littlezack wrote...
Benezia uses Stasis...in a cutscene, I believe, so that doesn't count for much. And my point is that nobody would confuse a person that's been Nueral Shock for being dead. But when someone gets shot in the face and they fall limp, common wisdom tells you that person is probably DEAD, not sleeping it off.
Again, I would like to point out that the reason these things are not used against us in combat is because it would ultimately ruin the "fun" of combat.
> "Oh look, Benezia put me in a stasis field again. Guess I'll just wait here and do nothing until it wears off

."
See? No fun. And no fun = poor sales.
And many people survive point-blank gun shots to the face/head and survive. A gun-shot is not the be all end all of life. Especially in a future where we have advanced substances like medigel.
It's like someone said above. In a book or movie, it is possible to create a world that is both enthralling and consistant. But, in a game, at some point or another you have to consider adding things that will make the gameplay mechanics more interesting. These parts of the game are not meant to parallel lore within the game or real life itself, but just add a little zing to something that would potentially be boring, until you get to a point where the plot will advance and you can continue with the story that you love so much.