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#126
didymos1120

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Neofelis Nebulosa wrote...

Mass Effect 1 was hard sci-fi, at least as hard sci-fi can get with FTL speed.


Hardly. It still had multiple species of highly human aliens, indoctrination, various forms of telepathic communication, magic haxoring, the titular mass effect and all its multifarious manifestations, etc. No, there was plenty of opportunity for further "hardening" in ME1.

#127
Guest_Aotearas_*

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didymos1120 wrote...

Neofelis Nebulosa wrote...

Mass Effect 1 was hard sci-fi, at least as hard sci-fi can get with FTL speed.


Hardly. It still had multiple species of highly human aliens, indoctrination, various forms of telepathic communication, magic haxoring, the titular mass effect and all its multifarious manifestations, etc. No, there was plenty of opportunity for further "hardening" in ME1.



I know what I am going to say is highly susceptible to subjective evaluation, but just because Mass Effect or any other sci-fi for that matter wouldn't work within the boundaries of our universe (as far as we know it), doesn't mean it isn't a hard sci-fi. The titular Mass Effect is a handwave, yes, but it set an equation on which everything (at least in ME1) was based on and kept to its limitations. And what essentially became space-magic in ME2, was hard lore with very finite limitations in ME1.

Omni-Gel = Instant Hack is not explained and a game-mechanical handwave, sure. But imagine a paste that consists of nano-bot parts that when a electrical signal is sent through the gel, attack mechanical locks or barriers and/or overload them with normal electrical currents. You can't make something that is supposed to open itself proof of infiltration on such a small scale. Also, omnigel itself does not need to be instant win, if for example the utilizer lacks the need supplementary equipment and skill (programs and how to use them/modify them).

Asari Mindmeddling is soft sci-fi, no question about that. And enemy species being quite humanoid is more an artistic choice rather than a criteria for hard sci-fi. Turians could just aswell have been sylicon-based beings more akin to "the Thing" than to reptilians, but in the end, that doesn't change anything.

Indoctrination is something that every military intelligence worth its budget is working on, so hardly soft sci-fi. The only thing that seperates that from real-world attempts is its rate of succession and obviously not some space-magic as it can be researched, as shown in the game. They don't however understand it yet, that however does not make it hard or soft sci-fi.



Conclusionary, ME1 is plenty hard sci-fi and even though one could always flesh it out better, or change some mechanics to reflect said hard setting better, only a partial minority of the universe we are presented in ME1 dips into soft sci-fi boundaries.

#128
DoomMech

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Sparda Stonerule wrote...

The Twilight God wrote...

DoomMech wrote...

You know bioware, I can believe in ludicrous things. I can believe in people with mystic powers and swords made of lasers teaming up with artificially intelligent robots to fight space wizards. I can believe in dudes with giant armor and chainsaw guns battling subteranean aliens. I can believe that a scientist with no combat training and a hazmat suit can defeat a platoon of US marines and extra dimentional creatures.

BUT I CANNOT BELIEVE THAT WITHIN THE CONTEXT OF A HARD SCI-FI UNIVERSE YOU CAN HAVE A "HOLOGRAHIC SWITCHBLADE"

IT JUST DOESN'T WORK!!!

I mean come on Bioware!

Just because somthing is cool, doesn't mean you should just throw it in,


It is NOT cool. The Omniblade was the dumbest most childish thing I'd ever seen until the unvealing of the double fisted omniblade attack for sentinels. Luckily they included a nice pistol whip barrage for people who aren't retards impressed by glowy shiny things. I will be pistol whipping. I will never use a omniblade.. EVER. I lose brain cells every time I see it.


Nah instead you are a retard who is impressed by melee combos because they look cool. Just because you don't like something does not make it retarded. I can't believe you said you lose brain cells over your own personal bias. Wait I can because this is the BSN where every little detail that a person doesn't like is the dumbest thing ever.

You people can't discuss anything without someone getting immeadiately offended. I hope in reality you have a little more tact and common sense when you talk to people.


Well duh! This is the internet! Surely you've heard of G.I.F.T.?

#129
DoomMech

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So... For those of you skipping to the end of the forum, the discussion went thus:

I said the new omni-blade is a violation of the established rules of the mass effect universe, some agreed others didn't, most decided to call me and the dissenters retards. A few individuals offered a couple of excuses for it (mono molecular ceramic blade, and omni-gel held in place with magnets).

#130
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I have a topic on that open, ... it went quite similar ... you may want to look into it: social.bioware.com/forum/1/topic/323/index/7548360/1

#131
Praetor Knight

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DoomMech wrote...

So... For those of you skipping to the end of the forum, the discussion went thus:

I said the new omni-blade is a violation of the established rules of the mass effect universe, some agreed others didn't, most decided to call me and the dissenters retards. A few individuals offered a couple of excuses for it (mono molecular ceramic blade, and omni-gel held in place with magnets).


Yup, excuses.  :D And darn need for sleep! =]



At any rate, I've been mulling over what Therefore_I_Am has brought up earlier here.

We know that electromagnetic fields are easily manipulated, and that to make a plasma wouldn't take to too much effort with enough electricity available. So what if the body armor, or the Omni-Tool itself, has a few new modules that run an electromagnet to shape a plasma torch into a spike / blade, and a pilot arc to create the plasma?

I had initially thought that such a weapon would be perfect for the Engineer's version of the heavy melee. :devil:



But if the Omni-Blade's effect on everything it touches is shown to burn through matter in the ME3 (compared to what's been seen in the demo) and if the Omni-Blade is used on equipment and the environment (broken or locked doors and anything else) through cutscenes, then why not have the Omni-Blade be made of a plasma that can be as hot as 25,000 °C (45,000 °F)?

#132
Il Divo

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Neofelis Nebulosa wrote...

Asari Mindmeddling is soft sci-fi, no question about that. And enemy species being quite humanoid is more an artistic choice rather than a criteria for hard sci-fi. Turians could just aswell have been sylicon-based beings more akin to "the Thing" than to reptilians, but in the end, that doesn't change anything.


I'd disagree with this. "Sound in space" is another element that is also done for artistic choice, but still "softens" the sci-fi setting. Hardness is typically a measure of how well elements of a setting fit into current theories/laws. Sound in space violates that, and the humanoid Asari/Turians/Salarians do as well, regardless of artistic choice. I think Stewie addressed the alien humanoids point already.

Modifié par Il Divo, 04 août 2011 - 04:43 .


#133
Praetor Knight

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Il Divo wrote...

"Sound in space" is another element that is also done for artistic choice, but still "softens" the sci-fi setting. Hardness is typically a measure of how well elements of a setting fit into current theories/laws. Sound in space violates that, and the humanoid Asari/Turians/Salarians do as well, regardless of artistic choice. I think Stewie addressed the alien humanoids point already.


For sound in space, all we need is a Codex Entry related to the tech with universal translators, that simulates sound. It's been done in this game anyway.

#134
Il Divo

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Praetor Shepard wrote...

Il Divo wrote...

"Sound in space" is another element that is also done for artistic choice, but still "softens" the sci-fi setting. Hardness is typically a measure of how well elements of a setting fit into current theories/laws. Sound in space violates that, and the humanoid Asari/Turians/Salarians do as well, regardless of artistic choice. I think Stewie addressed the alien humanoids point already.


For sound in space, all we need is a Codex Entry related to the tech with universal translators, that simulates sound. It's been done in this game anyway.


That's true, but we weren't given an explanation. The narrative treats it as artistic license. Even if an explanation were provided, it would need to have some basis in scientific theory. In other words, it can't be techno-babble.

Edit: That link was amazing, by the way.

Modifié par Il Divo, 04 août 2011 - 05:11 .


#135
Praetor Knight

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Il Divo wrote...

That's true, but we weren't given an explanation. The narrative treats it as artistic license. Even if an explanation were provided, it would need to have some basis in scientific theory. In other words, it can't be techno-babble.

Edit: That link was amazing, by the way.

Yeah I know what you mean by artistic license, but we did get that one scene with during the ME2 Prologue, with Shepard walking through the damaged CIC to Joker.



I've figured that an explanation could be along psychological lines of maintaining mental health, since we can say that the space-faring species are terrestrial, and need sound input to sustain their sanity or some such.



And yeah, that game is very interesting.

#136
Yemmahogany

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Who cares how it works!?

There are no such things as salarians, asari, Mass Effect relay's or ANY of the content presented in these games.

It's a work of fiction, you moron! NONE of it's real. Just play the damn game and STFU.

#137
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Yemmahogany wrote...

Who cares how it works!?

There are no such things as salarians, asari, Mass Effect relay's or ANY of the content presented in these games.

It's a work of fiction, you moron! NONE of it's real. Just play the damn game and STFU.



Ladies and Gentlemen, I present to you: The demise of intelligent games and compassionate customers


...


It's people like that dragging the quality of games down.

#138
Yemmahogany

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Neofelis Nebulosa wrote...

Yemmahogany wrote...

Who cares how it works!?

There are no such things as salarians, asari, Mass Effect relay's or ANY of the content presented in these games.

It's a work of fiction, you moron! NONE of it's real. Just play the damn game and STFU.



Ladies and Gentlemen, I present to you: The demise of intelligent games and compassionate customers


...


It's people like that dragging the quality of games down.



Neofelis Nebulosa, you are the following:
snooty/ˈsno͞otē/Adjective: Showing disapproval toward others, esp. those considered to be of a lower social class. 

Fanboy 

a term used to describe a male who is highly devoted and biased in opinion towards a single subject or hobby
within a given field. Fanboy-ism is often prevalent in a field of
products, brands or universe of characters where very few competitors
(or enemies in fiction, such as comics) exist.

self-absorbed
adj preoccupied with one's own thoughts, emotions, life, etc.


The omniblade is a new feature and selling point of this game, one of the many ways to inovate gameplay and add something new to the franchise. Regardless of how they explain it (or don't explain it) it's IN THE GAME. They're not going to remove it because of the misgivings of a single snooty, self absorbed fanboy. They're not. So complaining about it is utterly irrelevent.

The omniblade looks cool, Casey Hudsen says its really satisfying to use it in melee combat... What else do you need? I for one am quite satisfied with the idea of it and have already implemented it into a Mass Effect Cortex RPG im running. My players like it, too.

You have no idea who or what you're talking about, sir or madam. Go suck an egg.

#139
Praetor Knight

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:blink:

WOW. :lol:

Yemmahogany wrote...

The omniblade is a new feature and selling point of this game, one of the many ways to inovate gameplay and add something new to the franchise. Regardless of how they explain it (or don't explain it) it's IN THE GAME.


Okay, I'll just try to address this part.

So would you rather just cut with a solid blade, or burn with a plasma for example. That matters depending on how the blade is made.

#140
Lotion Soronarr

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Praetor Shepard wrote...

We know that electromagnetic fields are easily manipulated, and that to make a plasma wouldn't take to too much effort with enough electricity available. So what if the body armor, or the Omni-Tool itself, has a few new modules that run an electromagnet to shape a plasma torch into a spike / blade, and a pilot arc to create the plasma?


I hope you don't refer to them beign shaped? Because, no, they're not easily shaped.

Having an EM field in a shape of a riot shield or blade is impossible according to current science, AFIK.

#141
Praetor Knight

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Lotion Soronnar wrote...

Praetor Shepard wrote...

We know that electromagnetic fields are easily manipulated, and that to make a plasma wouldn't take to too much effort with enough electricity available. So what if the body armor, or the Omni-Tool itself, has a few new modules that run an electromagnet to shape a plasma torch into a spike / blade, and a pilot arc to create the plasma?


I hope you don't refer to them beign shaped? Because, no, they're not easily shaped.

Having an EM field in a shape of a riot shield or blade is impossible according to current science, AFIK.

I was thinking of how Dr. Michio Kaku conceptualized how we could build a lightsaber, with known tech, I should have gone into more detail.

#142
Lotion Soronarr

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Yemmahogany wrote...
The omniblade looks cool, Casey Hudsen says its really satisfying to use it in melee combat... What else do you need? I for one am quite satisfied with the idea of it and have already implemented it into a Mass Effect Cortex RPG im running. My players like it, too.


I'm glad you're so easy to safisfy.

Some of us desire more than just the "cool" factor. Some of us consider a well-crafted universe more "cool" than any flashy gimmick.

Once you're bored of the Omni-blde, if you want, I have a pair of shiny keys that might interest you. Look! Shiny!
*shakes keys*

#143
Lotion Soronarr

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Praetor Shepard wrote...

Lotion Soronnar wrote...

Praetor Shepard wrote...

We know that electromagnetic fields are easily manipulated, and that to make a plasma wouldn't take to too much effort with enough electricity available. So what if the body armor, or the Omni-Tool itself, has a few new modules that run an electromagnet to shape a plasma torch into a spike / blade, and a pilot arc to create the plasma?


I hope you don't refer to them beign shaped? Because, no, they're not easily shaped.

Having an EM field in a shape of a riot shield or blade is impossible according to current science, AFIK.

I was thinking of how Dr. Michio Kaku conceptualized how we could build a lightsaber, with known tech, I should have gone into more detail.



Yes, I saw that, but if you'd notice, the plasam field is not shaped. You can't really shape ME field. Tehy are fields..spheres actually.

I had this talk with my former physics professor about ST shields and he pretty much outright stated that's no way you can have shield "quadrants" or shaped EM fields. And I think he knows what he's talking about, given that he works at CERN and capturing anti-matter with EM fields is what he works on.

#144
Il Divo

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Then wait for the codex entry and decide if it's satisfactory instead of complaining about something which we don't know the full details of. Bioware can easily shoe-horn in an explanation for the omni-blade, which is ultimately a game mechanic. Did Bioware even explain the implementation of ammunition before ME2 was actually released?

Modifié par Il Divo, 04 août 2011 - 07:12 .


#145
Praetor Knight

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Lotion Soronnar wrote...

Praetor Shepard wrote...

Lotion Soronnar wrote...

Praetor Shepard wrote...

We know that electromagnetic fields are easily manipulated, and that to make a plasma wouldn't take to too much effort with enough electricity available. So what if the body armor, or the Omni-Tool itself, has a few new modules that run an electromagnet to shape a plasma torch into a spike / blade, and a pilot arc to create the plasma?


I hope you don't refer to them beign shaped? Because, no, they're not easily shaped.

Having an EM field in a shape of a riot shield or blade is impossible according to current science, AFIK.

I was thinking of how Dr. Michio Kaku conceptualized how we could build a lightsaber, with known tech, I should have gone into more detail.



Yes, I saw that, but if you'd notice, the plasam field is not shaped. You can't really shape ME field. Tehy are fields..spheres actually.

I had this talk with my former physics professor about ST shields and he pretty much outright stated that's no way you can have shield "quadrants" or shaped EM fields. And I think he knows what he's talking about, given that he works at CERN and capturing anti-matter with EM fields is what he works on.

Right, I said manipulated, not shaped. :D

I haven't really tried thinking about the SB's shield either. ^_^

Edit: Ah, :pinched: I think, I see what you are referring to.

I thought, you thought I meant using only the EM field to shape the blade, I was thinking of manipulating the field to help.

So, I had figured that the blade would be shaped by the ceramic matrix and the electromagnet like the lightsaber, and being a blade less the what ~7-8 inches, that should be plausible with the right ceramics.

Modifié par Praetor Shepard, 04 août 2011 - 07:22 .


#146
DoomMech

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Il Divo wrote...

Then wait for the codex entry and decide if it's satisfactory instead of complaining about something which we don't know the full details of. Bioware can easily shoe-horn in an explanation for the omni-blade, which is ultimately a game mechanic. Did Bioware even explain the implementation of ammunition before ME2 was actually released?


Chunks of hot metal being ejected from your gun is one thing.

A blade made of holograms that kill people is another.

Modifié par DoomMech, 04 août 2011 - 08:11 .


#147
Mass N7 Effect N7 Maniac

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[quote]Merchant2006 wrote...

[quote]MACharlie1 wrote...

Yes. Totally. Holographic interfaces can't possibly be blades. We've NEVER seen anything like this before. It's totally unrealistic....
Posted Image

[/quote]

Posted Image

[/quote/]

LMFAO at this!

#148
DoomMech

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Great. MAChalie1 made me hate Citizen Kane

#149
Il Divo

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DoomMech wrote...

Il Divo wrote...

Then wait for the codex entry and decide if it's satisfactory instead of complaining about something which we don't know the full details of. Bioware can easily shoe-horn in an explanation for the omni-blade, which is ultimately a game mechanic. Did Bioware even explain the implementation of ammunition before ME2 was actually released?


Chunks of hot metal being ejected from your gun is one thing.

A blade made of holograms that kill people is another.


Not at all if the codex entry makes sense. Even if it doesn't, the codex never was instrumental to the Mass Effect experience, but was designed to provide fun bits of info on the setting. Omnigel is a perfect example of this.

Modifié par Il Divo, 04 août 2011 - 09:20 .


#150
The Twilight God

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Sparda Stonerule wrote...

The Twilight God wrote...

It is NOT cool. The Omniblade was the dumbest most childish thing I'd ever seen until the unvealing of the double fisted omniblade attack for sentinels. Luckily they included a nice pistol whip barrage for people who aren't retards impressed by glowy shiny things. I will be pistol whipping. I will never use a omniblade.. EVER. I lose brain cells every time I see it.


Nah instead you are a retard who is impressed by melee combos because they look cool.


Never said I was impressed with anything. I merely implied it was not objectively stupid and unimaginative childish as the super dooper double fisted make your gun disappear omniblade drill thrust attack.

Sparda Stonerule wrote...

Just because you don't like something does not make it retarded.


Agreed. It is retarded because it is objectively stupid. Not because I personally don't like it.

Sparda Stonerule wrote...

I can't believe you said you lose brain cells over your own personal bias. Wait I can because this is the BSN where every little detail that a person doesn't like is the dumbest thing ever.


Not over any personal bias. I lose brain cells because the double fisted omniblade is so stupid and ridiculous looking that it kills the brain cells of anyone who sees the attack in action.

Sparda Stonerule wrote...

You people can't discuss anything without someone getting immeadiately offended. I hope in reality you have a little more tact and common sense when you talk to people.


Offended? Where do you get that I am offended? U mad?

How about i offer an olive branch. You seem to have watched the attack enough to actually like it so here is a special gift just for you:

SHINY!!!

PRETTY!!!

SHINY!!!

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