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For DA3, if Bioware had to choose between a having a voiced protagonist and allowing the player to choose the race of his character, what would you prefer?


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#226
DeathDragon185

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Lenimph wrote...

*screams on the top of her lungs* VOOOOOOOOOOOOOOOOOOOOOOOIIIIIIIIIIIIIIIIIIIIIIIIIIIIICCCCCCCCEEEEEEEEEEEEEEEEEEEEEED

What was that silent protagonist? You object? Well why don't you tell me why... oh wait 


win

#227
Guest_Puddi III_*

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RagingCyclone wrote...

alisgirl wrote...

Even if it had to be a single origin, I would still choose UNVOICED and NO DIALOGUE WHEEL. I never felt like I was role-playing in DA2. It felt more like pulling the strings on a marionette.


The motion has been moved and seconded...all those in favor say 'aye'...
<-------AYE!!!!


Nay. Even if it had multiple origins, I would still want it voiced with the dialog wheel. I never felt the illusion of complete control over my Warden, I was still only limited to the dialog options the devs made available. I don't really get the puppet analogy because it seems by that logic, having an actual puppet that you have full control over would be the ideal. But neither game really provides this. It's more like both games loan you a puppet that they've already written all the lines for, you just get to choose which lines. From that perspective I see Hawke as the superior model because he simply has more features, he's better able to show the choice I made.

Granted I'm not entirely against unvoiced... but if the protagonist is unvoiced, I want everyone else to be unvoiced as well. :devil: Spend that money on better music...


As far as the wheel itself, that's just cosmetic... I don't understand this hatred of it inherently. It's just another way of presenting the options to you. I get that some people don't like paraphrases, I would hope there's an option for full text in future installments.

Modifié par Filament, 21 août 2011 - 06:46 .


#228
Leonia

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I never felt like I was RPing in Origins, a silenced protagonist and six origin choices doesn't give me all the options I crave. The Warden always felt more like a plot-device than a character that I could care about, why couldn't Alistair stop the Blight on his own? Because they need a game mechanic that would allow the player to be in charge so they could observe the story through their own eyes rather than through his.

I'd rather play a pre-determined character and play along Bioware's rails than not have enough options to truly RP my own character. Besides, after playing through DA2, Mass Effect 1 and 2, and soon to be TOR.. I doubt I can really go back to not having a voiced-protagonist.

Modifié par leonia42, 21 août 2011 - 06:50 .


#229
Zjarcal

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Filament wrote...

RagingCyclone wrote...

alisgirl wrote...

Even if it had to be a single origin, I would still choose UNVOICED and NO DIALOGUE WHEEL. I never felt like I was role-playing in DA2. It felt more like pulling the strings on a marionette.


The motion has been moved and seconded...all those in favor say 'aye'...
<-------AYE!!!!


Nay. Even if it had multiple origins, I would still want it voiced with the dialog wheel. I never felt the illusion of complete control over my Warden, I was still only limited to the dialog options the devs made available. I don't really get the puppet analogy because it seems by that logic, having an actual puppet that you have full control over would be the ideal. But neither game really provides this. It's more like both games loan you a puppet that they've already written all the lines for, you just get to choose which lines. From that perspective I see Hawke as the superior model because he simply has more features, he's better able to show the choice I made.

Granted I'm not entirely against unvoiced... but if the protagonist is unvoiced, I want everyone else to be unvoiced as well. :devil: Spend that money on better music...


As far as the wheel itself, that's just cosmetic... I don't understand this hatred of it inherently. It's just another way of presenting the options to you. I get that some people don't like paraphrases, I would hope there's an option for full text in future installments.


I love you. And I agree with you.

#230
Weiser_Cain

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I choose options.

#231
Dave of Canada

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Voiced. For reasons already stated.

Modifié par Dave of Canada, 21 août 2011 - 07:01 .


#232
Ryzaki

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Unvoiced.

Because 90% of the time I want to stick a knife in my ear because of one of the VA's for a certain gender protagonist.

And playing DAO again...I felt right at home digging into my Warden's head.Don't get the same feeling with Hawke or Shep. Though Hawke's far worse at it than Shep.
Sadly like others said those days may indeed be over so I'll just have to get used to being stuck with one gender because I can't stand the VA of the other. :crying: 

Modifié par Ryzaki, 21 août 2011 - 07:07 .


#233
Weiser_Cain

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Male Shepard? Yeah I thought he was kind of nasaly

#234
Ryzaki

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Weiser_Cain wrote...

Male Shepard? Yeah I thought he was kind of nasaly


Nope FemShep. Was trying way too hard to me. 

#235
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Why would you need different VAs for different races?

#236
alex90c

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Rojahar wrote...

Why would you need different VAs for different races?


Imagine Jo Wyatt playing a DA2 elf.

Listen to an actual DA2 elf.

=/=

And OT:

If race is as meaningless to the main plot as it was in
DAO (Esp. Dalish) where it was little more than flavor, then gimme
voiced over that in a heartbeat.

Now if it was differing
ORIGINS (No, not the same) vs. voiced, I'd be more torn. But even then
I would pick voiced, given how bland the Warden was emotionally.

I'm
for a compromise. 3-4 Origins instead of 6-7, yet fully voiced. Use
VO actors who can really change their voices to save money. They exist.
Ask Audible.com. Image IPB


Race made little difference in Origins, but I still would want race selection back. It was simply being able to play a different race that was great - hell I'm pretty sure out of my six playthroughs two were human, three were elves and one was with a dwarf. For some reason I love running with (female, never finished a male) elves. Probably the whole "I'm now a living Garahel" vibe I get from it, plus it feels cool to go from a lowly "knife-ear" to actually being a leader of humans by the end of the game (unless you count human party members as me being a leader too, even if it is just small scale).

#237
Guest_Rojahar_*

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alex90c wrote...

Imagine Jo Wyatt playing a DA2 elf.

Listen to an actual DA2 elf.

=/=


Heaven forbid you just cast the main character as someone who could be any race. Was Fenris an "elf only" voice, that couldn't possibly have played a human? /eyeroll

#238
Xilizhra

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Persephone wrote...

errant_knight wrote...

I don't like the rivalry system, myself.

If you're a giant dick, people shouldn't want to have anything to do with you, and you should have to deal with that.


Only that's not what DAII's rivalry stands for. It's a marked difference of opinion and principles, you do not have to be cruel to achieve that. I.E. I rivalmanced Merrill because my Hawke wanted to protect her, refusing to give her the carving tool, telling to let go of the mirror. And after tragedy struck, Merrill understood that and smashed the mirror.



Actually, I'm going to have to side with errant_knight on this particular "romance." Though I can see why Merrill wouldn't be knowledgeable enough to get the hell out...

#239
Weiser_Cain

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Ryzaki wrote...

Weiser_Cain wrote...

Male Shepard? Yeah I thought he was kind of nasaly


Nope FemShep. Was trying way too hard to me. 

*Left Click* Pushes you out a window.

#240
Cutlasskiwi

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Zjarcal wrote...

AmstradHero wrote...

To be honest, I don't find that a race choice in itself makes a huge difference to me personally. Any time someone makes specific reference to my character belonging to a particular race, it feels very much like a "Hello, you are an elf!" message directly to me. 


Agreed, the races hardly made a significant difference.

I'd also reiterate that Origins (or a non-voiced protagonist in general) allows the player to feel as though they ARE the character, whereas a voiced protagonist makes the player "play the character". With a voiced character, the player is experiencing the story via the protagonist rather than AS the protagonist.


I've never gotten the "you ARE the character" thing, I always feel I'm "playing as the character" regardless of whether it's a voiced PC or not.


Agreed. The origins were great but after that the game played pretty much the same which was a big disappointment for me. If Bio can make races matter and make playthroughs with different races feel different then I would be very happy. I'd still vote for voiced PC though. 

Agree with Zjarcal on second quote. With the silent PC I never felt like I was the character. For me silent PC is just as much BioWare's character as Shepard or Hawke.

#241
SkittlesKat96

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I've changed my mind about this a bit.

I reckon that both systems have their own benefits and I think that no system is better or worse than the other one. But I think that for the Dragon Age series they should have the voiced protagonist.

#242
AmstradHero

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The personal connection with the character is a personal player issue. With a silent protagonist, I personally feel as though I have more flexibility in terms of the actual delivery of the line, allowing for greater breadth and depth of personality within the bounds of the written lines of dialogue players are given. This means I'm able to play directly as "me" should I so choose, or a predefined character of my choosing, rather than one matching the two or three character archetypes given to us.

#243
Soulcheg

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I just thought about Baldur's Gate - multiple races, multiple voices to choose. Isn't that a nice idea?

#244
AmstradHero

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It also features very little visual characterisation, limited voice acting and a large amount of text that players must read. Lovely idea, but unfortunately in today's gaming market, that doesn't make for a AAA blockbuster title selling millions of copies. Critics would slam it even though some occasionally call for a return to "the good old days" of gaming.

Would I love to see such a game again? Sure! I'd contribute my time and effort to helping a dev team work on such a project to try and sell it to the world. But such a dev team isn't going to belong in AAA gaming companies, nor will a publisher back it with the same amount of dedication. And if we're being brutally honest here, it's unlikely to do something innovative for gaming, nor is it likely to make game more accessible and popular in the general populace. It's going to appeal to a smaller group of very dedicated individuals.

Video games are a common and popular form of entertainment because they are more accessible than they've ever been before. People who never would have played games before now enjoy them because of the cinematic presentation and all the trappings of modern design.

I love games, both old and new, but people need to understand and accept what will and won't be done by the big developers and publishers.

#245
Big_Bulls

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Well actual one issue is sticking with a set character or being able to choose freely from different races. Being forced to play Hawke is a harsh restriction for me as RPG fan. Being able to choose from different classes is a must. So that’s not a big deal. The lack of ability (and skills) to play as another race than human bothers me.

At least I can remember at a few situation in DA:O were NPCs react to your Origin or your race. In DA:2 this interaction is limited for the PC to mage or non-mage, with only little or none effect. While Bethany could be arrested and taken to the Gallows for being a mage, (Mage-)Hawke never is never in danger to share such fate.

From the vantage point of game-resource allocations, I prefer the Origin concept, over a set hence voiced character. Cause it doesn’t affect the game experience IMO that much. However it is very likely that BW will stick with a voiced PC.

#246
AndreaDraco

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I'd prefer being able to choose a race. I didn't like having the main character voiced.

#247
Darth Krytie

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I don't think it needs to be one or the other, personally. But voiced. One of the things that got me in Origins was the feeling that I could be raging or happy or sad and my Warden had the same blank expression. So, I never felt any immediacy to my dialogue choices. And there was no way to discern tone until the other character reacted. It was annoying.

I actually love the dialogue wheel. Never had a problem with it. (I even hope we get a paragon/renegade interrupt type thingy in the new DA games. I love that feature)

But! I do like having more than one race, too. I hope there's a middle road to be had.

#248
Cutlasskiwi

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AmstradHero wrote...

The personal connection with the character is a personal player issue. With a silent protagonist, I personally feel as though I have more flexibility in terms of the actual delivery of the line, allowing for greater breadth and depth of personality within the bounds of the written lines of dialogue players are given. This means I'm able to play directly as "me" should I so choose, or a predefined character of my choosing, rather than one matching the two or three character archetypes given to us.


That doesn't work for me. Not when I imagine a tone and the response I get from NPC's is totally off, especially when there are no room to clarify what you meant or even to say that they misunderstood. So if you wouldn't mind answering, how do you deal with a situation like that in the game?    :)

#249
King Minos

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I want the origins back, but more choices like if I were to be a Mage, I want the choice to be a circle Mage or an apostate, maybe even be a circle Mage in the middle of the rite of annulmenb and you escape. As long as I get to be an apostate the I am happy. Also voiced protagonist as well, bring back someone similiar to Jo Wyatt for females or Claudia black, both women have a similiar type of voice that is sexy.

#250
alex90c

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King Minos wrote...

I want the origins back, but more choices like if I were to be a Mage, I want the choice to be a circle Mage or an apostate, maybe even be a circle Mage in the middle of the rite of annulmenb and you escape. As long as I get to be an apostate the I am happy. Also voiced protagonist as well, bring back someone similiar to Jo Wyatt for females or Claudia black, both women have a similiar type of voice that is sexy.


Hell no. Jo Wyatt playing F!Hawke literally made me cringe repeatedly. I can't decide whether it was her acting or if it's the actual voice I despise, but ... I never want to hear her in DA again.