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What is your actual opinion on Voiced/Silent protagonist? - with POLL.


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#626
Aradace

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xkg wrote...

bEVE is closer to truth than you. If you don't belive it then you are delusional really. But keep saying all you want, you just don't know how funny you are now lmao :)))))


Right, and when Im right....WHEN, Im right...I'll be the first one here to rub the proverbial salt in the wound.  But again, if you want to be delusional by thinking IM the one that's delusional, by all means, go ahead.  Just dont get mad and storm the forums with how you're disappointed when the next DA is released and you're STILL playing a fully voiced PC.  It'll be amusing none the less to see how many people DO storm the forums with digital pitchforks and torches.  I suspect that you'll be among them?

#627
jbrand2002uk

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 Right for all you out there who think i silent protag is a possibility here is the section of mike laidlaw's post Andrace refers to in it mike laidlaw said and i quote:

Sure do. There's lots of refinement to do, and some missteps that we need to address, but I think that there are a number of things DAII did right, or, possibly, almost right. Player VO, rivalry, and the responsiveness of combat all fall into that category for me (so, no, we won't be going back to a silent protagonist, for instance). That said, I think we could do all three of those things better. Honestly, if you ever run into a game dev who doesn't think they could do something better with some iteration, they have either lost touch of the crazy rate of progress in this medium, or they're lying.Note the section in bold the answer is crystal clear there will not be a silent protag now get over yourselves sheeesh

#628
Pasquale1234

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jbrand2002uk wrote...

 Right for all you out there who think i silent protag is a possibility here is the section of mike laidlaw's post Andrace refers to in it mike laidlaw said and i quote:

Sure do. There's lots of refinement to do, and some missteps that we need to address, but I think that there are a number of things DAII did right, or, possibly, almost right. Player VO, rivalry, and the responsiveness of combat all fall into that category for me (so, no, we won't be going back to a silent protagonist, for instance). That said, I think we could do all three of those things better. Honestly, if you ever run into a game dev who doesn't think they could do something better with some iteration, they have either lost touch of the crazy rate of progress in this medium, or they're lying.Note the section in bold the answer is crystal clear there will not be a silent protag now get over yourselves sheeesh


And AGAIN - that post was made 4 months ago in the thread where Mike first returned to the board after a long absence.  He has been much more cautious in regards to making definitive statements about what future content will  / won't include in his more recent posts.

There has been no official confirmation that there will even be a DA3.

I personally won't take any such comments as iron-clad guarantees until the next game is within a few months of delivery.  Until then, anything in a software delivery is subject to change.  Ask me how I know....

#629
Atakuma

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Pasquale1234 wrote...

And AGAIN - that post was made 4 months ago in the thread where Mike first returned to the board after a long absence.  He has been much more cautious in regards to making definitive statements about what future content will  / won't include in his more recent posts.

There has been no official confirmation that there will even be a DA3.

I personally won't take any such comments as iron-clad guarantees until the next game is within a few months of delivery.  Until then, anything in a software delivery is subject to change.  Ask me how I know....

You keep telling yourself that. The voiced protaganist is part of the direction Bioware is going with their games, they don't stand to gain anything from switching pack to the silent PC.

#630
Oopsieoops

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Atakuma wrote...

Pasquale1234 wrote...

And AGAIN - that post was made 4 months ago in the thread where Mike first returned to the board after a long absence.  He has been much more cautious in regards to making definitive statements about what future content will  / won't include in his more recent posts.

There has been no official confirmation that there will even be a DA3.

I personally won't take any such comments as iron-clad guarantees until the next game is within a few months of delivery.  Until then, anything in a software delivery is subject to change.  Ask me how I know....

You keep telling yourself that. The voiced protaganist is part of the direction Bioware is going with their games, they don't stand to gain anything from switching pack to the silent PC.

As much as they stand to gain from keeping the voiced PC I'd say. *no pun intended!*

#631
LordKinoda

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I've read it.

Anything else you feel the need to add?

ETA: And that comment was made 4 months ago, in Mike's initial return to the board. He has been much more cautious in making any such guarantees in his more recent posts. There have not yet been any official announcements RE another game.


I won't begrudge you holding out hope for something you want to see done.

But were it me, I wouldn't hold my breath. All their other games indicate a shift to voiced protagonists. No reason to think they will bring it back now that they have introduced it into DA universe. I think the only reason they went with a silent character for DAO was to give more of a nod to BG, you know with the whole "spirtual successor to Baldur's gate" deal.

As much as they stand to gain from keeping the voiced PC I'd say.


Heh, I hope you're not insinuating that the voiced protagonist had anything to do with DA2's poor reception.

#632
Oopsieoops

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LordKinoda wrote...

As much as they stand to gain from keeping the voiced PC I'd say.

Heh, I hope you're not insinuating that the voiced protagonist had anything to do with DA2's poor reception.

No, I'm not. I'm saying they have as much to gain from switching back to silent as they do from keeping voiced.

#633
Pasquale1234

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LordKinoda wrote...

I've read it.

Anything else you feel the need to add?

ETA: And that comment was made 4 months ago, in Mike's initial return to the board. He has been much more cautious in making any such guarantees in his more recent posts. There have not yet been any official announcements RE another game.


I won't begrudge you holding out hope for something you want to see done.

But were it me, I wouldn't hold my breath. All their other games indicate a shift to voiced protagonists. No reason to think they will bring it back now that they have introduced it into DA universe. I think the only reason they went with a silent character for DAO was to give more of a nod to BG, you know with the whole "spirtual successor to Baldur's gate" deal.
.


I'm not.  I don't have any particular beliefs or expectations one way or another.

But I think that it's folly to believe that anything about potential new development efforts that have yet to be formally announced are already written in stone.  See what I did there?

And some of the arrogance expressed in the last couple of pages is pretty darned annoying.

Oopsieoops wrote...

Atakuma wrote...

You
keep telling yourself that. The voiced protaganist is part of the
direction Bioware is going with their games, they don't stand to gain
anything from switching pack to the silent PC.

As much as they stand to gain from keeping the voiced PC I'd say. *no pun intended!*


Agreed.  I would guess they may have been operating on the assumption that the majority of their target audience expects voiced protag - which may turn out to be a faulty assumption.

Modifié par Pasquale1234, 21 septembre 2011 - 05:48 .


#634
LordKinoda

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Agreed. I would guess they may have been operating on the assumption that the majority of their target audience expects voiced protag - which may turn out to be a faulty assumption.


I don't think it's so much as them operating under an assumption about the fans predilections. Probably more that a majority of their team thinks that a voiced character works out better. And they want to keep a consistency with all their other projects ? Maybe, I can't know their reasons.

I can only be happy that they DO like voiced protagonists. Good to be on the "winning side" of a situation for once, heh.

#635
KLUME777

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Atakuma wrote...

Pasquale1234 wrote...

And AGAIN - that post was made 4 months ago in the thread where Mike first returned to the board after a long absence.  He has been much more cautious in regards to making definitive statements about what future content will  / won't include in his more recent posts.

There has been no official confirmation that there will even be a DA3.

I personally won't take any such comments as iron-clad guarantees until the next game is within a few months of delivery.  Until then, anything in a software delivery is subject to change.  Ask me how I know....

You keep telling yourself that. The voiced protaganist is part of the direction Bioware is going with their games, they don't stand to gain anything from switching pack to the silent PC.


Well actually, if they keep taking DA and ME the way it is going, then Voiced protagonist will be the tipping point for me to buy all their games second hand - just so they dont get my dollars. If DA3 has voice, then im getting it second hand.

I don't think it is far fetched to say their are many others out their who would also do the same, if not for voice, just in general direction. DA2 got sales on grace from DAO. DA3 will not have that grace. It will be interesting to see its sales.

#636
Direwolf0294

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Voiced is much better. After playing DA2 I find myself unable to go back, play DA:O and enjoy it as much as I did the first time simply because I've experienced the joys of playing a voiced character in the DA universe.

Playing as a voiced character just makes the story so much more engaging and interesting. I guess for me it comes down to the fact that when I play an RPG I'm not trying to imagine the character on the screen is me, that I'm venturing through the world and making the choices. What I'm doing is playing through a story with a character custome made to be one I like. That character on screen isn't me, it's a character who I want to watch experience the world and having a voiced character makes that a lot easier.

Reading over that I may not be explaining what I mean properly, it's just I can't think of a better way to say it. It's like watching a movie and choosing who I want the main character in that movie to be. A brave and courages knight, a dark and skulking assassins etc.

#637
KLUME777

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LordKinoda wrote...

Agreed. I would guess they may have been operating on the assumption that the majority of their target audience expects voiced protag - which may turn out to be a faulty assumption.


I don't think it's so much as them operating under an assumption about the fans predilections. Probably more that a majority of their team thinks that a voiced character works out better. And they want to keep a consistency with all their other projects ? Maybe, I can't know their reasons.

I can only be happy that they DO like voiced protagonists. Good to be on the "winning side" of a situation for once, heh.


LOL, consistency with their products! What horse-**** is this? DAO was silent. If they want to be consistent, then they should stay silent.

It also makes sense to have two different products that cater to two different crowds, not two different products that cater too the same crowd. DA essentially lost a core crowd with DA2.

#638
rabbitor

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KLUME777 wrote...

Well actually, if they keep taking DA and ME the way it is going, then Voiced protagonist will be the tipping point for me to buy all their games second hand - just so they dont get my dollars. If DA3 has voice, then im getting it second hand.


Why would you play them at all if you don't like the directions of those games? Reminds me of the people that don't like DA2 at all and post about being in the uptenth playthrough. 

Modifié par rabbitor, 21 septembre 2011 - 08:15 .


#639
KLUME777

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rabbitor wrote...

KLUME777 wrote...

Well actually, if they keep taking DA and ME the way it is going, then Voiced protagonist will be the tipping point for me to buy all their games second hand - just so they dont get my dollars. If DA3 has voice, then im getting it second hand.


Why would you play them at all if you don't like the directions of those games? Reminds me of the people that don't like DA2 at all and post about being in the uptenth playthrough. 


Ive only played DA2 once - and never again will i play it, it was just so damned tedious on combat and re-used levels alone, nevermind all the other crap. But i will buy DA games because they may still somewhat continue from DAO. I want to know what happened with Morrigan, the Architect, the OGB and my Warden, as well as other. But i will just buy them second hand so Bioware doesn't get my dollars because i don't like the direction.

#640
Aradace

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KLUME777 wrote...

 If DA3 has voice, then im getting it second hand.


You mean "when" and not "If".  No, really, you do. :whistle:

#641
jbrand2002uk

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I recall some noob earlier saying there is a requirement for FPS to be voiced not so take the COD series from the very 1st game upto and including modern warfare 2 the main protagonist was not voiced at all black ops was the 1st COD game where the protag was voiced all be it in a limited amount during cutscenes and some key set pieces.

Most RPG's from other devs are going with the voiced protagonist now while this may not satisfy the old school RPG'ers who like a silent protag its the way its going so its more than likely DA3 will have a voiced protag if its to keep pace with its likely competition but in anycase i cant see what all the fuss is about because how on earth can you roleplay effectively when your viewing you PC in the 3rd person you cant i mean do you really view everything that happens to you in the real world in the 3rd person? , most certainly not unless you have a permanent out of body experience.

By all means keep up the misguided hope that if you flood the forums with enough threads with or without polls that you'll get your much beloved silent protag but your chances of succeeding are slim to none so dont be disappointed when you come on the forums after finally buying the game to complain and Aradace, myself and others will all line up and bellow " WE TOLD YOU SO"

#642
TheBlackBison

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Not sure what I prefer. I leaning more towards the silent protagonist, in Da I felt I was actually role playing as the Warden. I felt more immersed in Dao then I did in DA2. With DA2, I didn’t really feel like Hawke was my character. Especially getting used to the series as a silent protagonist, to going voiced with a voice actor I don’t like.

#643
Oopsieoops

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LordKinoda wrote...

Agreed. I would guess they may have been operating on the assumption that the majority of their target audience expects voiced protag - which may turn out to be a faulty assumption.


I don't think it's so much as them operating under an assumption about the fans predilections. Probably more that a majority of their team thinks that a voiced character works out better. And they want to keep a consistency with all their other projects ? Maybe, I can't know their reasons.

I can only be happy that they DO like voiced protagonists. Good to be on the "winning side" of a situation for once, heh.

Well, you say consistency, I say lack of variety. Despite all the PR talk about innovation, it's ultimately about mold-conforming, which is rather sad IMO. Diversity and choice are good things :mellow:

rabbitor wrote...
Why would you play
them at all if you don't like the directions of those games?

It may not be worth 60$, but maybe ~15$? I regret the 25$ I paid for the 2nd hand I bought but I'd still pay 10-15$ if only to know where things are going to.

Modifié par Oopsieoops, 21 septembre 2011 - 02:05 .


#644
Pasquale1234

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KLUME777 wrote...

Well actually, if they keep taking DA and ME the way it is going, then Voiced protagonist will be the tipping point for me to buy all their games second hand - just so they dont get my dollars. If DA3 has voice, then im getting it second hand.

I don't think it is far fetched to say their are many others out their who would also do the same, if not for voice, just in general direction. DA2 got sales on grace from DAO. DA3 will not have that grace. It will be interesting to see its sales.


You seem to be echoing my thoughts.

I picked up a copy of DA2 at Best Buy, knowing nothing about it except what was on the PS3 packaging - that it was Hawke's 'rise to power' and a sequel to DAO.... so you can imagine my shock when I saw what was unfolding on the screen as I started it up.  I won't make that mistake again, and I've seen posts from quite a few other people that express the same sentiments.

It's hard for me to say just exactly which factors will help me to make my "buy" decision going forward, because there are a lot of other gameplay mechanics that were nerfed between DAO and DA2.  Things like companion armors, non-combat skills (especially crafting and coercion), silly combat animations and scenarios, even sillier female walk / run animations, having no centralized inventory management (swapping companions in and out of your party to assign new equipment), tedious / meaningless quests, to name a few.

So - I guess for now, I'll just say this:  If they restore the gameplay mechanics I enjoy, I will buy everything else they publish (for DA) on day one.  Otherwise, the only further interest I would have is if they do a truly epic, intriguing storyline - in which case, I will probably watch it on youtube and might buy it second hand or at deep discount if it looks like a story I would like to play regardless of game mechanics.

Direwolf0294 wrote...

Voiced is much better. After playing
DA2 I find myself unable to go back, play DA:O and enjoy it as much as I
did the first time simply because I've experienced the joys of playing a
voiced character in the DA universe.

Playing as a voiced
character just makes the story so much more engaging and interesting. I
guess for me it comes down to the fact that when I play an RPG I'm not
trying to imagine the character on the screen is me, that I'm venturing
through the world and making the choices. What I'm doing is playing
through a story with a character custome made to be one I like. That
character on screen isn't me, it's a character who I want to watch
experience the world and having a voiced character makes that a lot
easier.

Reading over that I may not be explaining what I mean
properly, it's just I can't think of a better way to say it. It's like
watching a movie and choosing who I want the main character in that
movie to be. A brave and courages knight, a dark and skulking assassins
etc.


I think what you are expressing here is what I call the "watching an interactive movie" experience.  I understand and appreciate the fact that some people do prefer that over an actual role-playing experience.  I do sort of take issue, however, with the idea that anyone who does that is actually role-playing - and you have pretty much admitted that you are not.

In a genuine role-playing experience, the protag would never say or do anything without the player's input.  Hawke surprised me fairly frequently, saying or doing things I would not have expected.  And the only dialog options I had were tone.  I never got to choose what Hawke would actually say.... so, for me, DA2 fails as an RPG.

Modifié par Pasquale1234, 21 septembre 2011 - 02:53 .


#645
Nameless2345

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Voiced. I really enjoyed sarcastic Fem. Hawke performance. This way cutscenes and dialogues turn to a half-decent film.

#646
jbrand2002uk

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And what variety pray tell did DAO have it had none at all its just like any RPG from the last 20 years
1)The so called "Epic"story DAO fans harp on about is a case of been there done that got the T-shirt a 1000 times allready
2)Like DA2 the choices you make in DAO dont matter and dont change anything at all its just hidden from you better.
So on the count of mold conforming DAO is as guilty as any other RPG it had no "Diversity" and most people are smart enough to know that choice is an illusion both in games and in life.

Modifié par jbrand2002uk, 21 septembre 2011 - 02:59 .


#647
Aradace

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jbrand2002uk wrote...

By all means keep up the misguided hope that if you flood the forums with enough threads with or without polls that you'll get your much beloved silent protag but your chances of succeeding are slim to none so dont be disappointed when you come on the forums after finally buying the game to complain and Aradace, myself and others will all line up and bellow " WE TOLD YOU SO"


And they will, sadly enough, not only keep up the vain hope that they'll get what they want regardless that they've been told they wont, but will also line up by the droves when they dont get what they want and have the gall to complain and genuinely not understand why they didnt get their way after X or Y amount of polls or petitions.  And then for the next year or two after it's release, there will be a thread every other day, once again complaining that they didnt get their way and how BioWare/EA is Satan/Kali/Whatever other god/goddess of gloom and doom/evil one may believe in and that everyone should boycott them in some manner.  (Some of you may think this is hyperbole but others of you, who know better, will look at this and laugh because you know just as well as I do that it's true and that it WILL happen.)

Regardless, it will still be entertaining none the less to watch the ride from here on in not because I want the folks who want a Silent/Stoic Protag to "fail".  But because I want to see their responses when it comes to pass that I've been right all along.  What would be even more priceless is to see the expressions on said faces.  Again, not because I want to see their endeavor fail, but because I want them to be able to swallow their pride and admit I was right when the time comes.  How many of them that will be able to do that remains to be seen.  And we wont even bring in "Well what if you're wrong" into the equation because, in this, Im NOT wrong. ;)

#648
KLUME777

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Pasquale1234 wrote...

I picked up a copy of DA2 at Best Buy, knowing nothing about it except what was on the PS3 packaging - that it was Hawke's 'rise to power' and a sequel to DAO.... so you can imagine my shock when I saw what was unfolding on the screen as I started it up.  I won't make that mistake again, and I've seen posts from quite a few other people that express the same sentiments.


I pre-ordered the game at full price. I had faith that Bioware would deliver, but that was utterly shattered...

It's hard for me to say just exactly which factors will help me to make my "buy" decision going forward, because there are a lot of other gameplay mechanics that were nerfed between DAO and DA2.  Things like companion armors, non-combat skills (especially crafting and coercion), silly combat animations and scenarios, even sillier female walk / run animations, having no centralized inventory management (swapping companions in and out of your party to assign new equipment), tedious / meaningless quests, to name a few.


Are you me?

#649
jbrand2002uk

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I doubt many of them will because the 1 thing they hate more than being proven wrong is actually admitting they were wrong although no doubt they'll say the same things about DA2 fans also and how this is all our fault but i will just lay back with a cold beer and LMAO at theese peeps while enjoying DA3

#650
KLUME777

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jbrand2002uk wrote...

I doubt many of them will because the 1 thing they hate more than being proven wrong is actually admitting they were wrong although no doubt they'll say the same things about DA2 fans also and how this is all our fault but i will just lay back with a cold beer and LMAO at theese peeps while enjoying DA3


Voices or no voices aside, did you enjoy DA2 as a whole?