Mike Laidlaw wrote...
Since I'm in a sharing mood, I will put this out there: our intention is that for each major release of Dragon Age, you will take up the mantle of a new character. This does not mean your old character may never appear in future games, but as far as the core protagonist goes, if there is a DA III, it will very likely be neither Hawke nor The Warden.
We want to keep the series about the time and place, rather than about any singular character. While I know not everyone prefers that approach, I believe it's perfectly valid, especially if certain plans of ours to shore up world consistency (import bugs really bother me!) come to fruition, which I believe they will.
And that's all I can say about that.
I don't tend to read BSN much, and I post even less (obviously). But I wanted to at least bring up why I have issues with this, because I think it's one of the major weaknesses of the DA franchise.
I wouldn't mind this announcement if the ends of DAO and DA2 had actually felt
FINISHED, as opposed to feeling very much like "stay tuned for part 2/the next adventures of/the sequel of Warden/Hawke."
That's my tremendous problem with this - it's what irritated me when I started DA2, and now what will be even more aggravated by yet a new character in DA3. Both games leave you
feeling like there's more story to be told
with that character, not just "with the world of Thedas."
Wanting to tell the story of an age/world is perfectly fine - just make sure that each "mini-story" you tell comes to an actual, satisfying conclusion before you start the next one if you don't intend to ever let players continue the stories of those characters.
Now, if the plan is "put out X number of games, each with a new character, then when Y game comes out, we go back to the Warden, and then Z game will go back to Hawke, etc." which could be construed from this post, that would work as well - but it would be nice to know this is the plan.