Oh, and voiced all day.
Modifié par Siven80, 06 août 2011 - 05:14 .
Modifié par Siven80, 06 août 2011 - 05:14 .
Agreed- since they're not going to do a silent protagonist, I would prefer they go all the way and do a set character, rather than try to keep an open protagonist but limit it so much that nothing feels satisfactory.KnightofPhoenix wrote...
Depends on the PC.
Either silent for PCs leaning towards first person. Or voiced for set characters. I would say no more PCs like Shepard and Hawke that stand in the middle, but I do not see Bioware dropping them.
Modifié par Addai67, 06 août 2011 - 06:35 .
Modifié par Zjarcal, 06 août 2011 - 06:40 .
Addai67 wrote...
Agreed- since they're not going to do a silent protagonist, I would prefer they go all the way and do a set character, rather than try to keep an open protagonist but limit it so much that nothing feels satisfactory.KnightofPhoenix wrote...
Depends on the PC.
Either silent for PCs leaning towards first person. Or voiced for set characters. I would say no more PCs like Shepard and Hawke that stand in the middle, but I do not see Bioware dropping them.
Brockololly wrote...
Addai67 wrote...
Agreed- since they're not going to do a silent protagonist, I would prefer they go all the way and do a set character, rather than try to keep an open protagonist but limit it so much that nothing feels satisfactory.KnightofPhoenix wrote...
Depends on the PC.
Either silent for PCs leaning towards first person. Or voiced for set characters. I would say no more PCs like Shepard and Hawke that stand in the middle, but I do not see Bioware dropping them.
Double agreed.
I have no issue with the likes of Geralt or Adam Jensen. The Warden and Bhaalspawn are fine. But the illusion of trying to give you choice in Hawke or Shep just doesn't work the way they're doing things.
Guest_Puddi III_*
MerinTB wrote...
Brockololly wrote...
Addai67 wrote...
Agreed- since they're not going to do a silent protagonist, I would prefer they go all the way and do a set character, rather than try to keep an open protagonist but limit it so much that nothing feels satisfactory.KnightofPhoenix wrote...
Depends on the PC.
Either silent for PCs leaning towards first person. Or voiced for set characters. I would say no more PCs like Shepard and Hawke that stand in the middle, but I do not see Bioware dropping them.
Double agreed.
I have no issue with the likes of Geralt or Adam Jensen. The Warden and Bhaalspawn are fine. But the illusion of trying to give you choice in Hawke or Shep just doesn't work the way they're doing things.
Ditto.
This middle ground is annoying as heck.
Shepard is not my Shepard. Hawke is not my Hawke. I'd RATHER make my own character, but if it's not my character than please stop half-way pretending it is to try and give me some small consolation.
I'd rather the Courier I make in New Vegas than Hawke, but I'd also rather play Master Chief than Shepard. If that makes sense.
Guest_SilverMoonDragon_*
Brockololly wrote...
Addai67 wrote...
Agreed- since they're not going to do a silent protagonist, I would prefer they go all the way and do a set character, rather than try to keep an open protagonist but limit it so much that nothing feels satisfactory.KnightofPhoenix wrote...
Depends on the PC.
Either silent for PCs leaning towards first person. Or voiced for set characters. I would say no more PCs like Shepard and Hawke that stand in the middle, but I do not see Bioware dropping them.
Double agreed.
I have no issue with the likes of Geralt or Adam Jensen. The Warden and Bhaalspawn are fine. But the illusion of trying to give you choice in Hawke or Shep just doesn't work the way they're doing things.
Modifié par erynnar, 06 août 2011 - 09:18 .
Modifié par erichtho, 06 août 2011 - 09:21 .
Serpieri Nei wrote...
Prefer Silent - Especially if the reason we got such a mediocre game is due to that.
KotorEffect3 wrote...
Serpieri Nei wrote...
Prefer Silent - Especially if the reason we got such a mediocre game is due to that.
Um a voiced protaganist is not why there were recycled dungeons, unsatisfying ending, and controversial changes to art direction. The Mass Effect series has been doing just fine with a voiced protaginist. Now if you were to argue that a voiced protaginist limits roleplaying because it is most likely one of the main reasons we could only play as a human than I get it but you can't blame the rest of the game's faults on a voiced protaginist.
Modifié par Serpieri Nei, 06 août 2011 - 09:33 .
Serpieri Nei wrote...
KotorEffect3 wrote...
Serpieri Nei wrote...
Prefer Silent - Especially if the reason we got such a mediocre game is due to that.
Um a voiced protaganist is not why there were recycled dungeons, unsatisfying ending, and controversial changes to art direction. The Mass Effect series has been doing just fine with a voiced protaginist. Now if you were to argue that a voiced protaginist limits roleplaying because it is most likely one of the main reasons we could only play as a human than I get it but you can't blame the rest of the game's faults on a voiced protaginist.
You misunderstood the statement. You’re also basing your post on what you believe to be DA2's shortcomings. And if you want to compare ME to Origins, then maybe you should create a post on it and we can all post sales data, reception, scores, reviews, etc.