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Who else is frustrated with the ME series? Open letter to Bioware.


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#51
Sarge034

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Mesina2 wrote...

Who makes patch for almost 4 year old game?


Seriously, it's a bug in ME1.
And you can modify XBOX 360 saves as well.

Only PS3 is left dry, since it doesn't even have ME1 do to Microsoft.



Actually it is a bug in ME2 with the porting code.  So they will make DLC but not patch the game?

And yes I can mod my 360 but if I even think about using that 360 or that data on live than I would be in violation of the terms of service.  A perma-ban offense no less.

#52
Sarge034

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jreezy wrote...

What is it you're saying about choices not mattering and console players being left high and dry?  My Mass Effect experience has gone quite well.:D



Several missions do not port correctly. I only played an hour or two before I became disgusted and stopped playing, but I saw at least two.
 "The Fan"- I chose the paragon option but the porting glitch uses the renegade consequences.
 "The Consort"- I solved her problems and made everyone happy but in ME2 she was being forced off the Citadel "…after years of bad publicity and rumors of intelligence leaks."
 Look at the Mass Effect wiki for the missions. It tells what ones have glitches in the ME2 consequences section.

#53
Sarge034

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efrgfhnm wrote...

I can only think of one issue with my imports, and that was Conrad, which I liked anyway because it addeda neat little assignment. If there are others I'm not thinking of then please correct me haha.
This post seems to belong more in the DA2 forums, since there were so many bugs about characters saying the wrong things, especially Leliana. Although they might have corrected that by now, I didn't really think it was worth checking out since I wasn't gonna play again anyway.
And you do realise that since this is the final game in the series, this is the one were choices are
going to have a huge impact, rather than just emails and stuff. Therefore they are obviously going to make sure the ME2 imports carry on correctly.



This is my point.
Errors grow as they are compounded.

So Conrad goes renegade instead of going paragon in ME2, big deal. What will that mean in ME3? Would paragon Conrad change the story in a different way from renegade Conrad? Remember paragon Conrad says he is going to go back to his wife and keep humanity strong ON EARTH. While renegade Conrad is trolling the galaxy (NOT on EARTH) trying to be bad enough a dude.

#54
MACharlie1

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In ME 2, Conrad Verner seems to the think that Shepard held a gun to
his face, even if players chose the paragon option in ME 1. Was this
just a glitch, or is there some story reason behind this?


Well,
it may have been a glitch, or maybe Conrad was just having an off day
(even more off than usual). Stay tuned in Mass Effect 3 to see how
Verner deals with this embarrassing misstep with Shepard.


Check.


(btw, thank you for reposting this) 

#55
Jonathan Shepard

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So, you're boycotting a game because of two very minor bugs?

Wow, someone needs to learn to chill the blank out.

#56
Guest_Catch This Fade_*

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Sarge034 wrote...

jreezy wrote...

What is it you're saying about choices not mattering and console players being left high and dry?  My Mass Effect experience has gone quite well.:D



Several missions do not port correctly. I only played an hour or two before I became disgusted and stopped playing, but I saw at least two.
 "The Fan"- I chose the paragon option but the porting glitch uses the renegade consequences.
 "The Consort"- I solved her problems and made everyone happy but in ME2 she was being forced off the Citadel "…after years of bad publicity and rumors of intelligence leaks."
 Look at the Mass Effect wiki for the missions. It tells what ones have glitches in the ME2 consequences section.

Oh yeah I noticed the Conrad thing too but I wasn't too bothered by it. When you do use the Renegade option on him he gets killed sometime in Mass Effect 1 though so that is a little weird. As for the Consort, I didn't know that news was tied to the quest at all. I also helped her with all her problems but I didn't know her leaving the Citadel was tied to her quest. Again, I'm not too bothered by it. Mistakes happen sometime. In a big game like this some things are bound to go wrong but they're not too significant. I don't think these problems are worth refusing to experience Mass Effect 3 but you seem to have already made your decision.

#57
comrade8472

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Sarge034 wrote...

Mesina2 wrote...

Who makes patch for almost 4 year old game?


Seriously, it's a bug in ME1.
And you can modify XBOX 360 saves as well.

Only PS3 is left dry, since it doesn't even have ME1 do to Microsoft.



Actually it is a bug in ME2 with the porting code.  So they will make DLC but not patch the game?

And yes I can mod my 360 but if I even think about using that 360 or that data on live than I would be in violation of the terms of service.  A perma-ban offense no less.


Posted Imageyea they sure like those
and year 9999 bans

Posted Imageand I can think of better reasons to boycot. all of which would be a ban able offence to mention......

and yes there have been games that  have been patched that are "not new"

#58
Kelwing

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Conrad - Shepard! You're alive?

Paragon Shepard - BAM...shoots Conrad in foot. Go home Conrad

Modifié par Kelwing, 06 août 2011 - 12:45 .


#59
Thompson family

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MACharlie1 wrote...

(btw, thank you for reposting this) 



You're quite welcome. Glad to do it.

#60
Sarge034

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Jonathan Shepard wrote...

So, you're boycotting a game because of two very minor bugs?

Wow, someone needs to learn to chill the blank out.



It is not the bugs in of themselves, but Bioware selling this series by telling me that my actions will shape the galaxy and then not lifting a finger when my choices are not what is shaping the galaxy.
What if they a glitch kills off some squad mates that you helped survive in ME2 and they still don't care? Or completely disregard what you decided to do with the collectors’ base?
This is not about the particular bugs, but the message behind the inaction. "We don't care about your choices."
That concerns me.

#61
The Interloper

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Sarge034 wrote...

It is not the bugs in of themselves, but Bioware selling this series by telling me that my actions will shape the galaxy and then not lifting a finger when my choices are not what is shaping the galaxy.
What if they a glitch kills off some squad mates that you helped survive in ME2 and they still don't care? Or completely disregard what you decided to do with the collectors’ base?
This is not about the particular bugs, but the message behind the inaction. "We don't care about your choices."
That concerns me.


So you fear that since they didn't fix a minor error, they won't fix major errors in the future.

That. Does. Not. Follow.

I see where you're coming from, but it's a tad unlikely that will be an issue. Especially over something major like character death. If there is a problem, they'll fix it, especially if there's an outcry. Which there will be if, say, Tali is killed off by a glitch.

If you're not going to buy ME3, I personally suggest finding a more realistic concern.

#62
KingNothing125

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The thing about Conrad and Sha'ira is...

Yeah, Conrad says you shoved a gun in his face no matter what, and the radio says Sha'ira is leaving the Citadel in disgrace... but if those brief ME2 mentions are the ends of their story arcs, then so what? Sha'ira in particular will have been a very minor character, and (let me guess) Conrad's ME2 mission is exactly the same if you correct the bug with the PC mod, save for slightly different introduction dialogue.

And if Sha'ira's story does continue into ME3, then the question you have to ask is, will BioWare even bother to write a continuation of the story where she doesn't leave the Citadel? After all, only a tiny portion of PC players will have the "correct" version. Everyone else will have the version where she leaves, even if you give Septimus' data to the Elcor embassador.

#63
AdmiralCheez

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I'm more frustrated with the fanbase than I am the actual game.

#64
TheKillerAngel

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AdmiralCheez wrote...

I'm more frustrated with the fanbase than I am the actual game.


Me too. lol

#65
ADLegend21

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TheKillerAngel wrote...

AdmiralCheez wrote...

I'm more frustrated with the fanbase than I am the actual game.


Me too. lol

ME3

Posted Image

#66
habitat 67

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ADLegend21 wrote...

TheKillerAngel wrote...

AdmiralCheez wrote...

I'm more frustrated with the fanbase than I am the actual game.


Me too. lol

ME3

Posted Image


:ph34r:[comment deleted as being crass and and uncalled for]:ph34r:

Modifié par Selene Moonsong, 06 août 2011 - 08:36 .


#67
MACharlie1

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KingNothing125 wrote...

The thing about Conrad and Sha'ira is...

Yeah, Conrad says you shoved a gun in his face no matter what, and the radio says Sha'ira is leaving the Citadel in disgrace... but if those brief ME2 mentions are the ends of their story arcs, then so what? Sha'ira in particular will have been a very minor character, and (let me guess) Conrad's ME2 mission is exactly the same if you correct the bug with the PC mod, save for slightly different introduction dialogue.

And if Sha'ira's story does continue into ME3, then the question you have to ask is, will BioWare even bother to write a continuation of the story where she doesn't leave the Citadel? After all, only a tiny portion of PC players will have the "correct" version. Everyone else will have the version where she leaves, even if you give Septimus' data to the Elcor embassador.

The first will be corrected in ME3. And the second one isn't really "bugged". Just the news broadcast. The plot point is still checked when you look at the list of ME1 plots. 

#68
FoxShadowblade

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AdmiralCheez wrote...

I'm more frustrated with the fanbase than I am the actual game.


S/S Romance threads. That's all I'm going to say.

#69
Abirn

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Mesina2 wrote...

Who makes patch for almost 4 year old game?


Seriously, it's a bug in ME1.
And you can modify XBOX 360 saves as well.

Only PS3 is left dry, since it doesn't even have ME1 do to Microsoft.


Um Diablo II has recieved multiple updates the latest being just a year or 2 ago.  And the game came out pre 2000.  Team fortress 2 is constantly being updated.  

And i'm talking content patches not just bug fix patches,  so ya 4 years old is no excuse.

Fustrated yes.  Multiplayer has no place in Mass Effect.  If they want to make a separate game then go for it.  Why should I be forced to play multiplayer if I want to see the whole story of the final chapter in a trilogy.  

#70
KingNothing125

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Abirn wrote...

Why should I be forced to play multiplayer if I want to see the whole story of the final chapter in a trilogy.  


That's just silly

#71
George-Kinsill

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I was more irritated with the biotics taking Serta scientists hostage than the Conrad situation. It took a lot of effort to make sure my herp-derp squad mates didn't kill a single person, and after reloading 8 times in one case, I finally managed to save everyone, only to find out that the decision was made pointless as it saved it as me killing everyone. To make matters worst, in ME2 because of this glitch, Serta is apparently going to go bankrupt, and had the glitch been fixed, they would have come up with cures to major diseases.

While that was irritating, it's no where near bad enough to make me not pre-order the collectors edition of ME3.

#72
Vicex

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Sir Ulrich Von Lichenstien wrote...

jreezy wrote...

DCYNIGR8 wrote...

I've never had any porting issues. Considering how expansive the games are and how many times I've played them, I've never really had many issues at all.

Yeah me either, especially not porting issues. Maybe the OP is referring to some kind of PS3 problem.


Can't be a PS3 problem, there were none of the little issues that I think the OP is whining about that got ported. The only issue there was initially with the comic was Kaidan's pic showing up even if you had Liara or Ashley as your chosen LI, but that issue was resolved.

So I am going to guess he is purely referring to the 360, seeing as he mentioned how PC players can mod it. Last I recalled whilst not at all supported, can't 360 owners fiddle with a save using a PC and put it back in? If so, I don't see the issue.

I don't even really see it being a gamebreaking issue anyway because none of those choices are going to make that much of a deal other than some potential cameo stuff. If the OP thinks his complaint is going to warrant them looking at this issue after so long, then he really is a delusional fool.


While modding is possible on the Xbox 360, doing so will void the warranty and if discovered can lead to the owner being banned from Xbox LIVE. It's not worth the risk.

#73
Bogsnot1

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George-Kinsill wrote...

I was more irritated with the biotics taking Serta scientists hostage than the Conrad situation. It took a lot of effort to make sure my herp-derp squad mates didn't kill a single person, and after reloading 8 times in one case, I finally managed to save everyone, only to find out that the decision was made pointless as it saved it as me killing everyone. To make matters worst, in ME2 because of this glitch, Serta is apparently going to go bankrupt, and had the glitch been fixed, they would have come up with cures to major diseases.

While that was irritating, it's no where near bad enough to make me not pre-order the collectors edition of ME3.


If Sirta Foundation is going bankrupt due to one base being overrun, and scientists being killed, then its more of problem with bad business management, than Shepard going on a kill streak.

#74
JBONE27

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PnXMarcin1PL wrote...

JBONE27 wrote...

PnXMarcin1PL wrote...

Have you read one of the interviews about ME3? Console versions will have (most probably, ) cosmetically worse graphics than the PC version. PC version is being done simuntaneously with consoles. So it'll be different on PS3 and X360 and it'll be different on PC. Anyway your loss pal. Crying for some old bug and things that are commonly done by every company is childlish.

Really, because from what I've read and seen the graphics are the same on all systems for ME3, and ME2 looks the best on the PS3 (probably because it came out like a year after it did for PC and 360).


Chris Priestly's post from Ars Technica Article thread:

Chris Priestly wrote...

Intersting read, but not really relevant
to ME3. We are not portuing a console version to the PC. We are
devleoping all three platforms (PC, PS3, and Xbox 360) simultaneously.


 He doesn't say that the graphics, or quality of graphics will be different.  He simply says that they will not be ports of eachother.  Again, there really isn't a difference in graphic quality for ME2 on the PC nor the 360, and the main reason it's better in the PS3 is because the game was a year old by the time it came out for that system.

#75
Sarge034

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The Interloper wrote...

If there is a problem, they'll fix it, especially if there's an outcry.



You mean like they fixed this problem?  Am I not trying to start an outcry?Posted Image


The simple truth is that there is fix because the PC community has already found it, but Bioware has refused to patch the game for those of us on the console that don't mod.Posted Image