you're absolutely missing the point.Terror_K wrote...
Clonedzero wrote...
also respond to my post on page 3 plz
Simply put, I still disagree. Yes, technology has improved a lot and allowed developers to expand outside the box, but games are becoming generic and samey. Again, we're getting a whole bunch of story-driven action games with light RPG elements. Great if you're a fan, and some of these games are really good, but bad for diversity and originality. It's all becoming the same brown mush, and it's a shame. The techology is there for something really special to be made these days, but it rarely is because games are becoming samey and generic, and there's a lot of streamlining and pandering to the masses, and a lot of design decisions lately that are just being copy-pasted, and not all of them good ones (regenerating health, quick-time events, minimalist HUDs, etc.).
Icinix sums up my feelings pretty well in his post at the top of this page too. The gaming industy could have the potential to produce some great stuff, but too much of it is just developers all making the same basic types of games and hoping that theirs is simply better than the next guys. And now BioWare are pretty much doing the same. Dragon Age: Origins may not have been wholly original in the grand scheme of things, but it was definitely a breath of very fresh air in the time it came out.
they've always been generic and samey with a few standouts. name me 10 good games from 1992. over 50 SNES games were released in 1992 alone. guess how many were generic and samey? thats right! a vast majority of them. you dont remember generic and samey. you remember the stand outs. do you even realize the amount of generic super mario clones that have come out over the years? or final fantasy JRPG clones?
its the same thing today, dozens of games come out every year. only a few of them are stand outs. thats the way its always been. thats the way it'll always be. its the same with TV shows, movies, books, plays, ect.
pointing out current trends and saying gaming is becoming super generic while COMPLETELY ignoring similiar trends over the entire lifespan of videogaming as a whole is insane.





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