Tommy6860 wrote...
I understand how certain fans criticized Origins in the "predictable" aspect, but that element of a story exists in most games anyway. But to imply that DA2 is somehow darker and more grim??? Seriously, Origins is far darker, not only in the story, but in atmosphere and especailly with the characters.
I'm fine with a "predictable" hero's journey type story if its executed well. Origins wasn't perfect but it was pretty good. I'm fine with a "rise to power" type story. Again, if its executed well. I don't think DA2 was executed very well in many aspects.
Then again, I don't think either DAO or DA2 were very dark or grim. Maybe at times they started to get a little dark, like with the Broodmother stuff in Origins, but DA overall is not dark or gritty or grim. Thats from the writing to the art style and beyond. Sadly, it comes across as rather generic fantasy more often than not. Yet, if its executed well, then I'm ok with that.
Mr.House wrote...
DA2 has a 82 on Metacritic in fact,, which is not that far from the 87 TW2 has [smilie]../../../images/forum/emoticons/whistling.png[/smilie]
And yet, the 360 score is a 79, lower than Origins on 360 (86). And yet they designed DA2 to work best on consoles. And that 5 point gap between DA2 and TW2 is actually a bit more when you look at the scores...
***Metacritic Tangent***
***
Looking more at the Metacritic scores for DAO on PC vs. 360 and DA2 on 360 vs. PC. And TW2 since you brought it up:
DA2 (360)
79
74 critics
54 positive 19 Mixed 1Negative
100= 1 (The Escapist)
90-99= 17
80-89= 31
70-79= 16
60-69= 6
50-59= 2
25= 1 (Low score, Game Critics)
Thats 24.3% of all scores at 90% or above.
DA2 (PC)
82
45 critics
38 Positive 7 mixed 0 Negative
100= 0
90-99= 9 (95=High score)
80-89= 24
70-79= 8
60-69= 3
50-59= 1 (Low score= 58)
Thats 20% of all scores at 90% or above.
DA:O (360)
86
68 Critics
65 Positive 3 Mixed 0 Negative
100= 6
90-99= 32
80-89=23
70-79= 5
60-69= 1
50-59= 1 (low score, 50, Edge)
Thats 55.9% of all scores at 90% or above.
DA:O (PC)
91
67 Critics
66 Positive 1 Mixed 0 Negative
100= 8
90-99= 46
80-89= 12
70-79= 1 (low score, 70, Metro Game Central)
Thats 80.6% of of all scores at 90% or above.
The Witcher 2 (PC)
87
73 Critics
67 Positive, 6 Mixed, 0 Negative
100=8
90-99= 49
70-79= 3
60-69= 3
50-59= 1 (low score, 55, Game Critics)
Thats 78% of all scores at 90% or above.
I'm no fan of how important Metacritic has become in the video game industry, but
by Laidlaw's own admission, they're looking for 90+ scores:If the Metacritic isn't where we want it to be, and honestly our goal as a studio is to try and aim more for 90...
Of course, you can dissect all this endlessly but the most striking thing is how vast the disparity is between DAO and DA2 in those desired 90+ scores. Even taking PC, the higher scoring of the platforms (on both games, no less), its a huge disparity in the paltry 20% of 90+ scores for DA2 as compared to the whopping 80.6% of 90+ for Origins on PC. And thats not even getting to the 1.5% of 79 or below scores for DAO PC compared to DA2's 26.7% of 79 and below scores, with even more in the low 80s.
***Metacritic Tangent done***
Mr.House wrote...
People who say that choices had no
effect must have played a different game then me, or they just made
different choices then I did and where not pleased.
The issue is that most choices either ended in the same outcome no matter what and often weren't terribly convincing at even giving the illusion of meaningful choice or the choices involved the companions, so if you didn't give a crap about the companions, it doesn't really feel important. And then all the companions minus the LI end up drifting off according to Varric anyway.
Modifié par Brockololly, 01 août 2011 - 11:14 .