I do hope they'll avoid the ''Save the world because you're awesome and completely good and right about everything'' idea in DA3.

asminho wrote...

they should have given us it free tbh, but what you gonna do:D

Why? What possible reason is there for them to give it to you beyond ''I want it for free!''? They worked on this. It's quality entertainment, why the hell would they just hand it out? Contrary to popular opinion, Bioware doesn't owe us anything for creating a game that deviates from the norm.


I quote myself and is its a my opinion..

I have not puchased dragon age 2 so for me is useless buy it to try legacy...And even if i had dragon age 2 why i should spend more money in a game that i dislike and its an huge disappointment for me? Isn't so smart


I regret buying DA2, I got suckered like many others, you did the right thing by saving your money for something you will likely enjoy more, most reviews I have seen for Legacy are mediocre at best, so I spent the money on FONV DLC, and it was actually really good, got about 9 hours of gametime out of it, good story and all new environments etc

i have a feeling DA as a whole has run its course, DA3 will likely be the same as DA2 which was a major letdown, I mean half of the fanbase is gone, how many will buy DA3? Not many I would imagine.

#27
Ryllen Laerth Kriel

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Ah, well Bioware will enjoy all the new fans they wanted and gained with DA 2 I guess.

#28
ItsTheTruth

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L.Rui wrote...
reviews say Legacy s*cks and people say it's good??


The few "people" who actually liked DA2 and bought Legacy.

#29
Costin_Razvan

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If you just look at the broad strokes, you miss the details that actually make up the story.
That being said, I do hope they'll avoid the ''Save the world because you're awesome and completely good and right about everything'' idea in DA3.


The broad strokes being what?

The THEME of the DLC is ancient imprisoned evil that you must kill, the PLOT is how you to get there to kill it. There is nothing more to it then that.

What the Darkspawn reveals is NOTHING new. They are ripping off Awakening in so many ways with him and let's be honest the DLC may not show us from the very start that we are going to start him but it starts off with some bull**** about Blood Magic.

Modifié par Costin_Razvan, 01 août 2011 - 06:25 .


#30
Nodscouter

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Night Prowler76 wrote...

i have a feeling DA as a whole
has run its course, DA3 will likely be the same as DA2 which was a major
letdown, I mean half of the fanbase is gone, how many will buy DA3? Not
many I would imagine.

Do you think Bioware will keep
anything that's even remotely related to DA2 in DA3? They'll do their
best to dump it all and try to copy Origins like everyone wanted.

ItsTheTruth wrote...

L.Rui wrote...
reviews say Legacy s*cks and people say it's good??


The few "people" who actually liked DA2 and bought Legacy.

Bull****

Costin_Razvan wrote...
The broad strokes being what?

The
THEME of the DLC is ancient imprisoned evil that you must kill, the
PLOT is how you to get there to kill it.
There is nothing more to it
then that.

What the Darkspawn reveals is NOTHING new.

That's the broad strokes. If you actually took the time to look at stuff like the character interactions and some stuff like the story behind Corypheus and Larius for example, you'd see that there is more to it.
You know, if you're gonna paint the DLC like that, I'll do it too:
''Dragon Age Origins was literally all about killing the archdemon. The entire game was composed of the scene where you kill the archdemon. There was literally nothing else to it''

Modifié par Nodscouter, 01 août 2011 - 06:26 .


#31
Costin_Razvan

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That's the broad strokes. If you actually took the time to look at stuff like the character interactions and some stuff like the story behind Corypheus and Larius for example, you'd see that there is more to it.
You know, if you're gonna paint the DLC like that, I'll do it too:
''Dragon Age Origins was literally all about killing the archdemon. The entire game was composed of the scene where you kill the archdemon. There was literally nothing else to it''


Dragon Age: Origins had a well designed, well turned, well presented CLICHE storyline. That they did it well does not change the fact it's cliche, and yes Dragon Age: Origins was all about killing the Archdemon and showing how incredibly badass, heroic, awesome your Warden is. There was nothing more to the main plot ( I say MAIN, grasp that part ) in that game.

That a plot has certain characters in it that are interesting ( I personally liked Jeneka the most ) doesn't change the fact it is ****. I view the DA 2 main plot as more of interesting concept then DA:O and Legacy, I view it until Act III as better executed then DA:O and Legacy and I view Awakening as having interesting concepts and good execution.

Modifié par Costin_Razvan, 01 août 2011 - 06:33 .


#32
Atakuma

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Costin_Razvan wrote...


That a plot has certain characters in it that are interesting ( I personally liked Jeneka the most ) doesn't change the fact it is ****.


Your opinion is not a fact.

#33
Costin_Razvan

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Atakuma wrote...

Costin_Razvan wrote...


That a plot has certain characters in it that are interesting ( I personally liked Jeneka the most ) doesn't change the fact it is ****.


Your opinion is not a fact.


Cliche = **** plot. it meant the authors could not make something original. The fact that's its a well written cliche plot doens't change it's cliche.

Or please do argue that Legacy's plot IS NOT cliche. I eagerly await that one.

Modifié par Costin_Razvan, 01 août 2011 - 06:40 .


#34
Elanareon

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I'd want to argue that almost everything in this world has become cliche...

#35
Atakuma

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Costin_Razvan wrote...

Atakuma wrote...

Costin_Razvan wrote...


That a plot has certain characters in it that are interesting ( I personally liked Jeneka the most ) doesn't change the fact it is ****.


Your opinion is not a fact.


Cliche = **** plot. it meant the authors could not make something original. The fact that's its a well written cliche plot doens't change it's cliche.

Or please do argue that Legacy's plot IS NOT cliche. I eagerly await that one.

A cliche plot does not automatically equal crap. There is more to the quality of a story than how original it is.

#36
Giga Drill BREAKER

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nope, crap game mechanics and plot = bad game = DA2

#37
Persephone

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DinoSteve wrote...

nope, crap game mechanics and plot = bad game = Oblivion


Fixed. :devil:

Wait. That's just an opinion. :whistle:

#38
Giga Drill BREAKER

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Persephone wrote...

DinoSteve wrote...

nope, crap game mechanics and plot = bad game = DA2


Fixed. :devil:

Wait. That's just an opinion. :whistle:

you were saying

#39
FieryDove

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Elanareon wrote...

I'd want to argue that almost everything in this world has become cliche...


I think you are on to something.

Our entire *world has become cliche*.

#40
nitefyre410

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Persephone wrote...

DinoSteve wrote...

nope, crap game mechanics and plot = bad game = Oblivion


Fixed. :devil:

Wait. That's just an opinion. :whistle:


LOL ...*sits backs and waits for the fireworks to start.*

#41
Costin_Razvan

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I admit it takes balls to say Oblivion is ****

#42
nitefyre410

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Costin_Razvan wrote...

I admit it takes balls to say Oblivion is ****


Oh that is does and I did not like the game but I better know than to kick a hornets nest like that.

#43
Jcarlo123

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Bioware knows exactly what went wrong with DA2: They did not have enough time to make the game. They had what, 1 year?

Anyhow, they will pretend that DA2 is exactly the game they wanted to make, but that's BS. It's only the game that they could make under the time constraints. But since the game is still out there and they are still trying to sell it, none of them can admit openly yet that DA2's biggest problem is that it probably just should have had 6 months to a year more of development time.

Heck, given that they only had a year and change I think what they did accomplish is amazing---it's still a bad game and definitely not up to their usually standards, but given that it was done in only a year it's pretty impressive what they accomplished.

Still, I don't think anyone at Bioware for a second believes that it was a good idea, for example, to reuse maps over and over again. They would have to be idiots to believe that no one would notice this and I don't think they are idiots. Rather, I suspect they just had to cut corners like this because of the development time. I doubt they could have done anything about it unless they pushed back the release date--which, for whatever reason, they didn't do.

So I find it kind of stupid that Bioware is acting like they listened to fans and made significant changes to Legacy. They didn't need to listen to the fans to know most of the problems with DA2. They have made good games in the past and based on this they must have known all along that DA2 was far less than perfect and that many corners were cut to get it done on time.

So I find it a bit perplexing that fans are gushing over the passable mediocrity that is "Legacy." "Legacy" is the level of quality DA2 SHOULD HAVE BEEN ALL ALONG! I don't see why Bioware should be awarded for releasing an awful rushed game for 60 dollars, then, 4 months later, charging people 10 dollars for 3 hours of content that comes closer to the standards that the original game should have been all along (albeit, only for 3 hours).

I don't see why you put up with that, much less pay them an extra 10 dollars for it.

#44
JaegerBane

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Marko GW wrote...

First of all I am not surprised that fans (myself among them) liked Legacy, even though it may not got the best reviews from "official" gaming sites.

Bioware should take a note of this and see that if something is done right and in the spirit of the whole setting/story we got from DA:O, the fans will (and do) not care for the reviews.

I just hope that Bioware will even more take notes from the criticsm they got from the members on this forum (myself included), since many that thrashed DA2 did it out of care for the great game, story, setting and potential that DA:O offered.

Anyway, Legacy is a good step forward regarding story and I hope Bioware keeps it that way in the future.


I think the big problem with where the DA franchise has been going has never really been about the core concept. The big problem is that Bioware seem to have gone down an extended re-learning exercise about what they do best.

It shouldn't be any surprise to anyone that the return to ancient mysteries and hard choices has been met with a much warmer reception than screwing around with pointless tasks and dealing with pointless rubbish that always results in the exact same outcome no matter what you do.

I don't really understand why Bioware needed to do this in the first place, but regardless, it looks like they're finally getting back to what they're good at.

Bring on more DLC.

#45
Costin_Razvan

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Look. I admit the gameplay in Legacy was good. I admit the banters were good. I admit the plotline did NOT make my head hurt as much as Act 3 did, but it still hurt.

#46
ipgd

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Costin_Razvan wrote...

Cliche = **** plot. it meant the authors could not make something original. The fact that's its a well written cliche plot doens't change it's cliche.

Or please do argue that Legacy's plot IS NOT cliche. I eagerly await that one.

Human society has been around for plurality of years. There are literally no stories left to be told that are completely original.

Modifié par ipgd, 01 août 2011 - 07:15 .


#47
Rinji the Bearded

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Costin_Razvan wrote...

Cliche = **** plot. it meant the authors could not make something original. The fact that's its a well written cliche plot doens't change it's cliche.

Or please do argue that Legacy's plot IS NOT cliche. I eagerly await that one.


I'm not how sure you came up with that equation.

Modifié par RinjiRenee, 01 août 2011 - 07:17 .


#48
JaegerBane

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Costin_Razvan wrote...

Atakuma wrote...

Costin_Razvan wrote...


That a plot has certain characters in it that are interesting ( I personally liked Jeneka the most ) doesn't change the fact it is ****.


Your opinion is not a fact.


Cliche = **** plot. it meant the authors could not make something original. The fact that's its a well written cliche plot doens't change it's cliche.


This is exactly the same idiotic thinking that led to whole DA2 plot debacle in the first place - the absurd assumption that just because something is 'original' inherently means that it's superior, and no further effort need be made.

It's a load of crap. Cliche can be annoying and if done wrong, it can sink any player's interest in a story, that's absolutely true - but done right, and it can keep a player hooked. Hell, DA:O's storyline was cliche and it's continually trumpeted as what DA2 needs to be more like. You look at any amount of fiction and typically, cliche appears more or less in virtually every great storyline. Star Wars, Aliens, Lord of the Rings, they've all got aspects that have been done a hundred times before, but they're great because it's been done well, not in spite of it.

I'd vastly prefer a well-written yet cliche'd storyline over any amount of 'original' snore-fests like DA2's main plot.

#49
Melca36

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I didn't hate DA:2. I gave it a 7/8. I hated the WAVES, The Fetch & Delivery Quests, and the reused environments.

I bought Legacy and I enjoyed. The banter was great, the environments were beautiful and even the side quests MEANT something. And the story about Malcolm was interesting and it helped me shaped how my Hawkes should be as I play them.

The fact you can play this in any ACT makes it worthwhile too.

It was what DA:2 should have been. Sure its not perfect but it does rank above DA:2.

I hope the developers continue to do DLCs like this.

#50
AtreiyaN7

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Monica83 wrote...

Playing legacy is not necessary...

If you disliked dragon age 2 is useless for you spend other money to puchase a dlc for it no matter of how good it is..

I played and finished DA2 but i not played legacy so i can't give opinions on it..


You haven't played Legacy, so what relevance does your opinion have to this discussion? All you're doing is reiterating that you hate DA2 - you haven't played the DLC and experienced it. How exactly can you comment on it?. People who have actually played both DA2 and the Legacy DLC would seem to me to be the ones who do have relevant opinions regarding the actual DLC.

I played both, and I liked DA2 (unlike you), but I agreed that there were some problems and things that could have been done better. Legacy did actually address some complaints and had a decent story (whether or not some people will hate it/love it/go meh is a matter of personal taste). It was enjoyable on the whole and is certainly miles above any of the DA:O DLC. It seemed to be quite promising in terms of quality as far as future DLC goes.

Modifié par AtreiyaN7, 01 août 2011 - 07:48 .