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Article: Are RPGs evolving or dying?


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#476
SirLysander

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RyuGuitarFreak wrote...

SirLysander wrote...
(Gah, Edition fights, lol)
My experience was the 2nd-to-3rd shift changed where powergaming/min-maxing occurred, what with the interaction of feats, prestige classes, and more-or-less free multiclassing compared with 2nd Ed chargen.  Not that powergaming didn't exist in 2nd Ed, but you didn't see many (or, any, really) Rogue1/Fighter2/Paladin5's in 2nd Ed. ;)

Yeah, that's why me and my friends only played vanilla 3.0 and later 3.5 with hard restrictions to multiclass. :P

Eh, I don't mind multiclassing when it makes sense from a story perspective.  Call it "guided player choice" or somesuch - The RAW* provides little restrictions on multiclassing, but I tend towards aloowing player choice when there's a character background, character development, or coherent progression put forth by the player to explain the combinations. Of course, that doesn't mean I would allow Barbarian Monks without thought, but I can't say that if a player came to me with a background (and disadvantages built in) that explained such an outlandish combination, I'd be sorely tempted to allow it on a "if you can make it work, but you best keep within your disadvantages" basis.  Possibly with tweaks of my own. :police:


* RAW:  Rules As Written - what the rulebook says, before DM interpretation/houseruling.

Modifié par SirLysander, 12 août 2011 - 03:11 .


#477
Kidd

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It's not really fair to limit multi classing. As much as I hate it, the class balance in 3.X is so bad the non-casters are in dire need of multi classing to not get absolutely overshadowed by their caster counterparts. Even then, the casters reign supreme.

But eh, I believe this is kinda off topic... ^^;

#478
SirLysander

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KiddDaBeauty wrote...

It's not really fair to limit multi classing. As much as I hate it, the class balance in 3.X is so bad the non-casters are in dire need of multi classing to not get absolutely overshadowed by their caster counterparts. Even then, the casters reign supreme.

But eh, I believe this is kinda off topic... ^^;

In fairness, the topic is "Are RPGs evolving or dying?" and we *are* discussing an RPG. We're just not discussing a fully-digital RPG. :D

But, yes, it would be more "on topic" if there was a group...