The Ethereal Writer Redux wrote...
Boiny Bunny wrote...
Meh. Not actually that impressive. Yep, objects look nice when you zoom in really close, as well as at a distance. Big deal. Whilst 'cool', I generally don't spend most of my time in games (particularly FPS games) zoomed into the ground or a rock at 20x with a sniper rifle.
Psh, you DO know you're supposed to just run with your scope facing the ground or facing the sky above you? I mean, come on, that's basic. You're supposed to run around like an idiot in FPS games. 
Hehe, running around like an idiot can be fun...but my focus isn't on how detailed the rocks are when I do so.
Honestly, I think that the rate of graphical progression has peaked and is now slowing down dramatically. It seems that going forward, game developers will not be focusing on 'pure graphics' so much, as other things like making the characters look real (via motion capture, etc.), or getting the effects looking good.
I have to disagree. Games are getting better. We have TW2 and Skyrim, and I'm willing to bet we'll eventually get some games that even outclass them.
Oh no, you misunderstand. I said the
rate of graphical progression is dramatically slowing down. We've seen some incredible jumps from the N64/PS to Xbox/PS2, and less impressive jumps from Xbox/PS2 to 360/PS3. I think the jump from 360/PS3 to Nexbox/PS4 will be even more marginal - though still better.
TW2 and Skyrim are pretty, and there will be games that look better than them in the future, but more slowly, and not of the same magnitude as some of the graphical leaps and bounds we've seen in the past.