Link
Looks like the Bioware graphics department is really trying to up the ante. Whadya think?
Guest_Catch This Fade_*
prob xbox as it's their lead platform and they prob havent ported it to pc and ps3 yetXewaka wrote...
It would be nice to know from which platform this footage comes from.
Modifié par FERMi27, 02 août 2011 - 12:59 .
Modifié par Blarty, 02 août 2011 - 03:31 .
leonia42 wrote...
DX10? Where's the DX11 love?
Arcian wrote...
That's cool.
Now, for ME4, let's implement this.
I f***ing love the future.
Dragon Age II supports DirectX 10 and 11.Bogsnot1 wrote...
Given that it was an Xbox demo, it will more than likely be DX9, and not 10 or 11. I cant picture Bioware getting the extra money from EA to implement multiple versions of DX.
Blarty wrote...
It notes that so far cutscenes are not pre-rendered - has that been confirmed. I got a new gfx card at the weekend and the cutscenes are substantially shown out to be the poor cousin, when playing at high res (1920x1080p) and (1680x1050).
Damn, that's now 3 copies of ME3 I'm going to have to buy.....
(tries to convince himself that he wasn't going to buy it on PS3, 360 and PC, anyway)