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The Primeval Thaig Mystery


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#301
TEWR

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Rifneno wrote...

The Ethereal Writer Redux wrote...

Filament wrote...

I think Sandal probably started as a joke and continues to be a joke, but at the same time they have a serious explanation for his powers in-lore...


He's the bastard son of an Aeducan and either an elf or a human.


He can't be dwarven nobility.  Dwarven nobility has more...  okay, I can't use that analogy if I want to have an account tomorrow, but suffice to say he's too benevolent to be one of them.  I'm operating under the theory that some heartless monster convinced Zerlinda to abandon the baby in the Deep Roads for the lulz.  :(



No he really is the son of an Aeducan. Legacy has some Carta dwarves saying he looks like the son of an Aeducan who was abandoned in the Deep Roads

#302
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The Ethereal Writer Redux wrote...

Filament wrote...

I think Sandal probably started as a joke and continues to be a joke, but at the same time they have a serious explanation for his powers in-lore...


He's the bastard son of an Aeducan and either an elf or a human.


Well yes, but just being a mage on its own wouldn't explain the ability of a kid presumably untrained in the art of fighting to take down scores of darkspawn and abominations and some ogres and a pride demon. Unless he's a savant at magery too or something. Or unless dwarf mages were just really badass if/when they existed. I suspect there's a 'symbiotic' spirit in him, like Wynne's (unlike Anders' which is more destructive to him).

Modifié par Filament, 21 août 2011 - 10:27 .


#303
Xilizhra

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Rifneno wrote...

Xilizhra wrote...

The trouble is that the Primeval Thaig doesn't look like anything that was ever on the surface. If it was, you'd see individual buildings with roofs and suchlike under the cavern's ceiling, but everything seems to be carved directly into the rock, matching a dwarven style. They also use the same lyrium lanterns and suchlike.


There are some possible explanations for it, like part of an actual thaig getting melded into it when it was magically sunk. Or them simply trying to find a way to survive down there as I'm sure they didn't all die immediately. Doesn't sound likely but there's a lot of stuff that makes a real, 100% dwarven thaig unlikely as well. I think the single most compelling part is that the Profane's scrawlings make sense if they were Arlathan survivors. There's never been an explanation for them of dwarven origin that makes sense. Not that I don't have my own doubts, especially in light of that timeline Satyricon331 posted, but I still believe Arlathan ruins is more likely than a totally alien dwarven civilization of magic users who befell a completely unknown catastrophe.

I don't see any way that the quote could have been from an Arlathan survivor. The writing was found by a dwarf, and if it had been written by an Arlathan survivor, it would have been written in Elvish and no one could have ever read it. Unless said elf profane somehow taught itself to read Dwarven and then write a message there for some reason.
Also, the line refers to "feast[ing] upon the gods." That has no relation to the elven pantheon, and what they were actually eating was lyrium. Would lyrium, especially the raw stuff that grows underground, be particularly associated with the elven gods who are supposed to live in the heavens? It sounds more like some dwarven religion that eventually metamorphosed into the modern Stone.

#304
Rifneno

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The Ethereal Writer Redux wrote...

No he really is the son of an Aeducan. Legacy has some Carta dwarves saying he looks like the son of an Aeducan who was abandoned in the Deep Roads


"That was a joke." - EDI

Xilizhra wrote...

I don't see any way that the quote could have been from an Arlathan survivor. The writing was found by a dwarf, and if it had been written by an Arlathan survivor, it would have been written in Elvish and no one could have ever read it. Unless said elf profane somehow taught itself to read Dwarven and then write a message there for some reason.
Also, the line refers to "feast[ing] upon the gods." That has no relation to the elven pantheon, and what they were actually eating was lyrium. Would lyrium, especially the raw stuff that grows underground, be particularly associated with the elven gods who are supposed to live in the heavens? It sounds more like some dwarven religion that eventually metamorphosed into the modern Stone.


If they expected anyone to be able to read it, they'd use the common tongue. As for the lyrium, there could be a number of explanations. That damned idol was made of pure lyrium and it's generally believed to be some kind of religious artifact. So the connection could be as simple as their holy relics of the gods being made of lyrium. Or it could be something... more sinister. If it was sunk prior to the Golden City invasion, perhaps the Golden City was the home of the elven gods and their feasting upon that power is what truly corrupted it. Consuming lyrium is what lets mages enter the Fade after all. Or something else entirely, which is likely considering we haven't the foggiest idea what the red lyrium is.

#305
Xilizhra

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If they expected anyone to be able to read it, they'd use the common tongue.

The phrase was scrawled on a thaig wall, read by a dwarf explorer, millennia after the fall of Arlathan. Why would any of the fallen Arlathan elves know modern Tevinter/Common/whatever?

As for red lyrium, I doubt it was a religious artifact as such, unless they routinely enchanted their religious paraphernalia with dark magic (Anders: "It's definitely magic. And not the good kind."). Personally, I believe it was made by fusing the souls of every dwarf in the thaig together, or most of them, for some nefarious purpose. I also believe that normal lyrium is the souls of normal dwarves, blending together into a harmonious mass after death. Trying to do the same thing artificially would likely have dire consequences, which if my theory is correct, it did. And that too would explain the profane's thing about injustice, if the thaig was wiped out in some dark ritual.

Finally, the dwarves had been trading with the Tevinter Imperium all the way during its rise, and that's a matter of historical record. The primeval thaig would have to be older even than that if the Memories were to fail to include it; it's not that far away from the Deep Roads, and if Arlathan sank through the Deep Roads, the Memories would probably mention it.

Modifié par Xilizhra, 21 août 2011 - 11:13 .


#306
TEWR

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Filament wrote...

The Ethereal Writer Redux wrote...

Filament wrote...

I think Sandal probably started as a joke and continues to be a joke, but at the same time they have a serious explanation for his powers in-lore...


He's the bastard son of an Aeducan and either an elf or a human.


Well yes, but just being a mage on its own wouldn't explain the ability of a kid presumably untrained in the art of fighting to take down scores of darkspawn and abominations and some ogres and a pride demon. Unless he's a savant at magery too or something. Or unless dwarf mages were just really badass if/when they existed. I suspect there's a 'symbiotic' spirit in him, like Wynne's (unlike Anders' which is more destructive to him).


Well, Bodahn does say he's sturdier than he looks.

And I do hope Dwarves were once mages back in the day. That would be awesome.


Rifneno wrote...
"That was a joke." - EDI


My jokedar is off this week Image IPB

#307
lobi

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Calm down people, it's a digital comic book. Lyrium is Thedas Uranium check sci-fi history for the so-called effects of exposure to radiation. Sandal is mutant. Stay tuned for Paragon  Xzavior School for gifted Dwarves..

Modifié par lobi, 21 août 2011 - 11:59 .


#308
Macropodmum

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T3H Fish wrote...

 1) During the Dalish Elf Origin, when Tamlen and the Player find the ruins, Tamlen comments that the architecture looks dwarven, yet there are elven artifacts scattered all over the place, also recalling that he's never heard of any stories of elves living underground.


Actually he comments that it is human architecture not dwarven...

#309
T3H Fish

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Macropodmum wrote...

T3H Fish wrote...

 1) During the Dalish Elf Origin, when Tamlen and the Player find the ruins, Tamlen comments that the architecture looks dwarven, yet there are elven artifacts scattered all over the place, also recalling that he's never heard of any stories of elves living underground.


Actually he comments that it is human architecture not dwarven...


Oh... wow then I'm completely wrong on that. Could have sworn he said that... but then that doesn't mean Tamlen knows the difference between the two or not.

#310
Conduit0

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The ruins in the dalish origin story ties back into the arcane warrior specialization, where the spirit trapped in the phylactery shows you memories of a city where elves and humans live side by side peacefully. Which is odd since neither the Dalish nor human history show any time where humans and elves cohabitated. Its interesting, but has nothing to do with the Primeval Thaig, other than being another lost part of Thedas' history.

#311
Augustei

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David Gaider wrote...

Rifneno wrote...
I meant it'd be a reasonable excuse for Arlathan to have half-dwarven architecture if the rest of the game reused models like crazy.


The Primeval Thaig did not look that way accidentally. That was dwarven architecture. Try to second-guess our use of resources if you will, but that's the path to madness. I suggest taking it at face value. :)


Who was in thedas first though? The dwarves or the elves.. If the dwarves then this theory might still be plausable. Could it be that the dwarves are the ones that taught the elves architecture and dwarven and elven architecture are essentially one and the same?

#312
Macropodmum

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T3H Fish wrote...

Macropodmum wrote...

T3H Fish wrote...

 1) During the Dalish Elf Origin, when Tamlen and the Player find the ruins, Tamlen comments that the architecture looks dwarven, yet there are elven artifacts scattered all over the place, also recalling that he's never heard of any stories of elves living underground.


Actually he comments that it is human architecture not dwarven...


Oh... wow then I'm completely wrong on that. Could have sworn he said that... but then that doesn't mean Tamlen knows the difference between the two or not.


I think the visible difference is pretty easy to spot, so far I haven't seen any dwarven architecture that isn't straight lines and blocky looking.  The architecture that Tamlen comments on is very much similar to other buildings that are Tevinter/human made, add to that the statues in there are also human looking and nothing like dwarven ones Image IPB

#313
brain_damage

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Well, if a hybrid between a dwarf and a human can be an enchanter, then a child of a dwarf and a mage can be a mage, correct? The elven blood can restore the link with the Fade.

#314
Rifneno

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Xilizhra wrote...

The phrase was scrawled on a thaig wall, read by a dwarf explorer, millennia after the fall of Arlathan. Why would any of the fallen Arlathan elves know modern Tevinter/Common/whatever?


I highly doubt that the great elven capital didn't have anyone that could communicate with other civilizations. They traded with dwarves for a time at the very least, and though we don't know the details we know they lived alongside humans.

As for red lyrium, I doubt it was a religious artifact as such, unless they routinely enchanted their religious paraphernalia with dark magic (Anders: "It's definitely magic. And not the good kind."). Personally, I believe it was made by fusing the souls of every dwarf in the thaig together, or most of them, for some nefarious purpose. I also believe that normal lyrium is the souls of normal dwarves, blending together into a harmonious mass after death. Trying to do the same thing artificially would likely have dire consequences, which if my theory is correct, it did. And that too would explain the profane's thing about injustice, if the thaig was wiped out in some dark ritual.


Then what are the profane if the thaig's inhabitants are the lyrium idol? And if it wasn't a religious thing, at some point it became one because it was telling Bartrand to worship it.

Finally, the dwarves had been trading with the Tevinter Imperium all the way during its rise, and that's a matter of historical record. The primeval thaig would have to be older even than that if the Memories were to fail to include it; it's not that far away from the Deep Roads, and if Arlathan sank through the Deep Roads, the Memories would probably mention it.


The dwarves' records are only slightly more reliable than FOX News. Remember the dwarven noble origin?

#315
Xilizhra

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I highly doubt that the great elven capital didn't have anyone that could communicate with other civilizations. They traded with dwarves for a time at the very least, and though we don't know the details we know they lived alongside humans.

All right, I'll concede that point.

Then what are the profane if the thaig's inhabitants are the lyrium idol? And if it wasn't a religious thing, at some point it became one because it was telling Bartrand to worship it.

Survivors? Those who resisted and were imprisoned in solid rock? And I don't think the idol's function would have to be religious to give religious experiences to Bartrand and Meredith; who'd make a religious item out of insanity stone? Unless only certain people could hear its song without going insane...

The dwarves' records are only slightly more reliable than FOX News.

I just don't see any reason for them to alter this. Why would Arlathan be embarrassing to the nobility?

#316
whykikyouwhy

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I don't know how normal lyrium being composed of the souls of dwarves (or being somehow infused with them) would work, as that would imply that dwarves are ok with non-dwarves, those not of the Stone, using the soul sauce for their magics. Seems that they would be more inclined to preserve that essence amongst their own people.

The red lyrium potentially being an off-shoot of something done incorrectly or out of some act of hubris (vying for powers beyond mortal scope) makes sense, but I'm more inclined to think that the stuff the idol is made out of is either a deity-travel-egg (think Flemeth), or a fused persona (tainted by more than just corruption but the personality of the corrupted).

I suspect we may find out more if we ever get to (and under) Orlais. Maybe the source of the red-makes-you-crazed stuff is there.

#317
Xilizhra

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Personally, I believe that Asunder will handle everything in Orlais, and that the actual third game will be set in Tevinter. At least, that's what I hope because I don't want to be in Orlais.

#318
whykikyouwhy

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I think Orlais would be incredibly and deviously fun - in the very least, you have the spy network that Leliana was a part of, the mysterious Stone, and all of those cheeses. The cheese alone would be reason enough to have a full game or DLC there. Imagine the possibilities!

#319
Rifneno

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Xilizhra wrote...

Survivors? Those who resisted and were imprisoned in solid rock? And I don't think the idol's function would have to be religious to give religious experiences to Bartrand and Meredith; who'd make a religious item out of insanity stone? Unless only certain people could hear its song without going insane...


I'd assume it wasn't always insanity stone. By the same token, why would an entire society decide to infuse their souls into a little statue? If this was a prehistoric dwarven civilization then it couldn't have been the only thaig. It's too advanced for them not to have expanded all over the place, yet people haven't found them.

I just don't see any reason for them to alter this. Why would Arlathan be embarrassing to the nobility?


Could be something we don't know. Or just the fact dwarves are idiots.

Personally, I believe that Asunder will handle everything in Orlais, and that the actual third game will be set in Tevinter. At least, that's what I hope because I don't want to be in Orlais.


I sure as hell hope not. I want to murderize some Chantry. But I wouldn't put Tevinter past them since we're not "getting" that mages are face-exploding kitten bombs.

#320
Xilizhra

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I'd assume it wasn't always insanity stone. By the same token, why would an entire society decide to infuse their souls into a little statue? If this was a prehistoric dwarven civilization then it couldn't have been the only thaig. It's too advanced for them not to have expanded all over the place, yet people haven't found them.

I thought someone else would have done the soul-fusing thing, though I was never quite sure about it.

Could be something we don't know. Or just the fact dwarves are idiots.

Actually, wait. Weren't the dwarves supposed to be Tevinter allies? What if the profane and the primeval thaig were a dwarven splinter group who'd allied with Arlathan, and the dwarves were imprisoned in stone by their fellows for it? And then they animated for some reason.

I sure as hell hope not. I want to murderize some Chantry. But I wouldn't put Tevinter past them since we're not "getting" that mages are face-exploding kitten bombs.

Tevinter does have the same English accents that Ferelden and Kirkwall have, and I think it could be a fascinating opportunity to meet some of them who aren't total dicks (since every Tevinter we've ever seen has been part of a slaving party).

#321
Herr Uhl

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Xilizhra wrote...

Actually, wait. Weren't the dwarves supposed to be Tevinter allies? What if the profane and the primeval thaig were a dwarven splinter group who'd allied with Arlathan, and the dwarves were imprisoned in stone by their fellows for it? And then they animated for some reason.


They traded and contracted eachother for different things. If that counts as ally, then yes.

#322
T3H Fish

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Macropodmum wrote...

T3H Fish wrote...

Macropodmum wrote...

T3H Fish wrote...

 1) During the Dalish Elf Origin, when Tamlen and the Player find the ruins, Tamlen comments that the architecture looks dwarven, yet there are elven artifacts scattered all over the place, also recalling that he's never heard of any stories of elves living underground.


Actually he comments that it is human architecture not dwarven...


Oh... wow then I'm completely wrong on that. Could have sworn he said that... but then that doesn't mean Tamlen knows the difference between the two or not.


I think the visible difference is pretty easy to spot, so far I haven't seen any dwarven architecture that isn't straight lines and blocky looking.  The architecture that Tamlen comments on is very much similar to other buildings that are Tevinter/human made, add to that the statues in there are also human looking and nothing like dwarven ones Image IPB


As to the statues, they're labeled as being representations of the Dalish Pantheon in the wiki, but I've seen the models reused in other environments, so I don't know how accurate that actually is. I just find it odd that those two buildings, which seem to be ancient elven ruins due to artifacts and ghosts that are found in there, go down into the ground, but could simply being just reading too much into it <_<

Curse all these theories, making my nose twitch.

#323
Conduit0

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The fact that the elven/human ruins are underground doesn't really have to mean anything. Many ancient civilizations built underground networks used for crypts, storage, and other various purposes. It could be as simple as the only parts of the ruins to survive are the underground parts.

#324
T3H Fish

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True, it probably means nothing. I think Tamlen's bafflement at the idea of it is just something I'm reading too much in to it.

Going back to the Thaig itself... I wouldn't be all that surprised if it at least held a connection to the Tevinter Imperium. It wouldn't be the first time that a Thaig has gone completely to hell because of them, since the Thaig responsible for the Harvester research had been sealed up and abandoned after the experimentation went awry. Whatever had happened within the Primeval Thaig itself could be the cause of the red lyrium itself, maybe pure lyrium branches being over-saturated with blood and ended up absorbing it. The voices that corrupted Bartrand and Meredith could be the tortured spirits of sacrificed souls or demons or some other sinister source.

I'm just going out on a limb here so, don't take it too seriously.

#325
Skadi_the_Evil_Elf

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MichaelFinnegan wrote...


It is certainly an alluring idea for conflict resolution. But...

Off the top of my head, I can think of at least two major issues with why this will not likely happen:
1. Out of sight doesn't necessarily imply end of danger: The Chantry and all those who fear mages wouldn't allow mages to go settle in some isolated island precisely because they'd fear an eventual invasion; and let us be frank here, the dangers of organized mage assault this way is manifold. In a nutshell, what they'd always fear is unsupervised power - they woudn't want blood magic to be used anywhere, they wouldn't want the rise of another Imerium, and so on and so forth.



Like I said, this theorhetical homeland would be well and far beyond Thedas. Given that mages exiled there will be pretty much starting from scratch, including developing the basic infrustructure, industry and such needed for even the most elemental semblance of society and civilization. They are going to be busy for quite some time just building even sustainable communities.

Even for mages, geographical distance and isolation is a signifgant barrier to any potential invasion. the laws and limits of magic would prevent teleportation, and it would take centuries to build an invasion army, as well as develop the necessary logistics to field it.

2. Offsprings. It is not such a simple thing as all mages move to some place and everyone lives happily ever after. In Thedas, mages are likely going to be born of non-mage parents; and wherever the mages move to, they'd likely have non-mage children. The issue of sepration of children from their families will hound all of them. For how long? Who knows? At this point, I don't know whether being born a mage is purely a genetic phenomenon or whether it is all that lyrium in the water as some characters in DA2 like to think about it.



yes there is that. My solution isn't one that is meant to cover all mages, even future ones, or completely resolve the mage issue. It's mainly geared towards those mages currently living, who are going to be, one way or another, caught up in a conflict in a society they might not want anything to do with. What will happen to future mages born after many current ones leave is another issue entirely.

And as far as the children born to mages in the theorhetical homeland,. I do not see how this wopuld be a problem. It is due to Chantry law and practice that mages are seperated from families. Chantry law would not even be an issue, since the theorhetical society in question would be one formed outside of the Chantry and it's laws. And it is unlikely that the mages who would agree to be exiled and live elsewhere would want to continue the Chantry system they most likely have been hurt by. As far as mages having non Mage children, i do not see this as a problem either. Once the mages have been exiled, it's their home, their society. Non-mage children born in such a place would not be automatically forced out or taken away, but raised like any other kid. A mage homeland wouldn't necessarily have to be 100% mages, there would likely be a couple of mundanes popping up as well. However, due to the seemingly recessive genetic nature of magic (and it is genetic, the Tevinter even kept breeding records and lineages of families producing mages) it is likely that non-mages would be a pretty uncommon thing. Though I don't really think that would matter much, as the point of a mage homeland would not be total exclusion, but the chance for self-determination and the creation of a society and system on their own terms, something that does not have any known precedent (even the Tevinter don't count. The tevinter were a group of normal human tribes like any other, with the exception being that their mages ended up becoming the dominant power over non-mages through the years).

And I'm sure we can find many real life examples of such separations (mostly religious) which haven't worked.



There are also a number that have. Either way, it's a choice. It's up to the mages on whether or not they will make it work.


The qunari threat is another reason why the Chantry and some of the others wouldn't let go of mages. The qunari, even with their supposed "technological" superiority had to rely on their mages to gain some kind of a standing in battle. Mages are assets in battle, and it only takes one side to have mages to tip the balance in their favor.



Yes, I am aware that it is unlikely the Chantry will simply let mages leave, because the Chantry will not accept anything but total control and ownership of the mages.  And thus, it is likely that the Chantry will have to be forcibly "persuaded" to back off and let the mages leave. But this isn't necessarily a problem. If you want to look at a real world example, we have the Old Testament and the story of Moses trying to free the israelites from slavery in Egypt so they could leave and settle their promised Land. Naturally, the Pharaoh wasn't on board with Moses and his plan, and repeatedly said no or attempted to stop him. And we know how the story played out, complete with supernatural, divine plagues and punishments brought down upon the population of Egypt.

obviously, I'm not drawing a direct analogue to the Biblical tale, but just utilizing it as an example, that while the Chantry might say "no" doesn't mean that will be the end of it. obviously, the Chantry will try to stop such an event, and their attempts to stop any massive, outward migration will have to be dealt with. Harshly.

And on another note, I now have an image of "Moses the Mage", complete with staff, rasing his arms and using magic to part the waking sea so that the mages can cross it, then dropping the sea once the majority of their templar pursuers are already mid crossing, and the templars suddenly discovering that heavy plate armor is a serious impediment to swimming. And to top it all off, these scene is occuring in the middle of a Mel Brooks film, lol.:o:wizard:


It is certainly an interesting thought, but one that will run into some practical hurdles I'm afraid.



of course it will run into hurdles. Most plans, especially ones of this magnitude and size, always do, and I never said it would involve smooth, flawless execution. Hurdles can be overcome, like anything. The real point is that it is an option, one that has never been considered, and one that provide a partial solution. And of course, a choice for the mages where none before exists. Not all mages would even want to do so. But there are probably a signifgant number who would be interested in the idea, and for those, it provides them a third option.