Tigerblood and MilkShakes wrote...
Ieldra2 wrote...
Gods I hope not. We don't need any magical powers in ME3. The same goes for Reave. I've used it often in my Insanity playthroughs, but the sheer ridiculousless of the concept makes me wince every single time. Fantasy magic begone from the Mass Effect universe!
Then waht about Push,pull,shockwave,charge and singularity.....magic too?
I want the powers to be consistent with the universe's own lore, instead of things being added just because they are "cool" without thinking of whether they fit into the universe.That's why I think there should be no biotic powers that can't be explained by "telekinesis", mass and gravity manipulation. Pull, throw and slam are obviously OK, Warp needs a little mental twist to fit but it works - basically you create a cloud of micro-singularities that rip things apart by tidal forces. Singularity is theoretically OK but is wouldn't work as it does - a small singulary wouldn't make people fly but rip them to shreds instead, and a large one would have to have to mass of a planet to work as it does. Charge works by affecting your own mass, basically turning you into a projectile. Shockwave can be rationalized as being similar to Warp.
Reave, however, is some sort of "lifestealing". That's (a) a thoroughly unscientific concept that (

is familiar in fantasy universes and © doesn't fit the lore in any remote way whatsoever. It is alien to the genre *and* not rationalizeable within the existing premises of the ME universe. "Dominate" as an (a) *instant* mind-controlling power that (

works at a distance belongs in the same category. Morinth is possibly able to manipulate your brain, but NOT as an instant effect in combat. One thing SF universes have in common with the real world is that both life and will are not simple energetic concepts that can be shaped into any form by simple devices or actions. And don't quote Star Wars at me, that's fantasy in space, not science fiction.
BTW, "it is fiction" is often used as an excuse for "anything goes". That's not so. There are genre conventions and limits of plausibility you cross at your peril. Science fiction can introduce hilariously "unrealistic" stuff, as long as it preserves a basic stance of "There is no magic, only technology". ME skirts these limits with the asari, which is one reason why I dislike them, but at least some effort is made to conform to the basic premise - see the entry about Thessia on the ME3 site, and the asari mind-meld requires touch AND time, makes it about 500% less ridiculous than the Dominate power.
Ah, and BTW: biotic powers that don't create any mass should travel at lightspeed and in a straight line.
Modifié par Ieldra2, 06 août 2011 - 05:36 .