Whatever666343431431654324 wrote...
matt-bassist wrote...
SandTrout wrote...
Honestly, ME doesn't portray Humanity as all that 'special'. We are unique in our diversity, both biologically and culturally, but all of the other species are pretty unique as well. The Asari are a race of jedi space-elves, the Turians are a highly disciplined military dictatorship, the Salarians are sneaky, quick-thinking, interstellar lizards, the Krogan are biological tanks, the Elcor are slow-tempered inhabitants of a high-gravity world, and the Volus are dormant Biotic Gods. In this menagerie, humans are not that special.
The only thing that is Special about humanity is that we happen to be the ones that BioWare is marketing to, and therefor the story will be a human-centric one.
Let me correct that for you: ME1 doesn't portray Humanity as all that special. Following the change of lead writers, ME2 and... other non-canon media, have portrayed Humanity as the only important race. Let's hope ME3 changes things back.
In ME1, all the races were complaining that humanity was be given special status. It's all about humans joining the spectres. At the end of the game, they even take over the council. ME1 most certainly does portray humanity as a special snowflake.
In ME2, humans are actually less the centre of things. We travel to many non-human worlds where humans are nothing special. The only thing special about humanity is that the Reapers have chosen humanity as their victim because of some genetic diversity. This is likely because humanity is the youngest race. However, humanity is not really shining in ME2 as it is in ME1.
Wow, I missed a hot topic last night! Darn my need for sleep!
It doesn't surprise me that humans are given special attention by the devs. The reason the story is human centric is because the main protaganist is human, and the target audience is human. Humanity in and of itself is no more or less "special" (such a subjective term - blah!) then any other species in the galaxy. Do we have more luck (or unluck as we have managed to capture the attention of a race of a space-faring, hyper-advanced machines that want to liquefy us), maybe.
As for the whole "bio-diversity" thing, it was mentioned that humans ARE bio-diverse, but not that they are more or less diverse then certain other species (asari, salarians). Just that they "are".
So, if you're tired of human stories, then the solution is simple. The next time you look at a game, and the main character is a human, put it back down. Humanity is very likely to play a very pivotal role in that game. And if enough people do that and the developers start losing money, then they will create more games with less human focus. Sales are a huge motivator to game developers.