Soahfreako wrote...
Bogsnot1 wrote...
Right, so they should just give the Insanity Achievement away, just like how they now give kids trophies because they participated, and didnt actually achieve anything.
No. You want the achievement, then you work for it. I want my Insanity run though to be a heart pounding, ball sweat raising, sphincter clenching headf**k to truly emulate the fact I have just conquered the game against all odds.
Cant handle Insanity difficulty? Then set it for a lower setting, or go buy a Wii and play Mario Kart.
This guy knows what's up.
Also that Dead Space 2 hardest difficulty was VERY necessary. Especially for the reward you get at the end. I actually never completed it myself, or tried for that matter, because other games came up and took my attention away. I REALLY wish I would've tried though. The thought of only have 3 saves and no checkpoints is exciting to think about. Why? Because beating it would make you feel like you actually accomplished something. I want a really hard challenge. I could understand if you wanted the devs to make the difficulty hard but not cheap (Collector ambush on Insanity I'm looking at YOU), but you're just QQ'ing about the difficulty itself.
Seriously, I hate these people that just want the game handed to them. If you want that play Casual and want to laugh at how stupid easy that is then go ahead. I play on Hardcore in ME because that's the right level of challenge for me. These people need to learn theirs. Honestly there are 5 difficulty settings, pick the one that offers the best level of difficulty for you, don't ask them to make the harder ones easier because you can't beat it, you obviously lack the skill to beat them. So go back to whatever difficulty you can handle and enjoy the game that way. The purpose of harder difficulties is to challenge the player, you don't want challenge then do the obvious and turn down the difficulty and let the rest of us enjoy clawing our eyes out at how damn hard the game can be.
However, I completely support fair difficulty not BS infini-respawning enemies that gun you down in one bullet while you have to empty a clip in them for them to die *cough* CoD4 Veteran *cough*. Soah, I can honestly tell you you didn't miss a whole lot in DS2's hardest difficulty, it was pretty easy once you got the hang of it but I never beat it cause I only ever rented DS2.
Modifié par Computer_God91, 07 août 2011 - 07:54 .