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Dragon Age 3 Companion Speculation


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#151
prizm123

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Atheneral is the only one i would like to see for the new protaganist in DA3

all of the DA2 companions should either be NPCS, or in the case of Isabella, Varric, Bethany, Aveline/Donnic and Fenris... sort of still with Hawke wherever they are (they were my best buds in my game and i have this romantic notion that they all sailed into the sunset together having other adventures... also my Hawke was so fed up with the whole mage/templar thing that she wanted to get as far away from it as possible after killing Anders who was her LI)
and I want to think that they tracked down Denarius for Fenris somehow

Modifié par prizm123, 07 avril 2012 - 09:14 .


#152
katiebour

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 Warrior:

1.  Maraas:  an excellent choice- he's a merc for hire, he's left the Qun, and really, Bioware brought him back from Act 1 to have him stand in the Hanged Man and taunt you with his unavailability?  Sounds like a set-up to me.

2.  Cassandra:  the star of her own movie and a member of dragonslaying royalty.  C'mon.  We know it's going to happen.

3.  Cullen:  I'd be unsurprised to see him pop up again, and as a possible LI.

Rogue:

1.  Varric:  I would be absolutely unsurprised to see him come back as an LI.  For such a major character we know so little about him, and he's already well-acquainted with Cass.

2.  Charade:  We've had an Amell in every game thus far; why stop now?  Plus a personal link to the disappeared Champion of Kirkwall:  Gamlen might well send her to look for her cousin.

Mage:

1.  Alain pops up in two Acts and is at the final fight with you.  Even if you side with the Templars, some mages survive, and being at the center of the s***storm in Kirkwall would make him an interesting ally.

2.  Velanna:  Even if you leave her at Vigil's Keep and don't defend it, Velanna simply disappears.  She could definitely come back.

Possible companions, depending on previous choices:

Warrior:

1.  Carver:  if he survives, he would be an interesting character either way, and could be played as a defender of either the mage or the templar faction.

Rogue:

1.  Nathaniel Howe:  Nate has a large and loyal fangirl base, and has the added angst of already being a Warden for ten years.  He'd be a great heartbreaker of an LI (especially if he were to receive hints of his Calling) and would be a great way to tie in Fiona and Avernus and the search for a way to save the Wardens from their corruption.

Mage:

1.  Bethany:  she'd be an interesting return character as per Carver above.

2.  Feynriel:  if he survives, such a powerful and unusual mage of mixed heritage would bring in all sorts of plotlines.  And even if he's made Tranquil, well, Asunder lore makes it entirely possible that his introductory quest would deal with that state.

3.  Connor:  He's had enough time to grow into his powers, and would be an interesting foil to Cullen.

4.  Finn:  poor guy definitely needs to get out more. :D

***********

I don't see the PCs and LIs from previous games being brought back in any kind of playable form.  But depending on choices we might get cameos, and I certainly hope we get resolution.  We'll almost certainly see Seb again- it's been said before that his story is "not yet finished."

They'd make great generals for the three factions most likely to pop up in the next game:  the Wardens, the Mage rebellion, and the Templar rebellion.

Modifié par katiebour, 08 avril 2012 - 04:20 .


#153
nightcobra

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my companion wishlist:

-an old mentor kind of character (these die off too early to be actually appreciated), maybe an old chevalier, a father with a loving family. seeing him interact with his family and mixing the main character into these scenes would be awesome. let's see....an example of a character similar to this to further explain my point.... ahAH i know just the man,tenzin.


-a kossith talvashoth, maybe a mage kossith born out of the Qun so his or her perspective on the matter could be interesting.


- a cynical and wisened centuries old elf hermit from the age of arlathan or even before when the elves still had their long lifespans. 

Modifié par nightcobra8928, 08 avril 2012 - 01:40 .


#154
MortalEngines

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I understand some people are putting who or what they want as companions for DA3, but alot of people are putting down character which there is simply no why of them appearing in the game (and if I'm wrong this thread is about speculating possible companions).

For example, there is no why that Bethany or Carver will be a companion in any shape or form. Simple because there are too many variables in which they can die and so making fully fledged companions of them would be silly if they can both be dead. A waste of resources that can be spent on a character that is most definately alive.

The same goes for Connor in my mind. It's no necessary to save him and he can easily die if you choose so. Another character that would also either be a retcon (albiet an more subtle one than Carver/Bethany) or a waste of resources as he can possible not appear. He's more likely than Bethany and Carver but I can't see him making more than Cameo like what was intended in Dragon age II.

Feynriel I think is possible but unlikely because again, there are many variables. Though some of these variables can be addressed through some simple lines of dialogue (i.e  whether he was at the circle or the dalish), there is still the alive or dead variable (though in this instance it's Tevinter or tranquil). Which will either mean again retconning the player's possible choice in DAII or by having a companion that might possible not be there. Again a resource waster.

On a bit more of a positive note (?), I do think that it's very likely that Cullen and/or Cassandra will be companions. Though it would be interesting to hear possible reasons for Cullen leaving Kirkwall and how he would deal with Lyrium withdrawal (unless he carried a stash with him I guess?), these are the only real two obstacles with bringing Cullen back as a companion. With Cassandra she's pretty much open to be manipulated into DAIII as a companion.

Other possibilites could be Nathaniel - though again, depends on the plot as to why a Grey Warden would join your cause (as this seems to be a predominately Mage/Templar issue with a side dish of Chantry).

Morrigan is also one I guess, but I'm doubtful - can't see what her motivation would be (then again I haven't been able to read most of her motivations as of date). 

Leliana is possible - though I'm beginning to suspect this will basically be a retcon of DA:O if it happens because  there is a full epilogue of what happens to her if you romance her (which can be a myriad of things) one of which is her traveling around with your Warden till the end of their days. 

Which I guess is an issue with any of the DA:O companions (not DLC) coming back other than Morrigan and Oghren. Everyone else has their stories possibly tied up or changed dramatically depending on your Warden's actions. Relegating most of them to  cameo status rather than potential companions.

I'm hopeful for a lot of NEW companions and people rather than old ones to be honest. Seeing as we're having a new protagonist, I feel they should also have new companions for their journey, rather this whole 'small world' feel you get when you end up with alot of companions from previous games (unless that character played a very minor role like Merrill and Isabella - even then, still feels like a small world). My character won't know these people regardless if my Warden or Hawke did so there is real reason to bring them back other than for fans to go "Oh, I remember him!"

This is just my opinion though. ^_^

#155
LolaLei

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I don't think any of old companions should be brought back as companions in DA3 because there's too many variables to each of their stories that could go ****** up due to glitches or retcons. I mean, if they can balls up a cameo like Zevran in DA2 then I can only imagine the nerd rage if for example, they brought back Leliana as a companion and she didn't behave the way she should have according to the outcome of your story in DA:O. Even cameos can be potentially dangerous as we've seen from DA2 when they behave out of character or the romance flags glitch.

I see no problem in having companions/LI that were previously NPC's in DA3, although they would have to be NPC's that couldn't be killed off in any of the previous two games, again just to avoid retcon fallout or glitches. I think someone like Cullen would be easy enough to impliment as a companion because they left the door open wide enough at the end of DA2 to suggest that he was questioning his beliefs and could go either way, it wouldn't take much to just draft up a back story suggesting that he left Kirkwall to go rogue or was sent to Orlais (if thats where DA3 is set) to fight the rebellion, hell he could even have a mental breakdown and turn up as a wandering hobo that the PC picks up along the way after he helps you out in a fight. Plus re-occuring NPC's like Bodahn and Sandal, whether they are made companions or not help to tie the games together in some way and give the player a sense of familiarity, granted it's not essential but it's a nice touch.

Modifié par LolaLei, 08 avril 2012 - 04:34 .


#156
MortalEngines

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LolaLei wrote...

I don't think any of old companions should be brought back as companions in DA3 because there's too many variables to each of their stories that could go ****** up due to glitches or retcons. I mean, if they can balls up a cameo like Zevran in DA2 then I can only imagine the nerd rage if for example, they brought back Leliana as a companion and she didn't behave the way she should have according to the outcome of your story in DA:O. Even cameos can be potentially dangerous as we've seen from DA2 when they behave out of character or the romance flags glitch.

I see no problem in having companions/LI that were previously NPC's in DA3, although they would have to be NPC's that couldn't be killed off in any of the previous two games, again just to avoid retcon fallout or glitches. I think someone like Cullen would be easy enough to impliment as a companion because they left the door open wide enough at the end of DA2 to suggest that he was questioning his beliefs and could go either way, it wouldn't take much to just draft up a back story suggesting that he left Kirkwall to go rogue or was sent to Orlais (if thats where DA3 is set) to fight the rebellion, hell he could even have a mental breakdown and turn up as a wandering hobo that the PC picks up along the way after he helps you out in a fight. Plus re-occuring NPC's like Bodahn and Sandal, whether they are made companions or not help to tie the games together in some way and give the player a sense of familiarity, granted it's not essential but it's a nice touch.


Agreed 100%, you pretty much just summed up my points in a way far better than myself! ^_^

#157
LolaLei

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MortalEngines wrote...

LolaLei wrote...

I don't think any of old companions should be brought back as companions in DA3 because there's too many variables to each of their stories that could go ****** up due to glitches or retcons. I mean, if they can balls up a cameo like Zevran in DA2 then I can only imagine the nerd rage if for example, they brought back Leliana as a companion and she didn't behave the way she should have according to the outcome of your story in DA:O. Even cameos can be potentially dangerous as we've seen from DA2 when they behave out of character or the romance flags glitch.

I see no problem in having companions/LI that were previously NPC's in DA3, although they would have to be NPC's that couldn't be killed off in any of the previous two games, again just to avoid retcon fallout or glitches. I think someone like Cullen would be easy enough to impliment as a companion because they left the door open wide enough at the end of DA2 to suggest that he was questioning his beliefs and could go either way, it wouldn't take much to just draft up a back story suggesting that he left Kirkwall to go rogue or was sent to Orlais (if thats where DA3 is set) to fight the rebellion, hell he could even have a mental breakdown and turn up as a wandering hobo that the PC picks up along the way after he helps you out in a fight. Plus re-occuring NPC's like Bodahn and Sandal, whether they are made companions or not help to tie the games together in some way and give the player a sense of familiarity, granted it's not essential but it's a nice touch.


Agreed 100%, you pretty much just summed up my points in a way far better than myself! ^_^


Aw thanks, I just read your post and we pretty much said the same thing LOL.

#158
VampOrchid

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I'm on the Cullen band wagon! His background just has too much potential for a great companion.

I think there is room for Nate, Velanna, Sebastian and Fenriel. Sigrun would be nice to see as a dwarf.

So hummm...my list?

Warriors :
-Cullen
-Carver (depending on your prev choices)
-Cassandra (Maybe, I don't know)
-A Qunari

Rogues :

-Nathaniel
-Sebastian
-Sigrun
-new dwarf

Mages :

-Velanna
-Fenriel
-New Mage/tervinter would be nice
-Jowan (yeah yeah I know)

As for our pc...I have a feeling they will let us play as a new one and just let us catch up with our old pcs...maybe even have a brief back and forth between all 3 main pcs...now that would be epic, but I doubt it...Wishful thinking though

#159
computasaysnoo

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From the DA:O companions, I'm pretty sure that Shale and Wynee will not be coming back in future games. I just don't feel like they had enough of an impact on players. For some reason, I always thought of my Origins team as "everyone + Wynne and Shale."
I'd love to see Zevran come back as a companion but I'd worry that there's no more "story juice" for the character to go on. For someone to warm to a character, they need faults and problems which they learn to deal with (or don't/can't deal with.) The only thing I could see Zevran struggling with is the notion of 'good and evil.' Perhaps he'll have a hardening option like Alistair and Leliana where the protagonist helps him accept what he did as "what you needed to do," or else "something you should seek redemption for." So I guess Zevran would be more realistic. (Plus he's hugely popular.)

Alistair, in my opinion, couldn't be a companion. Why would a king be traveling on the road with people? Even if Anora was the queen, I feel like it would be too much of a fork in the road for the game (ie: With or without Alistair.) He's too big of a variable.

I'm pretty confident Morrigan will be showing her face. As a companion? Maybe. In a cameo? I'm certain of it. There's just too much mystery around her to simply drop her story. I could see her being a companion because she's got so much to do (find the Hero of Ferelden or Flemeth or maybe Alistair for whichever reason.) And having a second/her own agenda is just Morrigan to a T.

I can't see Oghren coming up as a companion since he had so much fame in Awakening. Maybe a cameo at best.

I could see Sten being a temporary companion for a beginning point (Maybe a Qunari protagonist line,) but a permanent character in DA3? I just don't see it.
I'd like to see Mabari Dog come back. Ooft, how he bites.

For DA2 Characters, in my opinion, all of them will show their faces; wether as companions, I don't know. The reason is because the whole theme of DA3 will probably be an "us and you," scenario - Mages vs Templar. Because of that, we'll see all the DA2 characters on different alignments (ie: Merrill vs Fenris.) From the DA2 characters, I could see only the ones who were indifferent to either sides becoming companions. So that leaves us with Varric and Isabella. Isabella has a lot more to give but I feel they'll give us a mission or two that'll tie her up. My bets are on Varric.

Cullen, Cassandra and Nathaniel I can see being companions.
Maybe Morrigan and Varric.
Little shining hope for Zevran!

#160
Lord Gremlin

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@computasaysnoo Wynne can be killed in Origins, and I always did so, and besides Gaider officially killed her for good in Asunder.

I predict 2 DLC characters - a kossith renegade mage and a desire demon. Similar to prothean in ME3.

#161
computasaysnoo

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Lord Gremlin wrote...

@computasaysnoo Wynne can be killed in Origins, and I always did so, and besides Gaider officially killed her for good in Asunder.

I predict 2 DLC characters - a kossith renegade mage and a desire demon. Similar to prothean in ME3.


I don't remember saying she couldn't be killed? Almost every main character can be killed in some way or another. 

Oh yes, Asunder. Bye Wynne!

#162
pegaleconlapie

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My preferences
- a Saarebas would be awesome
- an arcane warrior, Feynriel trained by The Dalish, sword and magic... what else can we ask?
- a dwarf warrior, maybe one of the champions that fought in Harrowmont's quest
- the mabari it's a good idea but i prefer it like in DA2, i mean summoning it into the battle, on the other hand i would like to have the posibility to have a fantastic creature as a pet... a griffin or a dragon, something like that, and raise it

one of the things I like to see is that the companions can have relationships with each other, depending on their preferences and characteristics, also that companions can reject the main character depending on your choices and show interest in another, to make relations more complex and real

#163
wsandista

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New cast please.

#164
Ryzaki

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Agreed. New people. No one who people can claim retcons about please. New people!

#165
DarkDragon777

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Tevinter Magister?

#166
wsandista

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DarkDragon777 wrote...

Tevinter Magister?


No

#167
DarkDragon777

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wsandista wrote...

DarkDragon777 wrote...

Tevinter Magister?


No


Using my own tactics against me....-_-

#168
wsandista

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DarkDragon777 wrote...

wsandista wrote...

DarkDragon777 wrote...

Tevinter Magister?


No


Using my own tactics against me....-_-


If it makes you fel better, I say no to anyone who thinks anything in DA2 was an improvement over DAO.

#169
Ihatebadgames

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I'd also like to see a new cast,then in DA:4 bring in the Warden,Hawke and the _______(I'm bettin a Seeker for DA3).

#170
DarkDragon777

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wsandista wrote...

DarkDragon777 wrote...

wsandista wrote...

DarkDragon777 wrote...

Tevinter Magister?


No


Using my own tactics against me....-_-


If it makes you fel better, I say no to anyone who thinks anything in DA2 was an improvement over DAO.



I don't think anything in DA2 was an improvement over Origins...?

#171
wsandista

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DarkDragon777 wrote...

wsandista wrote...

DarkDragon777 wrote...

wsandista wrote...

DarkDragon777 wrote...

Tevinter Magister?


No


Using my own tactics against me....-_-


If it makes you fel better, I say no to anyone who thinks anything in DA2 was an improvement over DAO.



I don't think anything in DA2 was an improvement over Origins...?


I wasn't talking about you sir. I just have to proclaim my distaste for that abomination quite often.

#172
Ryzaki

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Psh I thought plenty of things were an improvement in DA2. At least DA2 didn't drag me through the deep roads and the Fade for goddamn hours. Honestly DAO was unreplayable to me until I got that skip the fade mod. I was NOT doing the fade. Just no. Never again.

#173
wsandista

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Ryzaki wrote...

Psh I thought plenty of things were an improvement in DA2. At least DA2 didn't drag me through the deep roads and the Fade for goddamn hours. Honestly DAO was unreplayable to me until I got that skip the fade mod. I was NOT doing the fade. Just no. Never again.


But at least you can mod the fade out, I can't mod out the voiced PC or wave combat.

#174
Ryzaki

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wsandista wrote...

But at least you can mod the fade out, I can't mod out the voiced PC or wave combat.


I don't count something that wasn't intended as devs by a fix. And I still can't mod out those damn deep roads.

#175
Ihatebadgames

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I like the deep roads,the Fade does get a little old.being I'm on the 360 I can't mod anything out.So you are all better off.