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ME3 featured in the newest XBOX WORLD Update 8.8.11. ME3 not to feature multiplayer


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#1101
Vicex

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crimzontearz wrote...

Vicex wrote...

crimzontearz wrote...

The Big Bad Wolf wrote...

crimzontearz wrote...

doing something and being a sign of change are not the same thing.


And adding multiplayer won't turn ME3 into a Gears of War clone.


but if Mass Effect is a Shooter RPG hybrid the adding of MP goes to show that Bioware is moving more toward the Shooter side and less toward the RPG (at least in some people's mind)




Correct me if I am wrong, but didn’t Casey say in some interview for the making of Mass Effect that he never really intended it to be an RPG, it just sort of happened?

Also, as much as you need to find some reason to hate it, saying that multiplayer will make Mass Effect 3 bad and that it will take away RPG elements is as bad as an argument as saying that Kinect support will make the game worse because it takes away time spent working on other parts of the game.

Bright Idea: wait to see if multiplayer truly exists before we open our mouths in baseless assumptions. Then, if it is confirmed, wait until we can see it before we make further baseless assumptions.


1: no...Casey called it an RPG from the start....even in the first video

2: I honestly do not care. I will not play MP..its existence does not bother me. IF it will suck resources from the single player campaign's pool then yeah THAT will bother me

3: Hence this topic, we are waiting for an answer


Ah, I was referring to this: http://n4g.com/news/...an-rpg-designer.

Modifié par Vicex, 07 août 2011 - 11:52 .


#1102
crimzontearz

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The Big Bad Wolf wrote...

crimzontearz wrote...

The Big Bad Wolf wrote...

crimzontearz wrote...

The Big Bad Wolf wrote...

crimzontearz wrote...

doing something and being a sign of change are not the same thing.


And adding multiplayer won't turn ME3 into a Gears of War clone.


but if Mass Effect is a Shooter RPG hybrid the adding of MP goes to show that Bioware is moving more toward the Shooter side and less toward the RPG (at least in some people's mind)

Those people are dumb.


not by necessity. Mass Effect 2 was streamlined and made more into a shooter (less customization, linear upgrades, no inventory, static squadmates with LESS skills and powers). Can you really blame them for being weary now?


That was an improvement. ME2 was less tedious. And no, that did not take away from the RPG element. Can I blame them? Yes, for not knowing that there is no exact definition of an RPG.


having squadmates with many skills was not tedious, it was deeper. If they reduced the skill points but kept all the skills then THAT would have been an improvement. If they ditched ALL the redundant weapons but kept the various differentiated upgrades and mods THAT would have been an improvement. Fact is that mechanically they did move away from the traditional rpg mechanics AND their depth in favor of a simpler, more streamlined experience. I dig that....as long as depth is not lost in the process. To me....some depth was lost

Modifié par crimzontearz, 08 août 2011 - 12:00 .


#1103
PXXL

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crimzontearz wrote...
would you count the Femshepard appearance thing?

that was a direct question they aimed us


Yep FemShep appearance poll was a cool thing although not BSN but Facebook and therefore more with the publicity mindset instead of catering the fans, but ill give ya that one :)

crimzontearz wrote...
but there are many more examples about Bioware listening to the fans than just "direct questions/requests"


Yea thats what they say allot.. thats why i asked.. i was interrested what you knew regarding BSN's interventions.

Modifié par PXXL, 07 août 2011 - 11:53 .


#1104
FouCapitan

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Bad King wrote...

FouCapitan wrote...

If you're such a xenophobic nut that the mere inclusion of the option of human interaction when playing this game causes you to rage like an 8 year old throwing a tantrum in the middle of a grocery store, then it's likely nobody will be partaking in the multiplayer experience with you anyways.


Troll? I'll assume that you aren't one for now. If you assume that most people are against multiplayer in ME3 because they're afraid of interacting with other humans while gaming then I'm afraid to inform you that you are incorrect.

But Mr. Hudson's recent comments on the matter have laid my fears to rest, I'm fairly certain there won't be MP  in ME3 now.

No, they're against multiplayer for the more retarded reasoning that the inclusion of X means they must have taken Y out, and Y would have been so much better than X.

Seriously, X sucks.

#1105
crimzontearz

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PXXL wrote...

crimzontearz wrote...
would you count the Femshepard appearance thing?

that was a direct question they aimed us


Yep FemShep appearance poll was a cool thing although not BSN but Facebook and therefore more with the publicity mindset instead of catering the fans, but ill give ya that one :)

crimzontearz wrote...
but there are many more examples about Bioware listening to the fans than just "direct questions/requests"


Yea thats what they say allot.. thats why i asked.. i was interrested what you knew regarding BSN's interventions.


well then

In ME 1 Tali was supposed to be romanced, that was cut out because Bioware thought no one would like her as a romance option. People cried out on the forums that they wanted Tali ( and Garrusd) as romances.....Enter ME2 in which they both are love interests

People asked for more geth weapons, Bioware introduced the GPS
People asked for a Hammerhead-like semi automatic rifle (actually I made a request thread about it)..........pop comes the Mattok
People asked for modular armor in next DLCs (and not one piece suits like the blood dragon). The Kestrel armor was released
People asked for a laser sight weapon. Here comes the Phalanx
People complained Miranda's outfit was ridiculous. An appearance pack solved that
People were upset that companions could not be re-specced. LoTSB added the option.
People was seriously angry about Liara's role in ME2. LoTSB allowed us to reconcile with her


there is more, I could go on

#1106
crimzontearz

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Vicex wrote...

Ah, I was referring to this: http://n4g.com/news/...an-rpg-designer.


yet.....he designed RPGs so, de facto, he IS an RPG designer, not JUST an rpg designer......but still an RPG designer

#1107
Maggot4everr

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crimzontearz wrote...

Maggot4everr wrote...

To address all who addressed me: My join date is irrelevant. What matters is intelligence. Two, voicing opinions is good, complaining about it isn't. Also, I'm not trying to "school" anyone. I just find it ridiclous that people are trying to threaten Bioware. Did not mean to come across as angsty.

Edit: And I have been here since the beginning, I just never officially joined until recently, like I said, I'm not a troll out to attack everyone here, I just can't stand when people literally attack each other over a rumor. Just the internet, I guess.



For starters, everyone says that if they are confronted with their apprently very recent join date..and I do mean pretty much everyone.


Secondly, if you had been around THAT long you would know my point #1....that's how the BSN works. It's the price to pay for having such a tight, passionate and attached fanbase.

Lastly, it is not a threat, it is a simple cause-effect situation. If the game is not to someone's likings then they will not purchase it. The lack of a single feature prevented me from buying DA2 for without that feature I would not have re-played the game more than once.


Heh I was thinking about how I would be the boy who cried wolf about saying how I've been here a while, and I do understand that's how BSN works, as you can see I had my moment. Image IPB Sorry if I did anything to upset you. All of your points are valid and I agree with you.

Modifié par Maggot4everr, 08 août 2011 - 12:06 .


#1108
Epic777

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^^ While I would agree I will mention the ME series has never been a pure RPG series.

#1109
Bad King

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FouCapitan wrote...

Bad King wrote...

FouCapitan wrote...

If you're such a xenophobic nut that the mere inclusion of the option of human interaction when playing this game causes you to rage like an 8 year old throwing a tantrum in the middle of a grocery store, then it's likely nobody will be partaking in the multiplayer experience with you anyways.


Troll? I'll assume that you aren't one for now. If you assume that most people are against multiplayer in ME3 because they're afraid of interacting with other humans while gaming then I'm afraid to inform you that you are incorrect.

But Mr. Hudson's recent comments on the matter have laid my fears to rest, I'm fairly certain there won't be MP  in ME3 now.

No, they're against multiplayer for the more retarded reasoning that the inclusion of X means they must have taken Y out, and Y would have been so much better than X.

Seriously, X sucks.


"We looked at multiplayer for the Mass Effect series since the very beginning, but could not find a way to implement it without compromising the single player story...Mass Effect is very much about the story" -- Casey Hudson on the problems of multiplayer in Mass Effect 3

"We always look into multiplayer, put lots of ideas on the whiteboard, and it always loses. It's not that we don't like it. I can think of ways it would be a lot of fun, but at the end of the day, that dev time is  going to take away from doing the best single-player game we can, and that's where our hearts are."
-- Game director Todd Howard on the problems of multiplayer in The Elder Scrolls V: Skyrim

Modifié par Bad King, 08 août 2011 - 12:05 .


#1110
crimzontearz

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Epic777 wrote...

^^ While I would agree I will mention the ME series has never been a pure RPG series.


it was an RPG with shooter mechanics...or an RPG/Shooter hybrid


that still makes it "also" an rpg

#1111
crimzontearz

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Maggot4everr wrote...

crimzontearz wrote...

Maggot4everr wrote...

To address all who addressed me: My join date is irrelevant. What matters is intelligence. Two, voicing opinions is good, complaining about it isn't. Also, I'm not trying to "school" anyone. I just find it ridiclous that people are trying to threaten Bioware. Did not mean to come across as angsty.

Edit: And I have been here since the beginning, I just never officially joined until recently, like I said, I'm not a troll out to attack everyone here, I just can't stand when people literally attack each other over a rumor. Just the internet, I guess.



For starters, everyone says that if they are confronted with their apprently very recent join date..and I do mean pretty much everyone.


Secondly, if you had been around THAT long you would know my point #1....that's how the BSN works. It's the price to pay for having such a tight, passionate and attached fanbase.

Lastly, it is not a threat, it is a simple cause-effect situation. If the game is not to someone's likings then they will not purchase it. The lack of a single feature prevented me from buying DA2 for without that feature I would not have re-played the game more than once.


Heh I was thinking about how I would be the boy who cried wolf about saying how I've been here a while, and I do understand that's how BSN works, as you can see I had my moment. Image IPB Sorry if I did anything to upset you. All of your points are valid and I agree with you.


no harm done

#1112
crimzontearz

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Bad King wrote...

FouCapitan wrote...

Bad King wrote...

FouCapitan wrote...

If you're such a xenophobic nut that the mere inclusion of the option of human interaction when playing this game causes you to rage like an 8 year old throwing a tantrum in the middle of a grocery store, then it's likely nobody will be partaking in the multiplayer experience with you anyways.


Troll? I'll assume that you aren't one for now. If you assume that most people are against multiplayer in ME3 because they're afraid of interacting with other humans while gaming then I'm afraid to inform you that you are incorrect.

But Mr. Hudson's recent comments on the matter have laid my fears to rest, I'm fairly certain there won't be MP  in ME3 now.

No, they're against multiplayer for the more retarded reasoning that the inclusion of X means they must have taken Y out, and Y would have been so much better than X.

Seriously, X sucks.


"We looked at multiplayer for the Mass Effect series since the very beginning, but could not find a way to implement it without compromising the single player story...Mass Effect is very much about the story" -- Casey Hudson on the problems of multiplayer in Mass Effect 3

"We always look into multiplayer, put lots of ideas on the whiteboard, and it always loses. It's not that we don't like it. I can think of ways it would be a lot of fun, but at the end of the day, that dev time is  going to take away from doing the best single-player game we can, and that's where our hearts are."
-- Game director Todd Howard on the problems of multiplayer in The Elder Scrolls V: Skyrim


FINALLY..........one good thing came out from Bethesda

#1113
FouCapitan

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Bad King wrote...

"We looked at multiplayer for the Mass Effect series since the very beginning, but could not find a way to implement it without compromising the single player story...Mass Effect is very much about the story" -- Casey Hudson on the problems of multiplayer in Mass Effect 3

So, logically, if they're finding a way to impliment multiplayer into ME3 at this point, it will be done in a way that doesn't compromise the single player story, or Casey Hudson wouldn't be doing it.

I see no reason to get bent out of shape.

#1114
Bad King

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crimzontearz wrote...

Bad King wrote...

FouCapitan wrote...

Bad King wrote...

FouCapitan wrote...

If you're such a xenophobic nut that the mere inclusion of the option of human interaction when playing this game causes you to rage like an 8 year old throwing a tantrum in the middle of a grocery store, then it's likely nobody will be partaking in the multiplayer experience with you anyways.


Troll? I'll assume that you aren't one for now. If you assume that most people are against multiplayer in ME3 because they're afraid of interacting with other humans while gaming then I'm afraid to inform you that you are incorrect.

But Mr. Hudson's recent comments on the matter have laid my fears to rest, I'm fairly certain there won't be MP  in ME3 now.

No, they're against multiplayer for the more retarded reasoning that the inclusion of X means they must have taken Y out, and Y would have been so much better than X.

Seriously, X sucks.


"We looked at multiplayer for the Mass Effect series since the very beginning, but could not find a way to implement it without compromising the single player story...Mass Effect is very much about the story" -- Casey Hudson on the problems of multiplayer in Mass Effect 3

"We always look into multiplayer, put lots of ideas on the whiteboard, and it always loses. It's not that we don't like it. I can think of ways it would be a lot of fun, but at the end of the day, that dev time is  going to take away from doing the best single-player game we can, and that's where our hearts are."
-- Game director Todd Howard on the problems of multiplayer in The Elder Scrolls V: Skyrim


FINALLY..........one good thing came out from Bethesda


Hey watch it pal, there's an Elder Scrolls fanboy here! :P

#1115
FouCapitan

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Bad King wrote...

Hey watch it pal, there's an Elder Scrolls fanboy here! :P

Two actually.

#1116
crimzontearz

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aww come on I was being funny

#1117
Guest_The Big Bad Wolf_*

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crimzontearz wrote...

having squadmates with many skills was not tedious, it was deeper. If they reduced the skill points but kept all the skills then THAT would have been an improvement. If they ditched ALL the redundant weapons but kept the various differentiated upgrades and mods THAT would have been an improvement. Fact is that mechanically they did move away from the traditional rpg mechanics AND their depth in favor of a simpler, more streamlined experience. I dig that....as long as depth is not lost in the process. To me....some depth was lost


I hardly used the skills, so I found micro managing the characters to be tedious.

#1118
Ianamus

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The Big Bad Wolf wrote...

That was an improvement. ME2 was less tedious. And no, that did not take away from the RPG element. Can I blame them? Yes, for not knowing that there is no exact definition of an RPG.


The inventory was tedious, and elevators could be as well, but there is nothing tedious about having more abilities. I don't care whether it's a "RPG" element or not, it's something that gave us ways of killing enemies other than bobbing up and down from cover shooting, which was far more repetetive and tedious than anything else. 

#1119
crimzontearz

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The Big Bad Wolf wrote...

crimzontearz wrote...

having squadmates with many skills was not tedious, it was deeper. If they reduced the skill points but kept all the skills then THAT would have been an improvement. If they ditched ALL the redundant weapons but kept the various differentiated upgrades and mods THAT would have been an improvement. Fact is that mechanically they did move away from the traditional rpg mechanics AND their depth in favor of a simpler, more streamlined experience. I dig that....as long as depth is not lost in the process. To me....some depth was lost


I hardly used the skills, so I found micro managing the characters to be tedious.

having more skills = micromanaging

#1120
Epic777

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crimzontearz wrote...

Epic777 wrote...

^^ While I would agree I will mention the ME series has never been a pure RPG series.


it was an RPG with shooter mechanics...or an RPG/Shooter hybrid


that still makes it "also" an rpg


I never said Me was never an RPG series, the key word is pure. When dealing with ME some RPG elements are not going to be "missing in action" as its not a full 100% rpg. Unless we going to **** and moan that ME lacks an attribute system for example. 

#1121
crimzontearz

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Epic777 wrote...

crimzontearz wrote...

Epic777 wrote...

^^ While I would agree I will mention the ME series has never been a pure RPG series.


it was an RPG with shooter mechanics...or an RPG/Shooter hybrid


that still makes it "also" an rpg


I never said Me was never an RPG series, the key word is pure. When dealing with ME some RPG elements are not going to be "missing in action" as its not a full 100% rpg. Unless we going to **** and moan that ME lacks an attribute system for example. 


nah, but as you saw in ME2 the RPG elements were greatly reduced. not just streamlined...reduced

#1122
JamieCOTC

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FouCapitan wrote...

Bad King wrote...

"We looked at multiplayer for the Mass Effect series since the very beginning, but could not find a way to implement it without compromising the single player story...Mass Effect is very much about the story" -- Casey Hudson on the problems of multiplayer in Mass Effect 3

So, logically, if they're finding a way to impliment multiplayer into ME3 at this point, it will be done in a way that doesn't compromise the single player story, or Casey Hudson wouldn't be doing it.

I see no reason to get bent out of shape.


There isn't, unless EA pushes it ... the way they pushed DA2 out the dor too quickly. 

#1123
ratzerman

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JamieCOTC wrote...
There isn't, unless EA pushes it ... the way they pushed DA2 out the dor too quickly. 

This is exactly what I'm afraid of. 

#1124
FouCapitan

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JamieCOTC wrote...

There isn't, unless EA pushes it ... the way they pushed DA2 out the dor too quickly. 

Yes, there might be a few reasons the release date was pushed back almost half a year, you know.

#1125
Guest_The Big Bad Wolf_*

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crimzontearz wrote...

The Big Bad Wolf wrote...

crimzontearz wrote...

having squadmates with many skills was not tedious, it was deeper. If they reduced the skill points but kept all the skills then THAT would have been an improvement. If they ditched ALL the redundant weapons but kept the various differentiated upgrades and mods THAT would have been an improvement. Fact is that mechanically they did move away from the traditional rpg mechanics AND their depth in favor of a simpler, more streamlined experience. I dig that....as long as depth is not lost in the process. To me....some depth was lost


I hardly used the skills, so I found micro managing the characters to be tedious.

having more skills = micromanaging


Then I want less skills, like ME2.