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Random GSoD when loading or playing ME2


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7 réponses à ce sujet

#1
Obsidian Gryphon

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I think it might be the graphic card but it's ridiculous considering that this rig of mine is only 7 mths old. It's a quad core, running win 7 Pro, Navidia GTX 570, 12G ram. But I've to consider it when ME2 starts to crash recently in the middle of a game and on loading.

Some issues I have that I ignored is a freeze in LoSB when Shep meets Vaseer. It sometimes freeze at that line about spectres. Or Mordin's image not coming up in Tuchanka when Shep says to go on after talking about the dead female Krogan, when Mordin nods and says "Yes." Or even slight skips when Shep moves about; on Horizon when lowering gun after seeing Delann and leaning down to look at console when deciding on who should go into the ventilation shaft in Collector Base.

Orther recent slight glitches is desktop icons not appearing to load as fast as they should. So is it the graphic card or something else? Anyone?

#2
Gorath Alpha

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No one here is clairvoyant; we can't look into your machine at long distance, not at all.

http://social.biowar...6/index/1537629

#3
Obsidian Gryphon

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Hehe ...


ME 2.- -  All DLCs except Genesis
Retail or Digital:  Digital Origin
Processor Manufacturer:  Intel (Gigabyte)
Processor Type:  i7 Quad Core
Processor Core Speed: -.-  3.07 GHz
Operating System / Service Pack:  W7
System 12 RAM: GBs
Direct3D APIs dated: DX 11
Video Card Manufacturer: nVIDIA.
Video Card Model: GTX 570
Video Card RAM:
Video Card Driver Version: 8.17.12.7533
Sound Card Manufacturer: No brand, Realtek went wacko and using MS HD audio. DM also listed Nvidia HD sound.
DVD Type: DVD/ROM
Hard Drive Type:  SATA
Free Disk Space: C:\\ 705GB
Power Supply: 1000v 



" Problem Details

b. What? What is the nature problem that you’re seeing?

GSoD, crashes on load or in game, slow framerate (missing motions or chars)


c. When? When does the problem occur? Every time you engage in a particular action or only
after so many hours of play?

Fresh startup of system ,loading of game

d. Where? Where does the problem occur? Is the problem localized to a particular planet or does
it occur everywhere?

Collector Base, Tuchanka, Horizon, LoSB


e. Why? As much as possible, can you isolate the problem to a specific set of steps?

Too much gametime on ME2 = graphic card glitches? Posted Image

Modifié par Obsidian Gryphon, 01 août 2011 - 10:30 .


#4
Bogsnot1

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Install the 1.02 patch if you havent done so.
ME2 specifically requires DX9.0c. DX11 is not backwards compatible enough for ME2 to run properly. Download and install it from Microsofts website.
Download and install the latest driver for Realetk audio from Realetk's website. The one that comes with Win7 is known to be buggy as hell. 51+ page thread entry on the Win7 forums confirms it.
What is the actual driver revision of your GPU as listed on Nvidias website, and not the number that WIndows gives it.

#5
Obsidian Gryphon

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Bogsnot1 wrote...

Install the 1.02 patch if you havent done so.
ME2 specifically requires DX9.0c. DX11 is not backwards compatible enough for ME2 to run properly. Download and install it from Microsofts website.
Download and install the latest driver for Realetk audio from Realetk's website. The one that comes with Win7 is known to be buggy as hell. 51+ page thread entry on the Win7 forums confirms it.
What is the actual driver revision of your GPU as listed on Nvidias website, and not the number that WIndows gives it.


Thanks for responding. ^^

The thing is, I've been running ME2 (v 1.02) for the past 2 mths without a hitch. The hiccups are usually a missing char at the same old spot (that happens too on my old sys which is a xp) and a bit of jerky / missing motion. It's only the past few days I start to get these crashes and freezes. I've not installed anything new this past week, only updates to virus, etc. I ran the game for like 6 hours earlier and there was no crash. When I tested it just now, it starts to crash at the galaxy map which never happened before. I also opened the ME2 config utiliy just now to check settings and the whole sys just went to sleep!

The only change I made to config is to enable 18x AA which I figure the card can handle! Posted Image

I guess it can't. Not with DX 11 + 18x AA. I'm surprised it didn't cough earlier. But I've to confess I suspect the garphic card is on the blinker or something.

P.S. It's pointless to install Realtek driver because due to power failure at the wrong time while I was uninstalling the driver, the registry is @!! up.  It will require a fresh install of W7 to straighten the registry. The option to bypass the inbuilt sound chip is defeated by the bloody cooling system; the stupid thing is blocking the slot on the board. The tech says there's another smaller cooling device but I couldn't find it, I think there isn't one or he forgot to include it in the box.

I'm not tech savvy btw, just know bits and pieces.

Modifié par Obsidian Gryphon, 02 août 2011 - 02:51 .


#6
mcsupersport

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forcing AA on a game not really designed for it can cause issues.

Have you tried a registry cleaner?? Gary Utilities and CCleaner are the ones I think Bogs recommends. As another note, you may want to start removing sticks or Ram and see if the crashing can be eliminated by finding a bad stick. I recently had a 2g stick of ram die to the point of BSoD until removed, but I was getting some odd crashes before that.

#7
Bogsnot1

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Give the utilities that McSuper mentioned a try, I use the pair of them on my system and they clean out the registry very efficiently.
Once thats done, download the new Realtek driver, and I would also suggest removing the AA, as well as uninstalling and reinstalling the game.

#8
Obsidian Gryphon

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Thanks for advice! Appreciate it very much. My sys crashed totally, not due to CCleaner, etc, but the most likely culprit is the latest Nvidia driver. I did a restore and drastically pulled it right back to the time the rig was set up. So Realtek audio is back on and working again. Also reinstalled ME2, no crashes thus far.

Oh yes, I made a mistake regards the AA setting. It was the anisotropic filtering I was referring to.Posted Image

Modifié par Obsidian Gryphon, 03 août 2011 - 03:34 .