1) [smilie]http://social.bioware.com/images/forum/emoticons/surprised.png[/smilie]Ok first to say that who ever plays a game like Dragon Age loves RPG, right? So when we play an RPG game, we expect it to give us a lot of options on how to decide to handle the smallest situation all the way to how the world will end up. The Developers failed on this part of the topic when they decide that Varric is going to narrarate the story of Hawke which basicly took out alot of RPG because the Champion of Kirkwalll disappears weather he helps the Mages or Templars. We did not have a choice to decide on disappearing or remaining in Kirkwall. So the ending of Dragon Age 2 was written by the hands of the Developers and not "WE the Gamers."
-Still remaining on the topic of RPG. When i said "how to decide on the smallest situation" I mean stuff like when Hawkes mother was Kidnapped and murdered. There was NOOOOOOOO freaking way around that situation. WHY DID the DEVELOPERS DID NOT GIVE US A FIGHTING CHANCE TO SAVE HAWKES MOTHER???? If we let Gascar Dupee go, she still dies. If we killed Gascar Dupee, she still dies. So, the fate of Hawkes mother was written by the Deveolpers. "We the gamers had no chance of saving Hawkes mother from the start."
So to conclude on this Topic that needs to be in DRAGON AGE 3 is, PUT MORE FREAKING RPG in to THE GAME BIOWARE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! GIVE "US THE GAMERS" MORE DECISIONS AND CONCEQUENSES! GEEZ! IN DRAGON AGE 2 ITS LIKE U GAVE US THE CONSEQUENSES WITH DECISIONS THAT DIDNT MATTER!!!!!
2) I really liked how we had the opion to be humble, sarcastic, or striaght forward with our personality in DA2. I think that part should still be in DA3. What i would like to see how ever his when after a boss fight, we get to decide on how we want to finish them off.
Choices:
1. a Heroic finish (a finsih how we all would expect a hero would end a fight)
2. a comedy finish( a finish that will leave the gamer laughing)
3. a burtal finish( a anit-hero finish involving blood and gore)
I'll be back for more, Duty calls (*Slips on Cerberus Helment*)
Modifié par Cerberus Commando, 08 août 2011 - 03:40 .





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