Better question is why wouldn't an apostate Hawke help, your trying to provide your family, your going to turn down what is suppose to be an easy job, that would make no sense. Unless your roleplaying a Hawke whose an idiot, I don't see many viable options there. And most of this I want to do this and I want to do that stuff makes no sense, you cant just do whatever you want. If you choose to leave Kirkwall at the start of the gamem one I don't how Hawke would pull that off, unless their swimming back. And second, the game would be all but an hour, 60 bucks well spent lol.GavrielKay wrote...
Yeah, the badlly justified forced quests were another problem for me with DA2. Wasn't Shepherding Wolves forced as well? And why would my apostate Hawke want to help Petrice? Or a Qunari... It was just impossible to really role play Hawke. Not enough choices and too mnay missed opportunities (or forced acceptance) to actually have any immersion.
I was kind of hoping that at least one mage would take a sincere and
vocal stance against becoming exactly what Meredith accuses them of
becoming. I'm not talking about the mages that just wanted to go about
their lives and not get invovled with the conflict, but someone who
actively wanted freedom for mages who purposely made of themselves an
example that mages do have the potential to not resort to forbidden
magic, even when in dire straits. Correct me if I'm wrong, but I don't
remember any, and if they did, they didn't make a very significant
impact on me.
There were a number of them of that didn't use blood magic and if they didn't make significant impact on you, then that simply means your own idea would have no impact on you.





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