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Max Char Level 60 / 178 Total Squad Points


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#1
Biotic Sage

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Max Character Level: 60 (confirmed)
Max Squad Points: 178 pts (as of right now, confirmed by Manveer Heir, although this # makes no sense to me)
# of Powers (+Bonus Power): 9
# of pts required to max out a Power: 21 pts
Costs per Rank of Powers: Rk. 1 = 1 pt.,  Rk. 2 = 2 pts,  Rk. 3 = 3 pts     etc.

For more information about powers and their evolutions, go here.

So I compared the power screens of the level 18 Soldier and the level 18 Sentinel, did some math and deduction, and came up with this:

There are 6 ranks for each power.  Rank 1 costs 1 squad point, Rank 2 costs 2 pts, Rank 3 costs 3 pts, and so on.

Shepard gains 2 squad points per level.  Thus, at level 18, he/she has accrued 36 total squad points.

This means that it costs a total of 21 squad points to fully level up (or max out) a power.  Since there are 8 total powers counting fortitude (keep in mind there could be 9 if fortitude turns out to not be the bonus power placeholder), that means it would cost a total of 168 points to fully level all 8 powers.

A level 60 Shepard would have a total of 120 squad points to work with, assuming that you continue to gain 2 squad points at higher levels; it could very well scale back to 1 point per level like it did in ME1.  With 120 pts, you could max out 5 powers and get a good chunk of another one.

Personally, I think 100 squad points is going to be the final number.  This is based on what I know of the previous Mass Effects' leveling systems (in that you gain less squad points at higher levels).  If you gained 2 pts per level up until level 40 and then 1 pt for every level after that with Level 60 being the cap, that gives you an even 100 squad points to work with for a fully leveled character.  With 100 squad points, you can max out 4 powers and have 16 points left over to get a good chunk of another power (rank 5 of a power costs 15 points total).


Soldier:  http://img28.imagesh...60819220905.jpg
Sentinel:  http://images2.wikia...plification.jpg

Modifié par Biotic Sage, 05 septembre 2011 - 10:59 .


#2
Biotic Sage

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I know this is an information dump, but really, no one has any thoughts on it? Not even an, "OMG, only level 60?!?! why not level 10000!?" or a "wall of text, did not read" ?

#3
Praetor Knight

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I think you give a fair assessment of what we could see in ME3.

#4
Kasai666

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I read it all and I am genuinely impressed. Thanks for this, it makes me feel better.

#5
Reptillius

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they warn us at this point not to read too muc hinto those screens... that they may change them or some of the functions about them so we will have to wait and see...

#6
Twizz089

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lol its a wall of text.. but i read it and I think your right, after reading this I already started plaining my build lol

#7
Terumitsu

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Either level 60 is a new cap or we get more points per level and the cap stays at 30.

Either way, good bit of deduction there.

#8
GreenDragon37

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I want my level 60 back!

#9
Homebound

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cool beans. this might mean imported shep might start out at the level he/she was at instead of lvl 1.

#10
Guest_iOnlySignIn_*

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Sounds very reasonable.

It seems that this time around fully evolving a power is even more prohibitively expensive. Now you can have only 4 fully evolved powers at max level, compared to 5 in ME2, and about 10 in ME1.

This might encourage people to spread the points around a little bit more despite the global cooldown, and even on Insanity. It also greatly enhances replayability. A move in the right direction IMO.

Modifié par iOnlySignIn, 03 août 2011 - 05:34 .


#11
ThePwener

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I'll max all 8 of them. I already have 70 skill points in ME2.

#12
Terumitsu

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Hellbound555 wrote...

cool beans. this might mean imported shep might start out at the level he/she was at instead of lvl 1.


I'm pretty sure that it's already been confirmed somewhere that Shepard starts out at the same level they ended ME2 with.

#13
Bogsnot1

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Biotic Sage wrote...

I know this is an information dump, but really, no one has any thoughts on it? Not even an, "OMG, only level 60?!?! why not level 10000!?" or a "wall of text, did not read" ?


This reminds me of Bart's "Look at me, pay attention to me, I'm doing something" antics when he's being ignored due to something far more interesting going on.

On topic, I think you're wrong. Neither ME1 nor ME2 continued with the "2 points per level" scenario for the entire game.

#14
LiquidLogic2020

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Good assessment however I can see them simply doubling squad points as opposed to the level cap.

#15
Sideshow Jed

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Biotic Sage wrote...

Finally, let's put forth one more
hypothetical theory, the one I personally think is correct, based on
what I know of the previous Mass Effects' leveling systems (you gain
less squad points at higher levels).  If you gained 2 pts per level up
until level 40 and then 1 pt for ever level after that with Level 60
being the cap, that gives you an even 100 squad points to work with for a
fully leveled character.  With 100 squad points, you can fully level 4
powers and have 16 points left over to get a good chunk of another power
(rank 5).


If they push the drop-off to 45 you get enough to fully evolve that fifth power.

LiquidLogic2020 wrote...

Good assessment however I can see them simply doubling squad points as opposed to the level cap.


XP is too great a motivator for too many people for that to go over well. I don't see it happening.

Modifié par Sideshow Jed, 03 août 2011 - 07:45 .


#16
LiquidLogic2020

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Sideshow Jed wrote...

LiquidLogic2020 wrote...

Good assessment however I can see them simply doubling squad points as opposed to the level cap.


XP is too great a motivator for too many people for that to go over well. I don't see it happening.


They did it in ME2, I don't see why they wouldent do it again. 

#17
Sideshow Jed

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LiquidLogic2020 wrote...

They did it in ME2, I don't see why they wouldent do it again. 


ME1 imports don't start at the level cap.

#18
Biotic Sage

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Bogsnot1 wrote...

This reminds me of Bart's "Look at me, pay attention to me, I'm doing something" antics when he's being ignored due to something far more interesting going on.

On topic, I think you're wrong. Neither ME1 nor ME2 continued with the "2 points per level" scenario for the entire game.


Some say that unwarranted hostility is a way to get attention from others...
As a counter, let me say that I have a tough time taking you seriously when you say that I'm wrong and then proceed to agree with the theory I posited in my original post.

Modifié par Biotic Sage, 03 août 2011 - 09:08 .


#19
Reptillius

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Terumitsu wrote...

Hellbound555 wrote...

cool beans. this might mean imported shep might start out at the level he/she was at instead of lvl 1.


I'm pretty sure that it's already been confirmed somewhere that Shepard starts out at the same level they ended ME2 with.


i haven't seen any confirmation of this anywhere to date and it isn't a reasonable assumption in video games. its extremely rare you enter a sequel to a previous game or games with the exact same level and comparable abilities.  Those are assumed but your level and upgrade ability starts back or close to a base level.  This is a well working system and the one I could see ME using again. It worked very well for them in the past.

Also Keep in mind about those screens when they are shown on the demo's that Casey Hudson himself said there is a possiblity of arbitrary data being displayed. We don't know just how much of that data was arbitrary and how much wasn't at this point in time. It is completely possible that the points we saw on the screen was indeed one of those arbitrary numbers assigned to their working demo to allow some exploration and viewability of the powers and the power scaling system without being true to the endgame result at all. This has been done in demo's in the past.

Modifié par Reptillius, 03 août 2011 - 09:14 .


#20
Reptillius

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double post... packing up to move has my brain somewhat unfocused.

Modifié par Reptillius, 03 août 2011 - 09:14 .


#21
Biotic Sage

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Sideshow Jed wrote...

If they push the drop-off to 45 you get enough to fully evolve that fifth power.


That would be nice.  Do you remember what the drop off was in ME1?  I thought I remembered it being around 40, but I'm not completely sure.

Actually, were there two drop offs in ME1?  If I remember right, you got 3 points per level, then at some point you got 2 points per level, and later you got only 1.

I do know for sure that based on those screens of the Soldier and Sentinel, Shepard will consistently get 2 points per level until at least level 18; beyond that I can only speculate.

Modifié par Biotic Sage, 03 août 2011 - 09:15 .


#22
Reptillius

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Biotic Sage wrote...

Sideshow Jed wrote...

If they push the drop-off to 45 you get enough to fully evolve that fifth power.


That would be nice.  Do you remember what the drop off was in ME1?  I thought I remembered it being around 40, but I'm not completely sure.

Actually, were there two drop offs in ME1?  If I remember right, you got 3 points per level, then at some point you got 2 points per level, and later you got only 1.

I do know for sure that based on those screens of the Soldier and Sentinel, Shepard will consistently get 2 points per level until at least level 18; beyond that I can only speculate.


It did indeed have two drop off points in the number of points you earned. Once somewhere around level 20... the second at or just below level 40.

#23
Bogsnot1

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Biotic Sage wrote...

Bogsnot1 wrote...

This reminds me of Bart's "Look at me, pay attention to me, I'm doing something" antics when he's being ignored due to something far more interesting going on.

On topic, I think you're wrong. Neither ME1 nor ME2 continued with the "2 points per level" scenario for the entire game.


Some say that unwarranted hostility is a way to get attention from others...
As a counter, let me say that I have a tough time taking you seriously when you say that I'm wrong and then proceed to agree with the theory I posited in my original post.


Self-bumping a thread after what, 30 minutes because noone responded is just like Barts "look at me" tantrums. If it had been 4 or so hours, then its entirely possible it was lost in the page refreshes, and a self bump would be warranted.
As it is, my analogy stands.

I admittedly skimmed the second part of your initial post, as most people would lead with their "correct" assumption, and then go with an alternative possibility, and not the way in which you presented your case.

#24
Biotic Sage

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Bogsnot1 wrote...

Self-bumping a thread after what, 30 minutes because noone responded is just like Barts "look at me" tantrums. If it had been 4 or so hours, then its entirely possible it was lost in the page refreshes, and a self bump would be warranted.
As it is, my analogy stands.

I admittedly skimmed the second part of your initial post, as most people would lead with their "correct" assumption, and then go with an alternative possibility, and not the way in which you presented your case.


Dude, if you want to be right that badly, how about I give you a victory here?  Would that make you feel good?  You are right, I want attention.  People don't ever talk to me so I come onto the Mass Effect forums and troll.  I just can't get enough of the attention, the sweet, sweet attention.  I'll try to control myself, but next time I may need to triple, or even quadruple bump a thread!  I'll do it just for you, so you can comment on it and think you're making yourself look superior to all of us cool internet nerds.  I apologize for upsetting you so much, will you ever forgive me?  If there's one thing I need even more than attention, it's for people to like me.:crying:

Edit* Looking back on this now, this is not what I wanted this thread to evolve into lol.  

Modifié par Biotic Sage, 22 août 2011 - 08:29 .


#25
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Sounds plausible is all I have to add.