This is the part I don't understand. I get that the paraphrase was added to prevent the players from skipping the voiced lines. But why? Why does BioWare care if people skip the voiced lines?Xewaka wrote...
However, due to the subvocalization issues that arose during the focus tests for DA 2, they are not putting whole lines back. To elaborate, the focus test group would skip the spoken lines in the cinematic because they've already learned what they needed from reading the line. However, rather than concluding that voicing the character wasn't needed, they bizarrely reached the conclusion that people must be prevented from being exposed to the line before it is delivered, thus reducing the player from making informed choices to make estimate guesses in dialogue.
And, if BioWare wants so badly to make us listen to the voiced line, why is the option to skip them still in the game? Wouldn't it have made more sense just to remove that option?
But they didn't, because they don't actually want to stop people from skipping the dialogue. They can't, or they would have removed the ability to skip ahead during conversations.
So why the paraphrases? Their explanation doesn't hold water.
Modifié par Sylvius the Mad, 17 août 2011 - 11:04 .





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