Molenator wrote...
“We’ve really struck a great balance. Obviously, if
you’ve played the game before you’ll see things that apply to you… And
even if you’ve played the games multiple times before – Mass Effect
came out almost eight years ago – you’re not going to remember all the
details from when you played that game, right? Even I can’t recall
everything that happened to me when that came out in 2007. It’s human
nature. We’re not Rain Man…I think this is definitely the best chance we have in the series to
really break out and go truly blockbuster. It really is a natural entry
point for people: giant alien race launches all-out war, you have to
rally the forces of the universe to counter and see if you can take them
down. That’s pretty clear. You don’t need to be like: ‘Well, what
about when I had this love affair?’ It’s like, who cares? It’s all out
war! New people will get it, but existing fans will see the stakes being
raised. It will still have levels of nuance – I don’t want to spoil
anything – but you’re definitely going to be seeing things that you’ll
be like: ‘Oh, I remember that!’ - BioWare Marketing Head David Silverman
Does this mean our decisions made in Mass Effect 1 and 2 won't have major consequences like promised? If that is true I will be so disappointed with Mass Effect 3! Who cares about balance anyways? It ruins the game for hardcore fans!
How the hell do you get "ME1 and ME2 won't have major consequences" from that post? Seriously. It's like if I said "the sky is blue" and you start screaming that I cheated on you and murdered your cat.
All Silverman is saying, is they're not going to get complete strangers who never heard of Mass Effect before involved in the tangled relationships between Ashley and Jack or Kaidan and Thane because they wouldn't get it. He's saying that the third game is a great place for newcomers to start in order to still get people who might be thinking, "Wow, I've missed the last two games and I don't have the cash/free time, but this game looks really cool..." to think of Mass Effect 3 as awesome even if you don't know the context. Which, to be fair, it IS.
Should the last two games be played? Yes, but people make their own decisions, and marketing doesn't presume to make those choices for buyers. It would be so damned elitist to sniff and say, "Play the first two games or YOU DON'T DESERVE THE THIRD!!!" Let's not be that way. Marketing's job is to break down what is and make it accessible and non-intimidating to every average person who hears about the game. A product doesn't sell if it seems like you have to memorize the Silmarillion before you can appreciate it. DS's job is to be that little devil on the shoulder of a person who's resisted playing the previous two games, or who never heard of them before, whispering "this is going to be a completely awesome game, you saw that... fighting an ancient race of alien beings... there's no reason to be afraid you won't understand or care about the plot, so why not try it?"
And yeah, that's his job. Don't judge the guy who has to break things down for the mainstream. He's doing the best he can to explain a whole codex to complete newbies. It requires some summarization and downplaying. That doesn't mean he's an idiot or that ME is dumbed down, it means that he's dumbing down
the explanation for people who
need the basics in order to get caught up on the previous two games. That's all it is. Marketing doesn't develop the games, okay? Relax, people. He wasn't talking to hardcore ME fans, he was trying to generate new interest among casual gamers.
And thank goodness. I'd love to see a day where people outside my immediate social circle stop looking at me like I'm talking about my intention to create my own zombie army by feeding random strangers turpentine and grape soda whenever I mention my love of video games.
Also, it is not anyone's place to call for a man to be fired when they haven't worked with him. That's incredibly presumptuous. As if ME2 sold so horribly. As if he hasn't said anything better than what was quoted in the OP:
He added: “We’re hoping for a big hit. It’s the best game we’ve ever
made at BioWare Edmonton. The stuff we’re doing – making the gameplay
more action-adventre-y, making it on a par with some of the best action
games you see today,
whilst on top of that adding in these RPG elements
that maybe people were upset we didn’t focus on as much in Mass Effect
2 – it strikes a balance.”
What RPG fans may be delighted to hear is that when Silverman was
asked whether Mass Effect 3 would have
more depth as an RPG than the
last game, he said:
“
Absolutely. Hands down. We’ve done a lot of research about what
people liked about Mass Effect, Mass Effect 2 and other games too –
what they like about Gears Of War, Assassin’s Creed, Halo, Call Of Duty
and lots of RPG games too.“We’ve looked at all these games to see what’s resonating and what’s
not. On the one hand, we don’t want to go too far down the RPG rabbit
hole where Shepard starts rolling dice, but on the other hand
we don’t
want to ignore that coolness – where people can customise parts of their
character and
making them feel that it’s them in the adventure. We
capitalise on that in spades in ME3."
Modifié par Wynne, 08 août 2011 - 11:55 .