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Assuming Control! ~A Reaper Theory~


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#26
PXXL

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Arcian wrote...
The "hero" is then given a dreadnought shell to possess - created from his or her own species - which will serve as his or her new bodily vessel in service to the Reapers.


Lots off "hero" Squids if you look at the ending shot of ME2 :lol:


Arcian wrote...
Basically, if my theory is correct, we will have to travel to the Reaper HQ in dark space in ME3 and blow it to hell in order to defeat them. Destroying the HQ will destroy the neural network and the Reaper users, rendering every single remaining ship defunct as well as permanently eliminating the effect of indoctrination from Reaper technology.


Mordin will write a virus, both Shepard and Mordin will fly into the Mothership with a modified squid, upload the virus, light a cigar and fire the nuke :D

Modifié par PXXL, 05 août 2011 - 06:00 .


#27
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PXXL wrote...

Arcian wrote...
The "hero" is then given a dreadnought shell to possess - created from his or her own species - which will serve as his or her new bodily vessel in service to the Reapers.


Lots off "hero" Squids if you look at the ending shot of ME2 :lol:


Arcian wrote...
Basically, if my theory is correct, we will have to travel to the Reaper HQ in dark space in ME3 and blow it to hell in order to defeat them. Destroying the HQ will destroy the neural network and the Reaper users, rendering every single remaining ship defunct as well as permanently eliminating the effect of indoctrination from Reaper technology.


Mordin will write a virus, both Shepard and Mordin will fly into the Mothership with a modified squid, upload the virus, light a cigar and fire the nuke :D

Imcoolwiththis.jpg

#28
Greer

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PXXL wrote...

Lots off "hero" Squids if you look at the ending shot of ME2 :lol:


The devs have actually said that the "squid" carapace of the Reaper is merely an outer shell, and that underneath each "squid" is a species-appropriate Reaper.

#29
Bungie.Net Sucks

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That was actually amazing.

I find myself wanting this now, and I'm going to be pissed when it doesn't happen.

This is gold.

#30
Bungie.Net Sucks

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Have my babies

#31
Sisterofshane

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Arcian wrote...

Keatons wrote...

A better example is the reaper indoctrination device in the N7 assignment Abandoned Mine that EDI says is responsible for all the husks in the mine. I may not have been paying attention, but I didn't see any Dragon's Teeth in the cave, just the device.

I'm not saying that Dragon's Teeth are the only way to make husks. I was pointing out the fact that assuming indoctrination causes huskification is absurd, because we have yet to see that.

Also, all Reaper artifacts indoctrinate, but not all huskify. The one on Aequitas was, just like the Arca Monolith in Evolution, a huskification device. The one in Arrival was not.



I think we can agree, though, that the technology used in "huskification" is akin to the tech used for indoctrination.  Maybe a distant cousin, but ultimately the same process.  It just might be the quickest, most pervasive way in which the Reapers can "repurpose" their enemies to suit their own needs, and so the process pretty much robs them of any "life" they had before being placed upon the teeth (no minds, barely recognizable as the former species).  "Indoctrination" (the way we use the term) as some of the artifacts and the Reapers use themselves is much more subtle, as to allow the subjects to retain some semblance of a mind, and therefore be of more use to the Reapers than just to batter enemy combatants and spew husk-goo upon them.

Back to topic!  Totally kick-*** Arcian!  If the Reapers were not physically within the Reaper shells (even though one of the devs kind of hinted that they were) it would explain why the Derelict Reaper was just abandoned, as well as why "Sovy" apparently fritzed out at the end of the battle of the Citadel.  Also why we always kind of hear them say that we have no "concept" of what they are, nor could we imagine it.  Based upon outward appearances, this would be entirely true.


A little off-topic question on the nature of husks -- they are apparently "mined" for minerals and water are they not?  Then why are they all gooey when you shoot them?  Shouldn't they be more, I dunno, dusty?  Like a Mummy?

#32
SKiLLYWiLLY2

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Harbinger refers to "himself" by saying both "I" and "we" fyi. He/it says "We are harbinger" for example.

Also, I still hope Bioware don't try to come up with an explanation on who/what the reapers are. The mystery behind them is what makes them so fascinating. After all, we apparently can't comprehend them and their motives. Lets just leave it at that. I don't think any writer could really explain it all in a way that would be original and "mind blowing" to be honest.

And how can you be so sure all reaper artifacts don't turn people into husks?

#33
Sisterofshane

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SKiLLYWiLLY2 wrote...

Harbinger refers to "himself" by saying both "I" and "we" fyi. He/it says "We are harbinger" for example.

Also, I still hope Bioware don't try to come up with an explanation on who/what the reapers are. The mystery behind them is what makes them so fascinating. After all, we apparently can't comprehend them and their motives. Lets just leave it at that. I don't think any writer could really explain it all in a way that would be original and "mind blowing" to be honest.

And how can you be so sure all reaper artifacts don't turn people into husks?


The only time I remember hearing Harbinger say "We are harbinger" was usually directly after he said "Assuming direct control".  I think the "we" is meant to apply to the collectors and himself.  Anytime that harbinger is directly talking to Shep (Arrival I think is the ONLY time this could occur, and only if you play it after the SM), then I assume that any "we" there is to signify the "Reapers", not just Harbinger himself.

Interestingly enough, "harbinger" can be used to describe anything that is meant to foreshadow an event.  I think the collectors were there to foreshadow the chosen fate of humanity (by the Reapers, not the devs).  Which would make the phrase "We are Harbinger" totally appropriate.

#34
Weskerr

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Arcian wrote...


Now, for me, the very end of ME2 is
where it all gets funky. The incomplete human-reaper, despite trying to
actively kill Shepard, shows no sign of actual intelligence or sapience,
much unlike the other Reapers who possess the capacity for advanced
thought and speech. Now, one could argue that the human-reaper's
incomplete state is to blame, but then again, machines cannot "mature"
the way we do. It acts more like a mindless mech than a creature with a
will of it's own.

Reapers are not just machines. They're a
hybrid of machine and organic material - in what ratio is anyone's
guess. So it is very plausible that the human Reaper acts like a
mindless machine because it is in an incomplete state via the organic
portion (the human goo) that is integrated into it.


Arcian wrote...
Now,
there is not much basis for this, but what if the Reapers - their ship
forms - are just another form of shells for the actual Reapers to assume
control of? Let's think about it. Harbinger has shown us that the
"Assuming Control"-part works in layers - he controlled the Collector
General, and through the General he could control the basic Collectors.
What if the Reaper ships (and in ME3, the Reaper scarabs) are just
another layer in this hierarchy of control?

It's possible,
but like you said, this idea stands on flimsy ground. Because Harbinger
controls the Collectors through the General doesn't mean someone else is
controlling the Collectors through the General through Harbinger.
Nothing in the game hints or suggests that the Reaper ships aren't
independent and sentient. Just the opposite. A few characters say that
the Reaper ships (specifically Sovereign) have a will of their own
(Saren, Benezia, Legion, Tim, and Sovereign himself). Granted, it's not
necessarily true just because they say it is, but then again, no one ever says that the Reapers are tools themselves and there are no hints to suggest that they are.

Arcian wrote...
Now, this next part
has no real basis either, but I believe it is worth mentioning. I have
long suspected that the twin relay to the Citadel Relay, out in dark
space, is actually a gigantic "mothership" and an ansible hub for Reaper
communication with each other and with their agents in the galaxy. It's
basically a mobile HQ where the Reapers organize their invasions, and
where all ships dock between cycles.

Why do you suspect this?


Arcian wrote...
Let's
go back to Harbinger's interest in Shepard. At first glance, you would
assume Harbinger wants Shepard so he can goo him down to Reaper mortar.
But Shepard's really just one man, and what kind of significant
difference could Shepard do in the grand scheme of building a new
Reaper? It would just be better to kill him off and be done with it.

Harbinger did try to kill Shepard (in the opening scene of ME2 and throughout the game) through the Collectors. Harbinger has two lines that he says in combat that support my assertion:
1. "Preserve Shepard's body if possible."
2. "If I have to kill you, Shepard, I will."



Arcian wrote...
Since we've established the possibility that
the Reaper ships are just another layer in the control hierarchy, what
if the Harbinger wants Shepard as a control unit for the Human-Reaper,
in order to give it the intelligence and sapience exhibited by all the
other Reapers?

 How can one human being be a "control unit"
over so many unshackled AIs or be as intelligent as a Reaper?  Also, the
human Reaper had already started to be constructed while Shepard was
alive, and when the Normandy passed through the Omega 4 Relay, the
Collectors tried to destroy his ship. When he and his team infiltrated
the Collector Base, the Collectors tried to kill them. And you also said
yourself that the very Reaper Shepard is supposed to be a control unit
for tries to kill him.


Arcian wrote...
Going with the
idea the Dark Space Relay is a mobile HQ for the Reapers and that the
Reaper ships are just shells to be controlled, this would indicate that
the "real" Reapers are housed aboard this massive HQ superstructure,
using it's ansible to transfer their consciousness into the Reaper ships
and direct invasions personally. This protects them from actual harm,
and the "death" of one vessel does not compromise the overall
network.

 You're vague about how they're housed in this Dark
Space Relay. Who are these real Reapers who make their home in a HQ
superstructure in dark space? Are they an organic species or a
collection of AIs? In either case, how do they control the multiple AIs
on the Reaper ships? If they couldn't indoctrinate the Geth how could they indoctrinate a another large group of AIs?


Arcian wrote...
But what are the real Reapers, then?
Well, my belief is that they are first and foremost members of the
original Reaper species, but also the heroes of conquered civilizations -
people of indomitable mind, body and spirit who through their actions
have earned the respect and admiration of the Reapers - who were
captured, infused with and brainwashed by Reaper technology, and then
connected into a massive neural network of minds sharing thoughts freely
between every and all Reaper control units, vessels, artifacts and the
Reaper HQ itself. The "hero" is then given a dreadnought shell to
possess - created from his or her own species - which will serve as his
or her new bodily vessel in service to the Reapers.

Unless they have another candidate in mind, they're actions toward Shepard don't support this idea.

Arcian wrote...
What makes me
believe this is because Legion says Reapers are basically a multitude
of AI processes working in unison, much like the geth. Now, I am not
saying that Legion is lying, but considering that both Sovereign and
Harbinger refer to themselves as "I" as opposed to "We", it implies that
these processes are not in charge of the ship, but are directed by a
singular consciousness. Since we know that Reapers take control of their
pawns via Reaper cybernetics (Saren in ME1, who was extensively
modified, and the Collectors in ME2, who had tech instead of organs), I
believe the Reapers assume control of these AI processes in the ship in
order to control the ship itself. Without the control unit, the AI
processes cannot do much more than maintain the ship's internal systems.

Legion points out the key difference between the Reapers and the Geth: Independence vs. Interdependence. As far as the information we're given, we know that each Reaper is "a nation, independent..." The Geth, on the other hand, are one nation, interdependent. As for the "I" and "We" pronouns, Harbinger uses both when refering to himself. Such as "We are Harbinger..." and "I know you feel this." So nothing implies that the individual AIs aboard each Reaper are not in charge of the ship. Again, why would the "real" Reapers be able to indoctrinate one group of AIs but not another (Reaper AIs vs. Geth AIs)? I already gave reasons why I don't agree that there is a "control unit."

Arcian wrote...
Even
Reapers who fail or have their vessels destroyed, like the derelict
Reaper and Sovereign, retain their worth in the network. I suspect that
this is what happened to Sovereign at the end of ME1. When it became
clear he was unable to stop Shepard from preventing the invasion with
husk-Saren and that his vessel was pretty much doomed from the massive
barrage pounding away at his shields, he released control which in turn
allowed the galactic fleets to destroy his vessel, conveniently
scattering Reaper technology everywhere for shady organizations
*coughcerberuscough* to collect. As the Reapers are still part of the
network, they can continue to exert the effect of indoctrination upon
those examining the remains of their vessels, as in the case of the
derelict Reaper and possibly Sovereign as well.

As I said, the Reapers are not interdependent, and so there is no network as you describe. The derelict Reaper's mind was gone, but it's indoctrination device (whatever it is), was still functioning. Also, I can't think of a reason why the Reaper network - just supposing it exists for a moment - would transfer the consciousness of one of the "real" Reapers into a Reaper ship that was destroyed over 100 millions years ago and which has been orbiting a gas giant for that same amount of time - motionless and inert.

Arcian wrote...
So, what does this tell us?

Basically,
if my theory is correct, we will have to travel to the Reaper HQ in
dark space in ME3 and blow it to hell in order to defeat them.
Destroying the HQ will destroy the neural network and the Reaper users,
rendering every single remaining ship defunct as well as permanently
eliminating the effect of indoctrination from Reaper technology.

 I disagree. Besides, that's no lamer than the Independence Day scenario.

#35
Homebound

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now imagine if all of that turned out to be wrong.

#36
S.A.K

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Nice theory. Not sure what to make of it though. I got some theories about the mass relays. Here Take a look.:)

#37
SandTrout

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There are a couple issues that I have with this theory, though I do not have anything that clearly debunks it.

1) I am firmly in the camp that considers the fact that Sovereign's shields went down and the loss of Robo-Saren did not have a cause-effect relationship, but rather, were dramatic coincidence. It does not make sense to me that a remote controlled Sovereign would give up its position simply because of the loss of its avatar, or waste the avatar to take down Shepard unless Sovereign was about to be defeated by the fleet w/o aid from other Reapers.

2) While the comparison to the hierarchy of the Collectors is an interesting parallel, there are also contrasts. A) According to Mordin, the Collectors are the result of hundreds of cloned generations and severe genetic modification. If the Cuttlefish Reapers were nothing more than remote platforms for their 'hero' personalities, then the HR could have been theoretically constructed from cloned human tissue without the need to collect the 100's of thousands of colonists from the Terminus Systems. The fact that such lengths were gone through to use only fresh, USDA certified, non-cloned humans implies that the Cuttlefish Reapers are more than just remote platforms.

3) The fact that Sovereign and Harbinger refer to themselves in the first-person singular could imply a multitude of possibilities. A) There exists a dominant personality among the many minds, similar to One of Many in NWN2: MotB. This could also be the reason that they want Shepard. B) The minds lack any type of individual memory that is not shared due to their networked nature, and due to sharing a single perspective, the individual minds have no individual identity, only their collective one. C) Your theory and any others I have not considered.

Again, none of these points is a complete refutation of your theory, and it is among the more interesting ones presented, but those are some counterpoints that I think needed to be expressed.

#38
Boiny Bunny

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Arcian wrote...

Basically, if my theory is correct, we will have to travel to the Reaper HQ in dark space in ME3 and blow it to hell in order to defeat them. Destroying the HQ will destroy the neural network and the Reaper users, rendering every single remaining ship defunct as well as permanently eliminating the effect of indoctrination from Reaper technology.


I like the theory - but as for this last bit, Bioware have confirmed that there is no 'off button' or anything as such.  There will be no way to all of a sudden either disable or destroy all of the Reapers.

#39
In Exile

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I'd always love a "We are Shepard, and we will lead you to salvation!" moment, as a 'dark' alternate ending to ME3 with a Shepard who sides with the reapers. The name even works.

#40
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I have updated the OP to reflect some new findings.

#41
Anacronian Stryx

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Apparently, the Reaper thinks of the other Reapers as "Masters". From what the indoctrinated fellow tells us through the text above, the Reaper was disconnected from the union of the Reapers, left confused and calling. Where do we recognize that from?


It might as well be a single reaper shell being disconnected from it's "masters"(plural because each reaper consider it self a nation with many voices) like the 37 million years old reaper shell was.

Modifié par Anacronian Stryx, 24 août 2011 - 05:59 .


#42
Recon Member

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Hellbound555 wrote...

now imagine if all of that turned out to be wrong.


:D

#43
Thargorichiban

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Arcian wrote...

Keatons wrote...

A better example is the reaper indoctrination device in the N7 assignment Abandoned Mine that EDI says is responsible for all the husks in the mine. I may not have been paying attention, but I didn't see any Dragon's Teeth in the cave, just the device.

I'm not saying that Dragon's Teeth are the only way to make husks. I was pointing out the fact that assuming indoctrination causes huskification is absurd, because we have yet to see that.

Also, all Reaper artifacts indoctrinate, but not all huskify. The one on Aequitas was, just like the Arca Monolith in Evolution, a huskification device. The one in Arrival was not.



Actually if you read one of the datapads you find out that the miners unearthed "some kind of alien machine."

I think it's pretty safe to assume that it was a Dragon's Tooth or two. They have been shown in ME1 to have some latent indoctrination abilities when people stick around them. Then they "stick" on them :o

#44
Jonathan Shepard

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So, isn't this just a revision of the Dark Citadel theory? I mean, props to you, of course! But... it's very similar.

#45
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Jonathan Shepard wrote...

So, isn't this just a revision of the Dark Citadel theory? I mean, props to you, of course! But... it's very similar.

Of course it's similiar, it's based on the same basic conclusion.

The difference is that the Dark Citadel in my theory - or in the case of my theory, a mobile ship-relay-station hybrid Reaper home base (pronounce that fast if you can) - is a communications ansible and a base where the bodies of the Masters are connected in a massive neural quantum entanglement network, kept alive by the most powerful life support technology available in the known universe, whereas the Dark Citadel in the Dark Citadel theory is just a stationary station like the Citadel, housing information and resources.

Modifié par Arcian, 24 août 2011 - 06:55 .


#46
Reever

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I really like this theory!

But I don´t think the devs have gone that far with the Reapers...and I also don´t know if there´ll be any equivalent to the Citadel in Dark Space in ME3, where the Reapers´ weak point is...I´d still enjoy it if it were true, of course!

#47
SolitaireOne

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A solid theory and a fine read, Arcian!

Makes ya go "Hmmm"...

#48
heyimacrab

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i think the collecters are actulally the prtheans how about that theory!

#49
BlaCKRodjj

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I like your theory, but i have 1 question. That deleted conversation was from the derelict reaper?
I've also always asumed that Harbinger possessed the Collector General as a safety measure to ensure that if he were to possess another collector, it's death would not destroy the essence of Harbinger, which was what ultimately killed Sovereign. And about the part of the mind melding, i think it's the most fascinating part of your theory, and actually makes more sense than the "They absorb the souls of the beings now turned into goo" theory EDI gives

#50
jhubbard9516

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Bogsnot1 wrote...

Humanoid_Typhoon wrote...
Arcian do you have any theories that suck? always gold from you.

Hmm the thing is though,it would be associated with The Ark,huge base in dark space.
Still,better then most theories here...would be cool to end the trilogy with a bigger bang then the CB:bandit:


I have an idea for a big bang to end the trilogy on. B)


The entirety of ME3 should lead up to this.