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How do you RP as an evil character?


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#1
Joarrak

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Anyone RP as an evil character? How do you do it? What sort of character is it?

I'm probably guessing it means picking all the rude and violent dialogue options. Wouldn't that mean you miss out on alot of quests and therefore xp?

Haven't actually tried it myself because I usually play as a goody-two-shoes and help everyone (to Morrigan's dissaproval).

Anyway, this game is awesome. It's cool having all the different options and consequences of your actions.

#2
Leetabix

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Theres no reson what so ever that an evil charactor has to be rude or violent , evil in roleplay is the hardest alignment to play , many end up just playing "chaotic stupid".



When making an evil charactor you have to think about what the charactors goals are , there goal is not to be evil , most evil charactors are not going to be blatently evil just for the sake of being evil , many commit evil acts becuse it is simply easyer than the good ones and there are many instances in this game were those are choices.



you can play a good charactor who is a total ass , and you can play a evil charactor who is charming and polite :)

#3
Beertastic

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Leetabix wrote...

Theres no reson what so ever that an evil charactor has to be rude or violent , evil in roleplay is the hardest alignment to play , many end up just playing "chaotic stupid".

When making an evil charactor you have to think about what the charactors goals are , there goal is not to be evil , most evil charactors are not going to be blatently evil just for the sake of being evil , many commit evil acts becuse it is simply easyer than the good ones and there are many instances in this game were those are choices.

you can play a good charactor who is a total ass , and you can play a evil charactor who is charming and polite :)


Evil doesn't = monster. Evil can be polite to your face right before they stab you in the back. Manipulation is the key word for RPing a evil character in my opinion, especially if your character is a rogue or mage (I tend to like the bloodthirsty chaotic evil character for a warrior).

#4
Haasth

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The most interesting evil characters are the subtle ones. That reminds me of this movie "Unbreakable" with Bruce Willis... but yes. The subtle ones are mostly masterminds, they make everyone walk around in circles and really catch them in their web. They aren't evil on first glance and mostly charming and kind. And they are also the most successful.

You don't have to be violent and such. I find that evil in Dragon Age is mostly very selfish and heartless. Though I honestly can't play evil characters.

Modifié par Haasth, 21 novembre 2009 - 12:35 .


#5
DarkangelX2009

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I've had alot of trouble playing the cruel/evil type in this game. you really can't, you lose key party members like Wynne and miss out on alot of content. You are pretty much forced into goody two shoes or at least, neutral... you can be kinda snide and a jerk but when it comes down to it, you still gotta save the world... for once i'd like a game that has a fleshed out "dark side" - well, ill rephrase, a GREAT GAME like dragon age with said dark side :x theres been some crap ones who did it pretty well but meh - plus in most of those games playing evil was actually _easier_ = faster rewards but it seems kinda reversed in this game to me... playing evil nets you alot less.. the main thing for me is losing party members for playing evil. you can be a goody two shoes and never lose anyone to crisis moments

Modifié par DarkangelX2009, 21 novembre 2009 - 12:37 .


#6
aberdash

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Bioware always favors being the good guy in their games. Trying to be evil inevitable just leads to your character being a dick to everyone.

#7
Haasth

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aberdash wrote...

Bioware always favors being the good guy in their games. Trying to be evil inevitable just leads to your character being a dick to everyone.


Mass Effect 2 seems to disagree.

#8
Leetabix

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I enjoyed how Mass effect handled this sort of thing , rather than the ususal good vs evil charactor that you could make , it was chaotic vs lawfull, sure you still had to save the world , but how you done it is up to you hehe.

#9
aberdash

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Haasth wrote...

Mass Effect 2 seems to disagree.

Oh rly? You've played it? Whats it like?

Keep in mind Bioware also said Dragon Age was no going to have cleary good or evil choices. Guess what...

#10
marshalleck

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Ruthless pursuit of your goal > "evil."

Also, yes. Bioware games tend to be defficient in this area. You'll generally end up with better equipment, more opportunities for XP, etc. if you always choose the "yes I will stop my quest to save the world to help you find your dog" option.

Modifié par marshalleck, 21 novembre 2009 - 12:46 .


#11
DarkangelX2009

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aberdash, theres plenty of choices that are clearly "evil" or at least "heartless and cruel" ? i just want to roleplay a character with a dark side but too many of those choices IN THE GAME have severe consequences, none of the rewards for playing evil are present really. Sure there are consequences to being a bad boy, but there should be rewards too (otherwise why is this facet even presented?) the other problem is a major lack in like minded party members. Morrigan sure, but Zhevran is very wishy washy sometimes. Thats pretty much it, I took negative hits with just about everyone else when tryin to play evil. Even Shale, HE SHOULD BE EVIL :[

#12
Haasth

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aberdash wrote...

Haasth wrote...

Mass Effect 2 seems to disagree.

Oh rly? You've played it? Whats it like?

Keep in mind Bioware also said Dragon Age was no going to have cleary good or evil choices. Guess what...


I knew that would happen. Yes, I played it! I'm in the Alpha, alright?
But no. I merely meant that BioWare seems to show that evil is interesting to do in Mass Effect 2. At least their 'poster hero' is quite sinister.

#13
aberdash

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Haasth wrote...

I knew that would happen. Yes, I played it! I'm in the Alpha, alright?
But no. I merely meant that BioWare seems to show that evil is interesting to do in Mass Effect 2. At least their 'poster hero' is quite sinister.

And let me guess. Renegade=total dick 90% of the time.

#14
kansadoom

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well technically being evil does mean your going to hurt people

#15
marshalleck

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kansadoom wrote...

well technically being evil does mean your going to hurt people


Not necessarily.

#16
kansadoom

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marshalleck wrote...

kansadoom wrote...

well technically being evil does mean your going to hurt people


Not necessarily.

well if not physical emotionally anyway

#17
marshalleck

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kansadoom wrote...

marshalleck wrote...

kansadoom wrote...

well technically being evil does mean your going to hurt people


Not necessarily.

well if not physical emotionally anyway


Again, not necessarily. Only if it serves the purpose of advancing your goal, which is usually to stop some looming threat to the world or civilization. Don't 'good' guys hurt people as well, people who in their opinion are 'bad' and 'have it coming'? Both sides of the equation hurt people in order to achieve a greater good.

Unless of course you are playing Chaotic Stupid.

Modifié par marshalleck, 21 novembre 2009 - 12:55 .


#18
Majspuffen

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What does evil mean? I'd stack up a couple of examples but I can't... No spoilers allowed. Lets say this then;
Would you kill a man to save hundreds? If there is a way to save him, you'll risk getting everyone killed, or you might be able to save everyone including the man. What would you do? Kill him, or risk everything? The "Good" deed would be to risk everything, I suppose, where killing him would be "evil". That seems to be the common sense, but I disagree with it. If you're evil, you'd leave the man alone and let the man suffer, and the village die. Then you could pretty much steal anything you'd like from the village.

That's my opinion anyhow. I find no pleasure in roleplaying as evil... well, it might be fun for five minutes, but not in the long run.

[edit] Killing people for no reason doesn't make you evil. It makes you mentally ill and could be a disability of some sort.

Modifié par Majspuffen, 21 novembre 2009 - 12:56 .


#19
Majspuffen

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-double post- D:

Modifié par Majspuffen, 21 novembre 2009 - 12:57 .


#20
Forumtroll

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Again, no. Evil needs a very high cunning score with coercion maxed.

#21
Socratez83

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The "evil" character i will play on my 2nd playthrough will be an arrogant dalish rogue.

He really hates humans and will kill em every chance he gets. He will be very social towards elves. Dwarves should watch what they say, my character will be pissed off quickly, thats what hating an entire race (the "ruling 1") will do to you.



Think it will work out fine. Sure some quest will be locked, but i am sure it will make some quests easier, with a bigger reward.



Already noticed this with my current playthrough. Playing a mostly good guy atm, some options i just had to choose the bad option, was very rewarding a few times.

#22
dannythefool

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Posting in today's thread confusing evil with socially inept.

#23
SomeoneStoleMyName

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Joarrak wrote...

Anyone RP as an evil character? How do you do it? What sort of character is it?


Being evil is not about killing people mindlessly.

It is to control and manipulate people as you would tools.
Dont tell your companions what you mean, but what you think they want you to hear.
Use people and only kill someone if they are an obstacle, its better to USE them.

Consider the world as if people are puppets, pull the strings you have to pull to shape the world under your own influence.

Yours is the only life that is worth anything, all other life is expendable.

#24
pb1285n

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 I disagree, I think it is the opposite. I think the evil character reaps more of the benefit in this game. You talk all nice to their face while secretly making deals with the devil behind their back. You get the best of both worlds.

I feel like I miss out on a lot playing a good guy unless you have coercion maxed.

#25
Insect

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While I would've loved infinitely more Sinister Plotting Material (and, given that A Song of Ice and Fire is supposedly a big influence on DA, it would've most certainly allowed it ^^), I'm not complaining too much considering the game let my mage work towards becoming Goatee'd Grand Vizier ever since he found out about Alistairs parentage.