Out to Lunch wrote...
Queen-Of-Stuff wrote...
Marethari was a fool. The demon was sealed within a statue. All she needed to do was make it inaccessible, like causing a massive cave-in or magically sealing off the entrance or just posting some guards outside it to prevent Merrill from going in at all. Even restraining Merrill with force if needed. Instead she goes and does the dumbest thing ever and allowing herself to be possessed by a powerful demon that might very well have managed to kill Merrill and Hawke and the unsuspecting clan at the bottom of the mountain because she never said a thing about her plans to them.
Merrill only risked possession - Marethari guaranteed it.
The writers did it that way to show how complicated the issue of magic can be. Mages are just like everyone else, prone to poor judgement based on emotions. There were alot of things that could have been done differently in Merrill's story arc but between Hawke not caring, the keeper being blinded by love and Merrill being prideful and stubborn we ended up with a worse case scenerio.
The whole game was like that.
There's a solution for that: Murder Knife.





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