Filament wrote...
When the dwarf is encased in lyrium, apparently their whole essence is 'trapped' in the lyrium. Hence Shale being Shayle of House Cadash, still retaining that identity despite the memories fading greatly over time.
Kind of makes one wonder whether what is trapped is not merely the spirit, but also thoughts, etc. What makes the person "him/her," the identity, personality, etc. I have no idea if a spirit could embody a whole person in this way.
Now this may seem like a bit of an off the wall tangent, but I've read before an idea about supposed hauntings where people would theorize that a great overflowing of emotion can leave a 'psychic scar' on an area and cause it to be haunted. Now, in reality I think that's nonsense, but in Thedas... the Fade doing so much to mimic human thoughts and emotions... it could be that when people feel a certain emotion very strongly or in great numbers, that leaves a mark on the Fade. Causing the formation of things like the Shah Wyrd, possibly. Maybe spirits don't spawn spontaneously, but as a product of these "marks" accreting more Fade material until they develop into a presence of their own (starting off as a simple wisp, maybe).
Nonsense in reality!! How can you?! What proof do you have!?


I can see what you're saying, but then again I can only acknowledge the possibility. I actually have great difficulty conceptualizing the Fade. I was in it, on multiple occassions, but I know everything can shift and change - formless ether. It just makes having ideas about equally "formless and etherial." But the codex on Shah Wyrd seems to indicate "thoughts" shaping in the form of demons, so there must be something to it.
It might also leave a mark on lyrium. In DAO you encounter all of those "forgotten" dwarf spirits, and "enraged" dwarf spirits, and some other titles like that. I don't imagine these to be complete souls, since they weren't literally encased in lyrium like golems are, but rather their dominating emotion near the time of their passing that left a "mark" on the Stone itself. Then these marks went on to manifest themselves as spirits of a similar primal emotional nature to the spirits of the Fade, but residing in the Stone rather than the Fade.
Yep, possible. But I forget. Where do we encounter these spirits in DAO? In the Deep Roads? Or was it in some DLC?
I also think we need to get a clearer idea on the Stone. I ask this because at the moment I don't know whether dwarves use it interchangeably with lyrium. The question is - how can Stone "retain these spirits?" Let me bring up one codex entry on Amgeforn here. Look at the one specifically on "Amgeforn the Foul:"
"We called it Malvernis. The Pestilent One. It devoured thaigs, turning our fairest work into a noxious waste. It consumed living warriors, turning their bodies to slime, and when its hunger was not abated, it consumed the bones of our ancestors.
Foulness came from its touch, poison and filth and desecration. It threatened the Stone itself. The Shapers bound it. Chained in lyrium stained with the blood of a hundred warriors. But within the orb, it hungered, it waited. We carried it here to the wasteland of the surface, where it can threaten nothing of value. The Stone will live. The Stone must live. We have sworn to defend it from the Foul One at any price."
Here is one reference to the Stone being "alive." In a real or metaphorical sense, I cannot say. This evil was devouring thaigs whole; it threatened the Stone. What do you suppose threatening the Stone would entail? Was it that those dwarves were afraid they'd lose the whole of their kind to it? Or is it that they were specifically worried about the Stone itself. The Nexus Golem's comments about "the Stone lives beneath Orlais" is another mystery. Does it not live anywhere else? Were the dwarves who trapped this evil thing afraid that it'd travel toward Orlais and "kill" the Stone there?
By the way, this is one more case where lyrium was used to trap/bind something. Stained with the blood of a hundred warriors? What is that? It is such a confusing codex entry.
I dunno, I like the idea of them melting down golems to add to their supply of lyrium and having the collective souls of those melted down golems giving their lyrium a vengeful sentience which became concentrated in the Idol. 
You have an evil mind.

Maybe you should be chained in lyrium.

The dwarves never seem to have created enough golems to make regaining that lyrium a worthwhile thing to do. Caridin built some golems until he developed a guilty conscience. The golems they created (of which we know about) gave them a brief reprieve, and then their kingdoms sunk back into doom, when they lost that art (all during the First Blight, apparently, and only for a few decades). So why would they want to regain all that lyrium - is there evidence that they're running short of lyrium? I can understand the idea of trying to create a "super" golem, however, with the fusion of a lot of souls, for the power that it might give. As a harvester apparently does.
The shard in Bartrand's house did create a boss-level Ethereal Golem... in addition to making the whole house haunted.
Ok, you think the shard created the golem? I think the spirit of a golem (not of a dwarf, if that's possible) was already inside it, and became unbound somehow. The rest of the haunted experience inside that house can be explained by a combination of other spirits (which we see, by the way) from the idol and the power of "that" lyrium.
I wasn't sure how to break up this quote to address it all properly, but what I said up there was a response to some stuff here as well... but I have some stuff to add more directly related to this part:
As far as the Primeval Thaig goes, it may be that the Stone, by some means, developed some sort of sentience. This seems reasonable given how Bartrand describes the idol, and given what it does to Meredith and to Bartrand's house and etc. I like the notion that this sentience arose from a collective of damned golem souls being melted down, but it could be something more like what I described earlier. With the dwarves of the Thaig being met with some sort of calamity, which caused them to cry out and curse the gods for the plight... I think this was mentioned in a codex entry about the Thaig. This could have left a great "scar" on the lyrium, maybe, which developed into the awful sentience it did. Or maybe it's something else entirely, like one of the Old Gods or Forgotten Ones or Elven deities being trapped in lyrium.
I can see the possiblity. Again I don't see why they'd try to regain lyrium that way, but, well, possible.
As far as Valdasine goes, since they were the greatest supplier of lyrium to the empire at the time, I suspect while they were mining, they stumbled upon the Primeval Thaig, considering all the lyrium it was infused with. Then the lyrium called to them and demanded worship, the same as with Bartrand and Varric, and that's why they closed their doors to the empire and eventually shared in the fate of the original inhabitants of the Primeval Thaig.
That would leave one question unanswered: Why no mention of the profanes then?
My own thoughts about Valdasine. I don't remember reading about it when I played DA2. Maybe I missed something. But from the codex entry that whykikyouwhy quoted, I have this to offer. The oddest thing is the single staff that was left there - apparently made of lyrium. Apparently nothing else was found. I think this is the biggest hint. They were selling lyrium, possibly making huge profits out of it, but one day they closed their doors and when it reopened (of its own accord?) only a staff was found left behind. Extremely odd.
Let's further try to relate this to something else. If it is true that house Valdesine kept most of the dwarven empire supplied with lyrium, then possibly they had quite a cache of it. And we're talking about pre-darkspawn era (according to codex). So, was there some event that consumed a great deal of lyrium, which House Valdesine might have had something to do with? Observe
this codex entry:
"Similarly, even when you send your mind into the Fade, your body remains behind. Only once has this barrier been overcome, and reputedly the spell required two-thirds of the lyrium in the Tevinter Imperium as well as the lifeblood of several hundred slaves. The results were utterly disastrous."
What if all that hints towards the hand of some magister (considering the staff that was left there). Certainly House Valdesine seem to have the quantity of lyrium that was required for the job, and the timelines match. So, what if...
Just putting it out there...
EDIT: Fixing formatting.
Modifié par MichaelFinnegan, 30 août 2011 - 07:34 .