What was made:
1. Research toolset;
2. Rework of about 15 original models (because of lighting and collision issues);
3. Creation of about 10 custom models;
4. Creation of plot, quests, conversations and custom placebles;
5. Scripting;
6. Creation of Terrain;
7. Lighting;
8. Tweaking main hero and characters;
9. Two final bosses battle;
10. Cutscenes;
11. Balancing creatures;
You start with 10 level player character. And you'll get level 11 by completing all the quests.
Comments are welcome!
Here are links:
Part 1/2:
Part 2/2:
:happy:
Modifié par Flinta, 08 août 2011 - 11:55 .





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