javierabegazo wrote...
What I find interesting is that for all your talk of "samey brown mush" and "bland unrecognizable games that copy the same trends", you have an alarming amount of rules and formulae for what quantifies an RPG, which is the exact kind of thinking that leads to "Samey Brown Mush"
It's the "Sacred Cows" of any genre that tend to dilute the originality, and creativity of any product.
This is exactly why I was not looking forward to enter the debate, but the statistic progression thing just made it impossible to resist.
We reach this exact point of the debate, with the exact same people, with incredibly similar thread titles, on the exact same topics, and start all over again after one or two weeks pass.
The root of the problem itself can't of course be fixed, but something must happen to discourage people who abandon their older threads discussing the same subject and move on and create new ones.
This is like making fun of discussion and debate. If people want to make statements, they need to start blogs, not create new threads on topics they have already covered multiple times ago.