KLUME777 wrote...
Well actually, if they keep taking DA and ME the way it is going, then Voiced protagonist will be the tipping point for me to buy all their games second hand - just so they dont get my dollars. If DA3 has voice, then im getting it second hand.
I don't think it is far fetched to say their are many others out their who would also do the same, if not for voice, just in general direction. DA2 got sales on grace from DAO. DA3 will not have that grace. It will be interesting to see its sales.
You seem to be echoing my thoughts.
I picked up a copy of DA2 at Best Buy, knowing nothing about it except what was on the PS3 packaging - that it was Hawke's 'rise to power' and a sequel to DAO.... so you can imagine my shock when I saw what was unfolding on the screen as I started it up. I won't make that mistake again, and I've seen posts from quite a few other people that express the same sentiments.
It's hard for me to say just exactly which factors will help me to make my "buy" decision going forward, because there are a lot of other gameplay mechanics that were nerfed between DAO and DA2. Things like companion armors, non-combat skills (especially crafting and coercion), silly combat animations and scenarios, even sillier female walk / run animations, having no centralized inventory management (swapping companions in and out of your party to assign new equipment), tedious / meaningless quests, to name a few.
So - I guess for now, I'll just say this: If they restore the gameplay mechanics I enjoy, I will buy everything else they publish (for DA) on day one. Otherwise, the only further interest I would have is if they do a truly epic, intriguing storyline - in which case, I will probably watch it on youtube and might buy it second hand or at deep discount if it looks like a story I would like to play regardless of game mechanics.
Direwolf0294 wrote...
Voiced is much better. After playing
DA2 I find myself unable to go back, play DA:O and enjoy it as much as I
did the first time simply because I've experienced the joys of playing a
voiced character in the DA universe.
Playing as a voiced
character just makes the story so much more engaging and interesting. I
guess for me it comes down to the fact that when I play an RPG I'm not
trying to imagine the character on the screen is me, that I'm venturing
through the world and making the choices. What I'm doing is playing
through a story with a character custome made to be one I like. That
character on screen isn't me, it's a character who I want to watch
experience the world and having a voiced character makes that a lot
easier.
Reading over that I may not be explaining what I mean
properly, it's just I can't think of a better way to say it. It's like
watching a movie and choosing who I want the main character in that
movie to be. A brave and courages knight, a dark and skulking assassins
etc.
I think what you are expressing here is what I call the "watching an interactive movie" experience. I understand and appreciate the fact that some people do prefer that over an actual role-playing experience. I do sort of take issue, however, with the idea that anyone who does that is actually role-playing - and you have pretty much admitted that you are not.
In a genuine role-playing experience, the protag would never say or do anything without the player's input. Hawke surprised me fairly frequently, saying or doing things I would not have expected. And the only dialog options I had were tone. I never got to choose what Hawke would actually say.... so, for me, DA2 fails as an RPG.
Modifié par Pasquale1234, 21 septembre 2011 - 02:53 .