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Dragon Age 2 Unabridged Bestiary .45


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#51
SuicidalBaby

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Luke Barrett wrote...

Stickied by request. Looks great so far!


TY Sir!

We will not dissapoint!

Ok boys and girls, looking for some serious support here.  Gotta make this deserving of the sticky.

What I need at this moment are:
- High Res images (if possible) of anything not registered.  (i.e. from the list in the OP not in the list in the actual bestiary)
- Information on all Legacy enemies; weaknesses, immunities, all names including sub-sets of groups, and all the actions used by all enemies; attacks, potions, any avoidance A I for Aoe.  ( if its just auto-attack list it, but make sure its only auto-attack, if say an archer has, "Steady Shot: - the archer drops to 1 knee and focuses intently on its target making the shot uninteruptable and hit 100% of the time." which most human archers do have as their only ability or in pairing with their melee range knockback, make sure you find out if they have it or not )  Basicly everything you can possibly find out about them.
- Any information that is missing/incorrect in the current version of this Reference.
- Any pictures that are missing from completed descriptions.

Edited by SuicidialBaby, 07 August 2011 - 06:57 PM.


#52
SuicidalBaby

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99% of act 1 recorded, just need time to enter the data and edit any decent images I can find.
Will most likely begin that tomorrow.

about 80% of the data for Legacy has been collected, including images.. I still need to document and figure out what some of the abilities are. Such as the 4 Arcane Horror + 1 Rev fight.
I will make a separate entry for the DLC, most likely the start of an Expansions section.

all in all, today went well for collection. I have a pretty sparse schedual this week so I should be able to get quite a bit of work completed.

Still, any assistance would be quite welcome.

#53
SuicidalBaby

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main list updated

#54
AreleX

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good work on this man, huge undertaking

how you found it in yourself to do this, i'll never know, but props, brosef

#55
SuicidalBaby

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I cry myself to sleep every night now....


That general knowledge post triggered it.  It just snowballed after I decided to give it the direct thread I thought it deserved.  I did give it some serious thought before I started.  Then the real weight of it hit me. lol.  

I'm studing the D&D Monster Manual III atm to see if I want to up the ante on the information.

Edited by SuicidialBaby, 09 August 2011 - 01:58 AM.


#56
SuicidalBaby

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full "Vanilla" list up - may not be totally complete...
Does have a few DLC entries.

Edited by SuicidialBaby, 09 August 2011 - 04:44 AM.


#57
Myusha

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...You can fight Cullen?

#58
SuicidalBaby

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well hes involved in fights...

and can actually damage/effect you on Nightmare during Enemies Among Us in Wilmond's Camp.

On one of my very first runs through this game, he actually finished off Anders with one of those grenades as a Rage Demon was having its way with him..

He's more of a neutral element on the battlefield in that way, so I figured it best to put him in.

Edited by SuicidialBaby, 09 August 2011 - 03:02 PM.


#59
SuicidalBaby

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Hurlock Alpha up - youll love the picture

#60
SuicidalBaby

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adding Archetype section....

someone please stop me

#61
mr_afk

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SuicidialBaby wrote...

Hurlock Alpha up - youll love the picture


LOL that's gold!! :lol:

#62
SuicidalBaby

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Completed Archetype Section:
Labels and describes the inherent traits and abilities for each type and rank of enemy.
source: DA2 Game Guide  I revised much of the out-dated and incorrect/lacking text

Upgraded Format to include Archetypes and descriptions of the listings - "may still need fine tuning"

still grinding...

edit:
cleaned up some descriptions
Small Rank description section added

still grinding....

Edited by SuicidialBaby, 09 August 2011 - 09:59 PM.


#63
SuicidalBaby

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/sigh

Introducing the Archetype structure is going to take some time to go over what has already been entered so it will match up with all later entries. The whole thing will save time in the end. Right now its just a pain to have to redo most of what I have already done. However, it will make the overall understanding of each entry much easier to absorb. So in the end it is for the betterment of all.

Looking through, you'll see quite a few improvements to the overall view of things. I was able to revamp about half the first section of the list, a-g. I may or may not take time tomorrow to continue that reformatting process. In the mean time enjoy, the humor that is....Hurlock Alpha.

HurlockAlpha-Eliteornorm-02.jpg


Edited by SuicidialBaby, 16 June 2014 - 12:10 PM.


#64
thendcomes

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Gascard Dupuis vulnerability = Varric, lol!

#65
SuicidalBaby

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The last half of the list is loaded on that blank post, the 4th one. Everything is there, it just isn't showing up for some reason....

found the reason.  I reached the character range limit....  lol

Edited by SuicidialBaby, 10 August 2011 - 02:11 AM.


#66
SuicidalBaby

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thendcomes wrote...

Gascard Dupuis vulnerability = Varric, lol!



"What?!?  You were going to do that.  Right?"

#67
SuicidalBaby

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Legacy Entry
Kel-Sarag and his 4 cronies are now all up for your viewing pleasure.
All abilities encountered are revealed and explained as well as their inherent traits.

lol I beat the wiki

Edited by SuicidialBaby, 10 August 2011 - 05:49 AM.


#68
thendcomes

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All coterie types are actually weak to Spirit, not immune, including Brekker.

#69
SuicidalBaby

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How should I put this?
My start up is taking off and I no longer have the available time or interest in this project.
I would like to thank everyone for their support on all the projects I have put forth.

Please unsticky this and let it die.

#70
thendcomes

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Definitely don't unsticky. Thanks for all the hard work man. Maybe someone else will take over at some point. Good luck with your start up.

#71
Gedain

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Any particular reason why item drops aren't listed?

Great job otherwise!