Arcian wrote...
CBKeffer wrote...
Very interesting, and seeing as how I do 3d modeling and animation (granted for it's for industrial applications, but that just changes the product, not the process) I would love to see how this actually works and how/if it would change the way we do animations. BTW the link is getting passed around the office now, thanks for posting it 
No problem, man, it was my pleasure!
Off topic, but to re-post what I said on another forum:
Wait, nobody suspects this might be dodgy? You know, besides the fact
they've shown no animation, refused to let anybody actually try out a
tech demo, and haven't explained how this works (unless I missed
something-they said "it uses atoms" but they didn't say how that takes
less processing power)?
It looks cool, but I'd be shocked if you couldn't create the same effect
on a super computer without "REAL atoms" or whatever it is they're
using. Until I see this tech applied and used by somebody outside the
company on something besides a super computer I'm going to take this
with a pinch of salt.
This company is only 2 years old. Aren't any of you surprised that much
older, more renowned tech firms haven't developed similar,
ground-breaking technology?
Euclideon was the recipient of the largest commercialisation grant awarded by the Australian Federal Government in 2010.[4]
-Wikipedia
Seems to me this is a cry for funding.
I'll summarize what the video says:
[*]Polygons are bad and have a limit
[*]Atoms are good but have a much smaller limit
[*]We found a way to have unlimited atoms[/list]
Does that at all compel you to believe them? Now, replace this arguement with the following:
[*]Nuclear fission is bad but we can use it with our tech
[*]Nuclear fusion is good but we can't use it with our tech
[*]I, as CEO of a 2 year old nuclear research company, can make nuclear fusion work[/list]
If it's real I'll be excited, but even so graphics don't make a game and
all that, and I resent his claims that games don't look realistic, as
in my opninion high-quality games are realistic enoguh to stay immersed
in. Perhaps as somebody without detailed knowledge of graphics and what
not I'm wrong. Still, I don't mean to be a pessimist. I would love to
see a Mass Effect, Elder Scrolls or Halo title with these graphics
(albeit with better lighting!), but I'm not holding my breath. Usually
people on gaming forums seem cycnical; I'm suprirsed you all accept that
this is geniune when there is no explanation of how this doesn't suffer
from drawbacks and no real proof that this will work on anything short
of a supercomputer.
Edit: Creator of minecraft, Notch,
agrees with me,
though for more indepth and technical reasons. If you can't be bothered
to read it, he says the tech is real but isn't new and has several
drawbacks they didn't mention.
tl;dr: The tech is real but doesn't really animate, isn't new and still requires a lot of processing power.
---
Now, on topic, that video was cool, I didn't realize Bioware had actually really done much to the graphics besides some crisper textures on Shepard's armour.
Modifié par darknoon5, 02 août 2011 - 05:58 .