whykikyouwhy wrote...
I may have lost whatever possibly-pithy train of thought I had earlier, so forgive me if this doesn't make the most sense. But at this point, with so much speculation, I'm surprised I can still tie my own shoes.
It happens. For instance, what were we discussing about just one or two posts back? The purpose of all that lyrium? What happened to it? The train of thought was for the "waters" theory, I think. :happy:
I suspect that we'll get a bigger clue regarding the gods in the games to come, which is rather disappointing and maddening - the having to wait. But the gods are too integral for them to be cast aside to just the random codex entry or decrepit shrine. Now, how that clue manifests itself, I don't know. Could be something with Flemeth, could be something with the OGB. So many possibilities. I still think that the Maker is an older (if not "old") god repackaged - but that what the Chantry relates as "of or by" the Maker is really a lot of fluff, and the true actions of the old-entity-turned-Maker will wind up being something different. Well...this is what I hope. 
Somehow I got an impression that BioWare was trying to mimic the complexity we encounter in real life in DA. DA presents such an opportunity because the franchise is supposedly open-ended. Assuming that as being the case, I further assumed that we'd not see any deities for real. I could be wrong, though. Have been many times before.
I think this whole thing about Old Gods might be different though, different than say the Maker or the elven gods, the quality of which being the ability to create - life, worlds, and so on. Nothing such has been attributed to the Old Gods as such. All that we know of is that they taught things like magic to the magisters of old, promised them great power of some sort. Things very much real within the context of what we know of and experience first-hand in DA games.
The dwarves are yet another enigma - we know just enough to be left with even more questions. Thank you Primeval Thaig. I think we can safely (I use that word lightly) say that the idol may not be of dwarven design, or at the very least, does not depict dwarves. The figures are lean, almost emaciated. They seem to represent humans or elves. So does the idol perhaps show some superior entities that dictated the mining of lyrium? Was there some type of hierarchy of man to dwarf, or vice versa? Maybe the idol depicts what happens to man when lyrium is ingested/absorbed/etc. I hesitate to bring the idol back into this but it is an isidious thing. Pesky.
Ah, the lyrium idol. Where would we be now without it? Wait a minute, where would we be
really if it didn't exist?

Thinking more on that, I have no sense of direction where these games are taking me. Initially I thought, well, the blight, the taint. We'd be hunting for sources of that. Now we're told (I heard this somewhere) that there won't be any more blights - so forget about the last two ever happening. Are we going to stop them from happening? Who knows? Are we going to discover the source of the taint? Again, who knows? DA2 took us in a whole new direction, showing us two different conflicts on the horizon - one with the qunari and one between mages and templars.
And then this mysterious Primeval Thaig and something sinister within it (I'm looking at you - you pesky little... idol!).
Now we've seen one country (Ferelden), various parts of it like Amaranthine, one city in the Free Marches (Kirkwall). We've seen two different events shaping each, respectively. And the possibility of going, possibly simultaneously (by which I mean in the same timeframe as the events we've just seen and experienced) to different regions of Thedas, which I suppose are many - Orlais, Antiva, Nevarra, Tevinter, etc. We're now somewhere close to the 40th year of the Dragon Age. So, we have some 60 more years to see something that is supposed to happen, or we make happen. I mean we are in the Dragon Age for a reason, no?
I mean, what is the general sense you get from this? Where do you suppose we're headed?
Anyway, back on track. You mean to ask if men ruled over dwarves or vice versa? I suppose not. Dwarves seem to be more trade-oriented, forming ties to other races to further that end. Maybe the Primeval Thaig was different - maybe that was the whole different aspect of it.
Back to the idol know. Well, one of the properties of lyrium (the normal blue kind, I suppose) is that it can store memories. So, what if, this special variety can do more. It can store a soul of a being? As the being is about to perish or something, as a last resort, it can end up as an idol or inside an idol? And another property of the lyrium being the "singing," whatever is trapped there can broadcast itself to whoever is tuned to it. More guesswork.
This wiki entry talks about blood magic coming from Dumat and the elves. The vital bit:
"Blood magic was the first form of magic in Thedas. According to legend, it was taught to Archon Thalsian, founder of the Tevinter Imperium, by Dumat, the Old God of Silence. Historians argue on this point, suggesting the Imperium's mages may have learned it from the elves of Arlathan."
So it's possible that both sources are correct - Archon may have learned it as did the elves, or the elves through Dumat.
I have a bigger question. Was magic really alien to humankind when they first arrived at Thedas? Were they not connected to the Fade at all? Is there any Fade at all for those outside Thedas? I think looking at the qunari we cannot really answer that question - because, well, even though they have mages
now, and it is not clear if those mages came after the qunari stepped on Thedas soil. But if the qunari did have mages, why didn't the humans, too?
Yes. Even if those magisters learnt blood magic from elven captives, those elves must have learnt it from somewhere. More questions.
Again, more conjecture. But another interesting bit in the wiki is:
"The ancient magister lords ruled the Imperium in the Circles of Magi (before their modern incarnation as ), maintaining a tight hold over its people through the power to infiltrate their dreams using blood magic. Though blood magic is now banned in the Imperium, some mages are quietly acknowledged as the most proficient dream-walkers and diviners."
We could have a whole separate topic on blood magic's involvement in the City mythos alone.
Yes. I suppose mind control (achievable via blood magic) would be a very effective tool in gaining more power - which supposedly was what those Imperial magisters were all about. I can imagine a terrible struggle for power - fierce competition among magisters themselves to eclipse each other in attaining more and more power. At least that is how the Imperium of old is now portrayed.
But which City do you mean? Kirkwall? Minrathous?
I often wonder how much poetic license Genitivi took.
Well, I sort of like him. As a scholar, although he must be under the influence of Chantry's dogma to some degree, he seems to interpret events for what they are, not trying to fit events to favor explanations. It is still better to rely on multiple sources, but lacking that his seems like a reasonable research I can rely on, at least in some cases.
Regarding interpreting his explanation for the God of Silence, I'll get to that.
The God of Slaves though...maybe some connection with Kirkwall? To the magisters that delighted in the suffering of their slaves? or a connection to the 1000's of slaves sacrificed to open the way into the Golden-Black City? Although that god was part of the Fourth Blight, there may be some overlap there.
I was more thinking, why have a god for slaves at all? What would one pray for? A constant stream of slaves - Keep 'em coming, Lord! I don't know if that was the idea. Or perhaps it is some property of the god, like the one for Chaos, for instance. That god is perhaps named so because he revels in destroying order.
But, back to Dumat and the vows of silence. That is indeed a mystery. Was it something like Fight Club? The first rule is to not talk about Dumat? The History of the Chantry states this:
" Dumat, the Old God once known as the Dragon of Silence, had risen to silence the world, and despite the frenzied pleas for help, the other Old Gods did nothing. The people of the Imperium began to question their faith, murdering priests and burning temples to punish their gods for not returning to help."
So maybe silence was literal...maybe there were some words of power that were being supressed. Either vocal or text, I'm not sure. Maybe Dumat was meant to purge magic from the world even though he supposedly brought it to man. Or, looking at the above quote, he intended to shift the words of faith - to silence the prayers of the people so that they would hold no power, and provide no power to the other gods.
I think that depends on when these gods were named - after or before they stopped whispering to the magisters. If it was after, then what you said makes sense. But, if it was before, why would the magisters have even worshipped Dumat, if supposedly he was meant to end all magic. I am somewhat inclined to believing that the magisters gave these titles, not the Chantry folk who came later.
I think maybe those acolytes (I think by this is meant the magisters - his devotees themselves) took vows of silence because of the nature of things that Dumat whispered to them - that was supposedly not to be let out. He was after all promising them great power, so that those magisters could rule over others. Now that is not something that Dumat or even the magisters would want to be made known universally. His followers were therefore bound to vows of silence. Was Dumat plotting against the other Old Gods? I don't know.
My disclaimer is that this may all be from left field. 
I'd think this thread is now somewhat free flowing; it hardly relates to what I had initially planned on discussing. So, yeah, you can say that. Not that I mind, though. :happy: