Aller au contenu

Photo

Legacy gives a glimpse of hope


213 réponses à ce sujet

#176
ApostleinTriumph

ApostleinTriumph
  • Members
  • 186 messages

Sister Helen wrote...

DA2 is the Seeker's visualization of a story she is being told by an (unreliable) storyteller, Varric.

When someone tells you a story, you don't visualize every detail. Varric may have said, as hyperbole, "oh, there were fighters everywhere, coming at Hawke, from the alleys, the docks, even the rooftops, if you could only have seen it..." So the Seeker may have visualized baddies dropping from the sky in DA2.

In Legacy, it's the same framework of Varric telling a story to the Seeker, but it may be he dialed back on the hyperbole a bit, based on his reluctance to even tell the story in the first place. "Well, there were a lot of baddies, and they were tougher than yer typical Carta folks, with weird eyes, but it wasn't anything Hawke couldn't handle..."


Such fanboyism....hurts to read.

So if Varric told Hawke farted lightning bolts and burped fire, and we would have abilities based on that, for you, that would be okay because...it is Varric who's telling the story?

All I can do is laugh at that.

#177
Sakatox

Sakatox
  • Members
  • 46 messages
I still like to think that Hawke does not actually exist and it's just Varric's self-insertion into the events where Cassandra wouldn't believe his bull****.

#178
Skyplant

Skyplant
  • Members
  • 49 messages
Can you get the DLC even though steam pulled DA 2?

#179
Sakatox

Sakatox
  • Members
  • 46 messages

Skyplant wrote...

Can you get the DLC even though steam pulled DA 2?

I think everything got pulled.

#180
Sister Helen

Sister Helen
  • Members
  • 574 messages

ApostleinTriumph wrote...

Sister Helen wrote...

DA2 is the Seeker's visualization of a story she is being told by an (unreliable) storyteller, Varric.

When someone tells you a story, you don't visualize every detail. Varric may have said, as hyperbole, "oh, there were fighters everywhere, coming at Hawke, from the alleys, the docks, even the rooftops, if you could only have seen it..." So the Seeker may have visualized baddies dropping from the sky in DA2.

In Legacy, it's the same framework of Varric telling a story to the Seeker, but it may be he dialed back on the hyperbole a bit, based on his reluctance to even tell the story in the first place. "Well, there were a lot of baddies, and they were tougher than yer typical Carta folks, with weird eyes, but it wasn't anything Hawke couldn't handle..."


Such fanboyism....hurts to read.

So if Varric told Hawke farted lightning bolts and burped fire, and we would have abilities based on that, for you, that would be okay because...it is Varric who's telling the story?

All I can do is laugh at that.


"Fangirlism," sweetie.  "Otaku" is also acceptable, if said with irony.  Or it may be that I just pay attention to literary devices.

Yes, if Varric told the Seeker that Hawke farted lightning bolts and burped fire, I would be okay with it.  Because Varric is established as a character who tells grandiose tales about Hawke to whoever will listen. 

Remember the one about how Hawke got the Tethras family ring back from the innards of a dragon?  I believe Varric threw in a griffon or two, for color. ...

And funny, that, Hawke later had the opportunity to talk to a dragon and fight a different one or two.  I'm SURE that all happened. 

Posted Image

#181
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
A glimpse of hope for what? That they're going to make Dragon Age Origins 2? I don't think so. Sure, the writing got better but that's about it. Dragon Age 2 is fine as it is. Just need a few more scenes here and there and it will be perfect. Too bad we HAVE to pay for them, uh. But you know what? It's marketing and we got no choice but go with the flow.

Modifié par Teddie Sage, 03 août 2011 - 11:24 .


#182
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages

oldmansavage wrote...

I know this is going to sound odd to a lot of you folks, but  I wasn't expecting to have a conversation with a statue at all, crazy I know.  But after playing the rest of DA 2 it is pretty much par for course, so yeah I shouldn't be too surprised.


If you heard a conversation, then yes, I would find that odd.  That wasn't a conversation. it was a confirmation box. If you were bothered by that, then you must be driven to distraction every time a game asks you if "Are sure you want to quit?"

#183
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Sister Helen wrote...

ApostleinTriumph wrote...

Sister Helen wrote...

DA2 is the Seeker's visualization of a story she is being told by an (unreliable) storyteller, Varric.

When someone tells you a story, you don't visualize every detail. Varric may have said, as hyperbole, "oh, there were fighters everywhere, coming at Hawke, from the alleys, the docks, even the rooftops, if you could only have seen it..." So the Seeker may have visualized baddies dropping from the sky in DA2.

In Legacy, it's the same framework of Varric telling a story to the Seeker, but it may be he dialed back on the hyperbole a bit, based on his reluctance to even tell the story in the first place. "Well, there were a lot of baddies, and they were tougher than yer typical Carta folks, with weird eyes, but it wasn't anything Hawke couldn't handle..."


Such fanboyism....hurts to read.

So if Varric told Hawke farted lightning bolts and burped fire, and we would have abilities based on that, for you, that would be okay because...it is Varric who's telling the story?

All I can do is laugh at that.


"Fangirlism," sweetie.  "Otaku" is also acceptable, if said with irony.  Or it may be that I just pay attention to literary devices.

Yes, if Varric told the Seeker that Hawke farted lightning bolts and burped fire, I would be okay with it.  Because Varric is established as a character who tells grandiose tales about Hawke to whoever will listen. 

Remember the one about how Hawke got the Tethras family ring back from the innards of a dragon?  I believe Varric threw in a griffon or two, for color. ...

And funny, that, Hawke later had the opportunity to talk to a dragon and fight a different one or two.  I'm SURE that all happened. 

Posted Image


I'm afraid I'm with Triumph on this. Having the odd crazy scene like Varric's Scarface-style interlude or Bethany's triple-Ds is one thing, but trying to use Varric's character to explain away all the poor design decisions in the gameplay itself is just sheer stupidity.

I mean, let's be honest here, why would Cassandra realistically assume guys would appear out of thin air, or that every cave in the free marches looks exactly the same? Really?

#184
Addai

Addai
  • Members
  • 25 850 messages

JaegerBane wrote...
I could have put up with all that, but I really have to wonder whether any of the artists genuinely intended for the players to actually *like* that thing. It looked absurd.

It doesn't matter, though - I preferred Malcolm's Honor since I first wielded it so I wasn't really looking for a new staff - Malcolm's old staff blows the rest away.

That's the staff from the item pack, right?  The one you have to pay extra for?  So maybe you have your answer to your "I wonder."

#185
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Addai67 wrote...

JaegerBane wrote...
I could have put up with all that, but I really have to wonder whether any of the artists genuinely intended for the players to actually *like* that thing. It looked absurd.

It doesn't matter, though - I preferred Malcolm's Honor since I first wielded it so I wasn't really looking for a new staff - Malcolm's old staff blows the rest away.

That's the staff from the item pack, right?  The one you have to pay extra for?  So maybe you have your answer to your "I wonder."


I have to admit that it's crossed my mind whether the artists have intentionally held back their full artistic flair for DLC gear (or more likely, the best looking gear has been selected to be sold in DLC packs as oppose to being given in the game), on quite a few games.

But I very much doubt they intentionally made The Hawke's Key ugly to encourage players to buy other DLC. They could just as easily stick with what was already offered in the game. It's far more likely to be just an oversight on the artist's behalf. Particularly since the mage pack had already been released for months beforehand.

Modifié par JaegerBane, 03 août 2011 - 04:09 .


#186
oldmansavage

oldmansavage
  • Members
  • 286 messages

Cutlass Jack wrote...

oldmansavage wrote...

I know this is going to sound odd to a lot of you folks, but  I wasn't expecting to have a conversation with a statue at all, crazy I know.  But after playing the rest of DA 2 it is pretty much par for course, so yeah I shouldn't be too surprised.


If you heard a conversation, then yes, I would find that odd.  That wasn't a conversation. it was a confirmation box. If you were bothered by that, then you must be driven to distraction every time a game asks you if "Are sure you want to quit?"


Ok, i'm sorry i forgot this forum loves semantics ans straw men.  Confirmation from a statue instead of conversation from a statue, and there is nothing lame or lazy about that at all.  In fact one could say its pure genius, I'm starting to feel one with the hive perhaps I too will defend stupid **** in each thread.  Lead the way cutlass jack let us fell our enemies with witticisms and straw men arguments.

Modifié par oldmansavage, 03 août 2011 - 04:31 .


#187
snackrat

snackrat
  • Members
  • 2 577 messages

Cutlass Jack wrote...

oldmansavage wrote...

I know this is going to sound odd to a lot of you folks, but  I wasn't expecting to have a conversation with a statue at all, crazy I know.  But after playing the rest of DA 2 it is pretty much par for course, so yeah I shouldn't be too surprised.


If you heard a conversation, then yes, I would find that odd.  That wasn't a conversation. it was a confirmation box. If you were bothered by that, then you must be driven to distraction every time a game asks you if "Are sure you want to quit?"


Well, to be fair, what with the conversation after, it should have said "Are you sure you want the carta to attack you now? RIGHT now? Why don't you wait for them to attack you later."

What I would have appreciated is WHY the staute appeared in the house, or commentary that it had actually done so and not merely appeared. Not necessarily the statue talking (though DA:O had plenty of that and DA2 has one too) but maybe Uncle Gamlen (or sister/brother/mother, depending on those available) or Bodahn, as the 'house hosts' as it were, making some remark on why it arrived (in Gamlem's case, how it takes up too much damn room in my house, get this rubbish out), from whom it arrived, or isn't it so odd that it materialised here, oh well.

Actually getting the attack ever would have been nice, though it may have been awkward to implement with the brother/sister variables.

Modifié par Karsciyin, 03 août 2011 - 07:59 .


#188
corkey sweet

corkey sweet
  • Members
  • 1 218 messages

Marko GW wrote...

First of all I am not surprised that fans (myself among them) liked Legacy, even though it may not got the best reviews from "official" gaming sites.

Bioware should take a note of this and see that if something is done right and in the spirit of the whole setting/story we got from DA:O, the fans will (and do) not care for the reviews.

I just hope that Bioware will even more take notes from the criticsm they got from the members on this forum (myself included), since many that thrashed DA2 did it out of care for the great game, story, setting and potential that DA:O offered.

Anyway, Legacy is a good step forward regarding story and I hope Bioware keeps it that way in the future.

I hoped that there will be an improvement regarding the conversation wheel since in many casses when you did all the questions and get back to the three options (diplomatic, sarcastic, aggresive) the line that follows sometimes seems a bit out of context. I guess and hope it will be something looked upon in future.





Hope?? seriously?? if by hope, you mean destroying a fanchise even further. then yes, Legacy brings hope

#189
Atakuma

Atakuma
  • Members
  • 5 609 messages

corkey sweet wrote...

Hope?? seriously?? if by hope, you mean destroying a fanchise even further. then yes, Legacy brings hope

How does optional content help destroy a franchise?

#190
corkey sweet

corkey sweet
  • Members
  • 1 218 messages
it was already going downhill, Legacy just gives it a little extra push

#191
Atakuma

Atakuma
  • Members
  • 5 609 messages

corkey sweet wrote...

it was already going downhill, Legacy just gives it a little extra push

That doesn't answer the question.

#192
corkey sweet

corkey sweet
  • Members
  • 1 218 messages
i believe it does, but let me simplify it for you.
DA:O = great
DA2= taking dragon age downhill
Legacy= still junk, but much shorter junk.

dragon age 2 continues to ruin the dragon age franchise with junk dlc.

#193
John Epler

John Epler
  • BioWare Employees
  • 3 390 messages
Let me remind everyone that opinions are not facts. And if you're uninterested in engaging in actual discussion, then please refrain from posting. Thanks.

#194
AtreiyaN7

AtreiyaN7
  • Members
  • 8 398 messages

corkey sweet wrote...

Hope?? seriously?? if by hope, you mean destroying a fanchise even further. then yes, Legacy brings hope


Having played Legacy, my opinion of your opinion is that your opinions thus far are completely ridiculous. I'm a little dubious as to whether or not you actually played Legacy, but even if you did, you haven't said anything particularly meaningful about it. They addressed a number of issues with the environment, maps, etc. While it won't change any of the core issues that some people loathe in DA2, it was a good piece of DLC. It was definitely better than most of the DA:O DLC released after the game was out.

#195
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages
Everything posted here is opinion. Like DAO=great or DA2=great. It is all subjective. I doubt seriously anyone is going to change opinion based on what I or anyone else says.

I remember the quote one person's junk is another person's treasure.

But a discussion from both sides requires more than DAO or DA2 is great otherwise I in my opinion simply dismiss it.

#196
corkey sweet

corkey sweet
  • Members
  • 1 218 messages
issues that you have to pay 10 bucks to get fixed. doesn't that sound stupid to you?

lilianas's song is better and so is Awkening

Modifié par corkey sweet, 03 août 2011 - 08:46 .


#197
Atakuma

Atakuma
  • Members
  • 5 609 messages

corkey sweet wrote...

issues that you have to pay 10 bucks to get fixed. doesn't that sound stupid to you?

lilianas's song is better and so is Awkening

Awakening is an expansion pack, they aren't even comparable.

#198
AtreiyaN7

AtreiyaN7
  • Members
  • 8 398 messages

corkey sweet wrote...

issues that you have to pay 10 bucks to get fixed. doesn't that sound stupid to you?

lilianas's song is better and so is Awkening


Awakening was an expansion, not DLC, so congratulations on a grossly unbalanced and not particularly meaningful comparsion? Quite a few people were somewhat displeased by how companion dialogue worked in the Awakening expansion as I recall from past threads about it. As for Leliana's Song, it was quite good, but one DLC does not represent all the DA:O DLC, and I'm taking each of the story-based DA:O DLC into account.

They made improvements with the Legacy DLC - no one said that it was a magic cure-all, just that the DLC shows that they BW seems to have taken the criticism about certain issues into account. Don't like DA2? Don't buy the Legacy DLC, but pointless commentary about something that you haven't actually played (or at the very least watched a playthrough of) is completely worthless to everyone. If a person has actually played the DLC/watched an entire playthrough, well, by all means - comment on the DLC and how good/bad it was. Otherwise, you're just blowing hot air.

Modifié par AtreiyaN7, 03 août 2011 - 08:58 .


#199
TEWR

TEWR
  • Members
  • 16 994 messages
you know, it's really quite sad.



*waits for someone to ask 'what is?'*

#200
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

corkey sweet wrote...

issues that you have to pay 10 bucks to get fixed. doesn't that sound stupid to you?


That depends on what you consider a 'fix'. Legacy doesn't actually fix the original game since it's a DLC. All it actually does demonstrate how improved gameplay would work in an extra quest, for those who are interested. You don't 'have' to pay anything.

As for comparing to Awakening... uh.... well, yes, Legacy was very different to Awakening indeed. 'Course, it was an expansion pack twice the cost, so I'm not really sure what your point is behind the comparison.

Modifié par JaegerBane, 03 août 2011 - 09:07 .