OS: Win7 DX 11
Video driver: 275.33
The problem is that all the textures turn to black near the character, mostly on the floor level, and on Miranda's face, and some other charcters as well, the polygons keep turning black, depending on the angle, again this happens when the camera gets near the object.
I've tried turning AF on, 2x ,4x up to 16x, and the issue is stronger with AF at 16x.
Modifié par rShinnok, 02 août 2011 - 10:46 .





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