Mike Laidlaw wrote...
Since I'm in a sharing mood, I will put this out there: our intention is that for each major release of Dragon Age, you will take up the mantle of a new character. This does not mean your old character may never appear in future games, but as far as the core protagonist goes, if there is a DA III, it will very likely be neither Hawke nor The Warden.
We want to keep the series about the time and place, rather than about any singular character. While I know not everyone prefers that approach, I believe it's perfectly valid, especially if certain plans of ours to shore up world consistency (import bugs really bother me!) come to fruition, which I believe they will.
And that's all I can say about that.
Edited:
Worst news I have heard in along time.
I ask myself of the true reason behind that statement.
A development studio lives on the income of its games. So the reason is "Profit".
I guess, Dragon Age 3 will be developed over a period of 2 years, just like Mass Effect 2, Dragon Age 2 and Mass Effect 3.
But how can a sequel follow so soon its previous game. Well if most of the plots and most of their decisions are ignored.
In Dragon Age 2 was only a small number of plots from Dragon Age - Origins in use, only the most important.
To let you believe seemingly, that you customize your own game.
I have played with one of my DAO saves for 65h plus 15h with Awakening 1h GoA and 2h WH, I reach across to 83 hours of playtime.
So and how many influence has this Savedgame on Dragon Age 2 (60h playtime), My Warden (M!Amell) was named maybe 20 times and there are a few minor Quest changes(but not those Big Quest with possibly 1h playtime, no minor Quest's like get me
this, do
this or
whatever, Quests that are fulfilled in an instant)
Just for the record, I played
Dragon Age - Origins more than 10 times just like
Mass Effect.
So and how many times I have played
Dragon Age 2? 3 times! and
Mass Effect 2 6 times!
And the reason for this, I don't know but the lack of feedback from the previous games has something to do with it.
Casey Hudson Executive Producer of the Mass-Effect-series once sat "That the player has to feel the consequences of his doing" Why not the consequences of another game.(related to Dragon Age 2 and hopefully Dragon Age 3)
So when my previous character has so little influence in the next game why care about him.
I mean I played 83 hours with my (M!Amell) he has suffered, loved and saved the World and all what Leliana is saying "he is dear to my heart" whow I can fell the emotion of the moment. And every person he has met in his journey has just one quote about him.
The same applies to Hawke what for fall in love with someone, help them with their problems and later you will never again have a conversation/dialogue with her/him or with any of your other companions.
(I mean a dialogue that you are controling, not that they never see each other anymore).
That's it for now
Please excuse grammatical errors, I was dismayed by these news and among other things, I'm tired after 24 hours awake!
Modifié par TraiNe 1990, 07 août 2011 - 06:25 .