Love scenes
#76
Posté 10 août 2011 - 02:31
Now the romance scenes in DA2 where better designed due to better graphics and smoother movements, but the scenes were entirely too short and a little too fully dressed. It would have been great if Fenris and Anders had been allowed to show a little skin- perhaps a bare chest?
I must say that the kissing scenes in DA2 were, for the most part, very well done and extremely sensual (loved Anders' first kiss in his clinic!). But I did miss the fact that you couldn't kiss your LI anytime you chose to like you could in DA:O.
I guess I just assumed that BioWare would build upon what they had already done in DA:O and bring such sex/romance/love scenes one step further in DA2... it's just too bad that BioWare listened to the opinions of people that have never-and will never- buy or play their games, instead of those of us that have bought/played them and will continue to do so.
#77
Posté 10 août 2011 - 05:31
Chibi020 wrote...
What I'd have liked is more violence (yes violence haha) between the characters. I expected Fenris to come and pick up Hawke by the throat and get seriously angry about letting him kill his sister/not letting him kill his sister...where Hawke chooses to fight back or remain cool and that'd initiate some sort of awkward love moment where Fenris feels so alone that?...I'd expected Merrill to break down and be on the edge of sanity after witnessing her clan die where Hawke steps in and tells her to grow up/comfort her...maybe Anders to get super angry and start smashing things around after witnessing a friend/mage be turned into an apostate and Hawke interferes by throttling Justice away...
Of course this all depends on what time you romance the character etc etc ...but the point I'm trying to make is, I'd like the characters to be more human and to get crazy angry or crazy sad...and for Hawke to really understand/get to know them..and for romance to be annoying/in the way..a desperate try to cling to the shred of sanity some of these characters have left. I'm amazed how sane these people are judging by what's happenned...and if it's one thing I know about fans of something, they looooove insane characters...the mysterious man that no one understands (swishes cloak over shoulder) but you, you know why he's the way he is and can "tame him"...the girl that everyone wants to be with but she's so cold/messed up that she lets no one in but you...
but...
Really, all the romance scenes needed to be are longer ¬¬;; Just like legacy, lots of clip scenes and a very long one with lots of choices when/if the two characters decide to become an item.
I understand if people don't agree with me, i'm definitely the product of Asian psychotic gaming/films/literature where you watch people awkwardly go through life/events whilst falling in love in a very haphazard fashion. It's just more touching at the end when you see how crazy people actually manage to hold a relationship together having gone through so much.
Hmmm, I rather like those suggestions... let me rephrase... I ADORE THEM!
We got to see a bit of that in DA2, which was great. I think rivalmancing Fenris had the most of that out of control feel as well as had the most of that raw emotion present, which I loved, although I really would love to have seen that taken further. With Anders we have a really good platform present to explore the out of control/raw emotion aspect of the relationship. There is actually an excellent scene in Legacy at the Tower Base when you bring Anders with you and it's especially affecting if he's your LI (my current playthrough of Legacy I have Fenris, Anders and Varric in the party and I'm very much enjoying the pairing). But again I really would have loved for that to be taken further, focussed upon a bit more.
That's what I would love to see in the future from Bioware; go a little further, dig a little deeper, test those boundaries and in doing so create that OMFG shiver me timbers experience (not in the annoying way, mind you). Basically, dig deeper towards the raw emotion... *rawr*
PS. I can't really speak to Merrill as a LI because I know very little about her character (got a wee bit of an issue with her), but I do believe your suggestion makes perfect sense for her as well. As for Isabella... well, she really doesn't strike me as the totally crazy type in the sense this out of control/raw emotion thing might work for the other LIs. But again, haven't spent much time contemplating her character and tend to take her at face value.
#78
Posté 10 août 2011 - 07:18
Hawke_12 wrote...
I rather watch p0rn than the witcher romance scenes. It felt wrong even looking at it:sick:
Kiddies shouldn´t play adult games.
#79
Posté 10 août 2011 - 09:22
If you think nudity equals "adult" then you are the only kid here.Ukki wrote...
Hawke_12 wrote...
I rather watch p0rn than the witcher romance scenes. It felt wrong even looking at it:sick:
Kiddies shouldn´t play adult games.
#80
Posté 10 août 2011 - 09:27
#81
Posté 10 août 2011 - 09:40
Or the scene with Antonio Banderas and Angelina Jolie in "Original Sin".
Sex in a mature "M" rated game like DAO, Da2 would have the same effect its just sex, adults understand it kids would be like "ew gross" or for the mid to early teens its just that awkwardness where it makes them get up and leave for a bit just to avoid it at all. Yes, its open for abuse.... but look at what OBLIVION turned into... I mean a modder made a freaking spell to get tentacle r****d.
However its open source so if us adults feel like we want a little more with it we can just go into the game options or download a mod/update for THOSE adults that want just a little more or are not liking whats been given to us players at a default level.
My biggest disappointment was as a guy playing a fem-hawke was her scene with Fenris. it seemed a tad empty and it bugged me. however when i went in and played my elite BA male-Hawke and romanced Isabella and went back to check out Merril, it seemed slightly fitting for those characters.
So I'm saying leave it open for those who want 'it' (being more detailed, full-filling romance scenes) let them have the options to be able to have those by just going in and alternating a "new" in-game setting wen it came to romance scene intensity or something. I like what Witcher allows, when it comes to romances and such, but I love DA storylines.
#82
Posté 10 août 2011 - 10:29
#83
Posté 11 août 2011 - 04:51
Grimmdead wrote...
Sex in a mature "M" rated game like DAO, Da2 would have the same effect its just sex, adults understand it kids would be like "ew gross" or for the mid to early teens its just that awkwardness where it makes them get up and leave for a bit just to avoid it at all. Yes, its open for abuse.... but look at what OBLIVION turned into... I mean a modder made a freaking spell to get tentacle r****d.
I felt I must jump in because I am a HUGE Oblivion lover, and a very passionate modder and player. I do not make mods like that, nor do I use any such mods, as the overall atmosphere of the game simply does not make me interested in them at all. But, Oblivion is an extremely modular game, with a literally endless number of modding possibilities - which is exactly how the company who made the game meant it to be. They made the game their way, but they are not concered with how users decide they want to play it; that is entirely up to them. People can mod it in any way they want to. The same goes with any video game out there, really. Everyone has different styles and tastes; you play it however you want to play it.
#84
Posté 11 août 2011 - 05:17
Atakuma wrote...
If you think nudity equals "adult" then you are the only kid here.Ukki wrote...
Hawke_12 wrote...
I rather watch p0rn than the witcher romance scenes. It felt wrong even looking at it:sick:
Kiddies shouldn´t play adult games.
I can surely say I am older than you. Check my comments earlier, too tired to repeat myself. Brutal violence, nice. Nudity, oh noes?
Modifié par Ukki, 11 août 2011 - 05:21 .
#85
Posté 11 août 2011 - 05:24
#86
Posté 11 août 2011 - 05:25
TheButterflyEffect wrote...
Grimmdead wrote...
Sex in a mature "M" rated game like DAO, Da2 would have the same effect its just sex, adults understand it kids would be like "ew gross" or for the mid to early teens its just that awkwardness where it makes them get up and leave for a bit just to avoid it at all. Yes, its open for abuse.... but look at what OBLIVION turned into... I mean a modder made a freaking spell to get tentacle r****d.
I felt I must jump in because I am a HUGE Oblivion lover, and a very passionate modder and player. I do not make mods like that, nor do I use any such mods, as the overall atmosphere of the game simply does not make me interested in them at all. But, Oblivion is an extremely modular game, with a literally endless number of modding possibilities - which is exactly how the company who made the game meant it to be. They made the game their way, but they are not concered with how users decide they want to play it; that is entirely up to them. People can mod it in any way they want to. The same goes with any video game out there, really. Everyone has different styles and tastes; you play it however you want to play it.
I´m not going to pay 50 euros for a adult rated game and then have to do extra work with modding because there are kiddies out there whos parents freak out in a sight of nudity. Easiest way would to have a option in the game settings where you can choose weather or not you accept nudity and then the game would adjust according to it.
Modifié par Ukki, 11 août 2011 - 05:55 .
#87
Posté 11 août 2011 - 05:26
So basically, fwiw, Bioware gets a free pass from me however they go, as long as it isn't too puritanical.
#88
Posté 12 août 2011 - 09:34
Ukki wrote...
TheButterflyEffect wrote...
Grimmdead wrote...
Sex in a mature "M" rated game like DAO, Da2 would have the same effect its just sex, adults understand it kids would be like "ew gross" or for the mid to early teens its just that awkwardness where it makes them get up and leave for a bit just to avoid it at all. Yes, its open for abuse.... but look at what OBLIVION turned into... I mean a modder made a freaking spell to get tentacle r****d.
I felt I must jump in because I am a HUGE Oblivion lover, and a very passionate modder and player. I do not make mods like that, nor do I use any such mods, as the overall atmosphere of the game simply does not make me interested in them at all. But, Oblivion is an extremely modular game, with a literally endless number of modding possibilities - which is exactly how the company who made the game meant it to be. They made the game their way, but they are not concered with how users decide they want to play it; that is entirely up to them. People can mod it in any way they want to. The same goes with any video game out there, really. Everyone has different styles and tastes; you play it however you want to play it.
I´m not going to pay 50 euros for a adult rated game and then have to do extra work with modding because there are kiddies out there whos parents freak out in a sight of nudity. Easiest way would to have a option in the game settings where you can choose weather or not you accept nudity and then the game would adjust according to it.
Not what I meant by my first post, I was merely talking about the conflict over nudity/sexual type mods for video games. but I agree with you.
Modifié par TheButterflyEffect, 12 août 2011 - 09:35 .
#89
Posté 12 août 2011 - 11:26
On the Fenris romance scene; click here.It would've been great if they put it in.Time4Tiddy wrote...
I have no problem with the way they present the romances in DA2, however, in some respects I do have to agree with the OP. I don't necessarily need all out nude sex romp, but I find I lose immersion when they go so far in the other direction. For example, why is Hawke naked in bed but Fenris is fully clothed during their post sex conversation? Couldn't Fenris at least be getting dressed rather than already in his armor? And the Anders love scene, would he really have all that hairy shouldered heavy robe on when making out in the bed? To me that's going a bit too far in the "safe" zone. It's similar to how Morrigan had a "barely there" robe with a string between her breasts in DA:O, but for some reason throws on granny panties and an oversized bra before having sex.
I don't need to see absolutely naked naughty bits. But I do want to feel like it's at least semi-realistic. I mean, we're not even getting PG-13 here.
Sure, Anders' robe would be uncomfortable, but you don't really think about that stuff whilst in the throws of passion.lol
That whole "Morrigan switching to undies yet she don't wear a bra with her shirt" doesn't make sense to me either.
I think that if a game is rated M, it should show nudity IF the devs choose to put it in.
A little skin here and there is okay, as long as it doesn't go into full blown nudity.Or even having something in the way like a table,arm,showing the nude back of a LI that is blocking out your characters private bits,side boob,focusing on the characters kissing but you can tell they're nude from the shoulders down,or a close up of your LI's face when they exhale and raise an eyebrow...something like that.And then the scene fades.
If it's tastefully done or gives an air of mystery, I don't mind it.What I don't want to see is anything that resembles softcore pr0n.That stuff has it's own place.If you want to watch an x-rated movie, then go watch one but keep it out of the game.
What also doesn't make sense is the fact it's okay for kids to see violence but heaven forfend they see a nipple.That's messed up in my opinion.
Modifié par Alyka, 12 août 2011 - 11:27 .
#90
Posté 12 août 2011 - 12:27
Ukki wrote...
TheButterflyEffect wrote...
Grimmdead wrote...
Sex in a mature "M" rated game like DAO, Da2 would have the same effect its just sex, adults understand it kids would be like "ew gross" or for the mid to early teens its just that awkwardness where it makes them get up and leave for a bit just to avoid it at all. Yes, its open for abuse.... but look at what OBLIVION turned into... I mean a modder made a freaking spell to get tentacle r****d.
I felt I must jump in because I am a HUGE Oblivion lover, and a very passionate modder and player. I do not make mods like that, nor do I use any such mods, as the overall atmosphere of the game simply does not make me interested in them at all. But, Oblivion is an extremely modular game, with a literally endless number of modding possibilities - which is exactly how the company who made the game meant it to be. They made the game their way, but they are not concered with how users decide they want to play it; that is entirely up to them. People can mod it in any way they want to. The same goes with any video game out there, really. Everyone has different styles and tastes; you play it however you want to play it.
I´m not going to pay 50 euros for a adult rated game and then have to do extra work with modding because there are kiddies out there whos parents freak out in a sight of nudity. Easiest way would to have a option in the game settings where you can choose weather or not you accept nudity and then the game would adjust according to it.
Someone gets it!
#91
Posté 12 août 2011 - 01:43
Personally I think sex and all the more mature parts of a relationship mean absolutely nothing without a deep meaningful relationship...it's the difference between a cyber jack off and a sweet fulfilling moment...
The DA team has to be very careful that it doesn't end up being porn or a back alley handjob...
I would happily sacrifice a rompy sex scene for 12 hours of heart wrenching, hair pulling relationship building...where you go through loads of scenes of watching someone your character likes fall apart and slowly rebuild them again....It needs to be almost annoying/frustrating with scenes of your character fighting them/shouting at them/making up with them/trying to justify or explain why you did something...stolen kisses and little sentiments...
Unfortunately the only way to escape an x->x->x->x->relationship! linearity is to put in a lot more content.
The last thing I'd add Hawke needs to be more active - this is about a journey of a character which you control. The scene with Hawke's mother was an extremely good one...it'd have been nice if we could have seen a more horrified Hawke and a more natural response of gripping the corpse close to him/her, sobbing into it...or stepping away unable to comprehend what was going on with an extremely frightened expression...but more importantly if we'd have seen how Hawke had immediately done after that scene. I'm not a fan of broken up scenes. The love scenes felt like a broken fragment of something that should have been far greater...
For e.g. (I romanced Fenris as Anders smelt like crazy from miles away, and not my cup of tea crazy) In the scene with Fenris and Danarius...the anger and passion for protecting Fenris felt empty. If it had been me or you, you'd have gone right up face to face to the slaver (noses almost touching) and gazed right in, whispering that you'd peel his skin off with a rusty knife if he ever went near Fenris again...and he'd have promptly replied something equally as sinister or stepped back laughing in cowardice before summoning things to kick your ass. Fenris being Fenris would probably have grabbed your shoulder and pulled you back, replacing you and threatening him instead with a glint of fear in his eyes....bit of hand to hand combat with glowing and evil mageyness and BOOM, big fight opens up...with Danarius acting out various spells to try and recontrol Fenris...and most importantly kill *you* because clearly killing you would probably anger Fenris to the point he'd become uncontrollable and easy to recapture...oh and also Danarius seems like the type that'd orgasm after he ruined someone elses day. Even perhaps theres an ultimatum, you go with Danarius or Fenris does, and you go forward and get tortured without Fenris even able to comprehend the situation and eventually the party rescues you for once....I feel like I'm clawing for some chocolate cake on top of my fridge here!! (I'm too short).
Now of course this is only an example and I am not in any way saying Bioware's writing is bad because it's not, (and mine certainly isn't good either)...but it's just a way for me to explain that the love scenes need to be based on you and him/her trying to stay together despite everything driving you apart. They also don't have to be LOVE SCENE BEGINS HERE....LOVE SCENE ENDS HERE because that's called hiring a prostitute for an hour because you can't/don't want to maintain a proper relationship, namely, cringey!
#92
Posté 12 août 2011 - 03:06
Chibi020 wrote...
The last thing I'd add Hawke needs to be more active - this is about a journey of a character which you control. The scene with Hawke's mother was an extremely good one...it'd have been nice if we could have seen a more horrified Hawke and a more natural response of gripping the corpse close to him/her, sobbing into it...or stepping away unable to comprehend what was going on with an extremely frightened expression...but more importantly if we'd have seen how Hawke had immediately done after that scene. I'm not a fan of broken up scenes. The love scenes felt like a broken fragment of something that should have been far greater...
You know, I have been thinking along those very same lines myself!
I often find myself pondering just how amazing (not to mention emotion infusing and powerful and meaningful impact resulting) it would be to have a bit more of that raw, out of control element present that we could experience, whether in the character we are playing or in one of our companions or our LI. IMO, we don't get to experience much of that in games (I know I'm being terribly general here). Yes, we DID touch upon that a bit with Fenris (I really do love him as a character, that tightly wound and barely held in check fury is just... ah
I often find that with most of the cut scenes the actors merely stand on stage (perhaps pace a bit) and the majority of their acting is done through delivering the lines... and even that sometimes doesn't come across with much emotion. The use of animation of body language is limited, and some voice acting comes across as reserved as well. What I am looking for is more emotion to be present and expressed with voice (most voice over comes across as spoken and there are very few examples indeed of raised, heated voices - Fenris comes to mind, also Alistair at the Landsmeet and afterwards if things don't go necessarily his way, you can really experience what he's going through and what he's dealing with - so I'm looking for more of that, where appropriate of course), body language (there is pacing already present which is good, sometimes, though more gesturnig would be awesome, as well as wild gesturing - again, where appropriate) and actions (something like what you describe, along those line, both with respect to Hawke and the scene with Fenris and Danarius - I mean this is the man that has hounded your friend (or LI) for years and before that made a slave out of him and tortured him, etc. - I'd be certainly seeing red even being in the same room with the man, not even considering the arrogance he displayed in that meeting).
And no, it's not necessarily harping on the writing, as I, like you, find the writing to be very good indeed. It's more about wanting Bioware to go a little further down the road that they touch upon (as I find is the case in many aspects) and show me through visuals, action and acting all range of emotions the characters are going through. You are on the right track with many aspects, I am merely seeking that more pronounced emotional impact.
#93
Posté 12 août 2011 - 03:18
#94
Posté 12 août 2011 - 03:30
AloraKast wrote...
Chibi020 wrote...
The last thing I'd add Hawke needs to be more active - this is about a journey of a character which you control. The scene with Hawke's mother was an extremely good one...it'd have been nice if we could have seen a more horrified Hawke and a more natural response of gripping the corpse close to him/her, sobbing into it...or stepping away unable to comprehend what was going on with an extremely frightened expression...but more importantly if we'd have seen how Hawke had immediately done after that scene. I'm not a fan of broken up scenes. The love scenes felt like a broken fragment of something that should have been far greater...
You know, I have been thinking along those very same lines myself!
I often find myself pondering just how amazing (not to mention emotion infusing and powerful and meaningful impact resulting) it would be to have a bit more of that raw, out of control element present that we could experience, whether in the character we are playing or in one of our companions or our LI. IMO, we don't get to experience much of that in games (I know I'm being terribly general here). Yes, we DID touch upon that a bit with Fenris (I really do love him as a character, that tightly wound and barely held in check fury is just... ah) and some with Anders (with him it was more about his struggle to keep himself, his identity from being overcome, swallowed up by Justice)... but I would really love to explore that further, to be able to actually experience what the characters and dealing with and going through in greater detail. And yes, that also applies to Hawke, especially since now the character we play is voiced.
I often find that with most of the cut scenes the actors merely stand on stage (perhaps pace a bit) and the majority of their acting is done through delivering the lines... and even that sometimes doesn't come across with much emotion. The use of animation of body language is limited, and some voice acting comes across as reserved as well. What I am looking for is more emotion to be present and expressed with voice (most voice over comes across as spoken and there are very few examples indeed of raised, heated voices - Fenris comes to mind, also Alistair at the Landsmeet and afterwards if things don't go necessarily his way, you can really experience what he's going through and what he's dealing with - so I'm looking for more of that, where appropriate of course), body language (there is pacing already present which is good, sometimes, though more gesturnig would be awesome, as well as wild gesturing - again, where appropriate) and actions (something like what you describe, along those line, both with respect to Hawke and the scene with Fenris and Danarius - I mean this is the man that has hounded your friend (or LI) for years and before that made a slave out of him and tortured him, etc. - I'd be certainly seeing red even being in the same room with the man, not even considering the arrogance he displayed in that meeting).
And no, it's not necessarily harping on the writing, as I, like you, find the writing to be very good indeed. It's more about wanting Bioware to go a little further down the road that they touch upon (as I find is the case in many aspects) and show me through visuals, action and acting all range of emotions the characters are going through. You are on the right track with many aspects, I am merely seeking that more pronounced emotional impact.
It would be wonderfull it the cinematics changed a bit if you are in involved with the character. Being able to 'shout' (or something worse) at Danarius. And the new scene in Legacy with Anders made my Hawke seem cold because of lack of response. I wanted my Hawke to reach out for him or something. Merrill-Pol no because it is before the actual romance.
If it is a question about resources. I will take more acknowlegdement and interaction with the LI overmore skin... But of course I will be happiest if we get everything. (not happening I know)
#95
Posté 12 août 2011 - 03:42
Mr.House wrote...
It boggles my mind that people want DAO scenes back. I guess awkward underwear sex with horrible music is the trend these days.
I don't think anyone wants the Origins love scenes back, and certainly not the horrible undies. Although DA2's romance scene wasn't much of an improvement.
ME1 still stands out with it's love scene, other than that at least DA2's undies are a little better...
I prefer the DA: O romances by far though, they felt much deeper and more detailed than DA2's fastfood.
#96
Posté 12 août 2011 - 04:36
#97
Posté 13 août 2011 - 12:20
esper wrote...
AloraKast wrote...
Chibi020 wrote...
The last thing I'd add Hawke needs to be more active - this is about a journey of a character which you control. The scene with Hawke's mother was an extremely good one...it'd have been nice if we could have seen a more horrified Hawke and a more natural response of gripping the corpse close to him/her, sobbing into it...or stepping away unable to comprehend what was going on with an extremely frightened expression...but more importantly if we'd have seen how Hawke had immediately done after that scene. I'm not a fan of broken up scenes. The love scenes felt like a broken fragment of something that should have been far greater...
You know, I have been thinking along those very same lines myself!
I often find myself pondering just how amazing (not to mention emotion infusing and powerful and meaningful impact resulting) it would be to have a bit more of that raw, out of control element present that we could experience, whether in the character we are playing or in one of our companions or our LI. IMO, we don't get to experience much of that in games (I know I'm being terribly general here). Yes, we DID touch upon that a bit with Fenris (I really do love him as a character, that tightly wound and barely held in check fury is just... ah) and some with Anders (with him it was more about his struggle to keep himself, his identity from being overcome, swallowed up by Justice)... but I would really love to explore that further, to be able to actually experience what the characters and dealing with and going through in greater detail. And yes, that also applies to Hawke, especially since now the character we play is voiced.
I often find that with most of the cut scenes the actors merely stand on stage (perhaps pace a bit) and the majority of their acting is done through delivering the lines... and even that sometimes doesn't come across with much emotion. The use of animation of body language is limited, and some voice acting comes across as reserved as well. What I am looking for is more emotion to be present and expressed with voice (most voice over comes across as spoken and there are very few examples indeed of raised, heated voices - Fenris comes to mind, also Alistair at the Landsmeet and afterwards if things don't go necessarily his way, you can really experience what he's going through and what he's dealing with - so I'm looking for more of that, where appropriate of course), body language (there is pacing already present which is good, sometimes, though more gesturnig would be awesome, as well as wild gesturing - again, where appropriate) and actions (something like what you describe, along those line, both with respect to Hawke and the scene with Fenris and Danarius - I mean this is the man that has hounded your friend (or LI) for years and before that made a slave out of him and tortured him, etc. - I'd be certainly seeing red even being in the same room with the man, not even considering the arrogance he displayed in that meeting).
And no, it's not necessarily harping on the writing, as I, like you, find the writing to be very good indeed. It's more about wanting Bioware to go a little further down the road that they touch upon (as I find is the case in many aspects) and show me through visuals, action and acting all range of emotions the characters are going through. You are on the right track with many aspects, I am merely seeking that more pronounced emotional impact.
It would be wonderfull it the cinematics changed a bit if you are in involved with the character. Being able to 'shout' (or something worse) at Danarius. And the new scene in Legacy with Anders made my Hawke seem cold because of lack of response. I wanted my Hawke to reach out for him or something. Merrill-Pol no because it is before the actual romance.
If it is a question about resources. I will take more acknowlegdement and interaction with the LI overmore skin... But of course I will be happiest if we get everything. (not happening I know)
Yes, exactly! I think body language is definitely missing and sometimes, words just can't be said. Fenris in this instance, a friend, a lover, an enemy (whichever outcome) has been mentally and physically tortured from a young age and has been on the run having managed to get free...he's killed so many people he can't count because of this man...he hates an entire group of people because of this man...he watched this man kill others from a young age too...the list continues - all in all, Danarius is a psychopath. All three of us would see red and shove aside an awkward sex scene for, RAAAAAWR I'll stab you with my fingernails! Because really..that is romance. Standing up for your lover, getting so angry that you're standing toe to toe with a serial killer and telling him you're going to rip a new hole in his body...and Fenris, whether in surprise/fear/pure rage...reacting to that...
Anders....hmm...this crazy teabag...I don't know what the romance scenes are buut from what I've seen, I think the character should really be watching Anders slowly die/lose control throughout the game...losing his humanity in situations whilst you try hold him down...shouting/begging/pleading....I expected Anders to lose it to be honest, to go complete bananas like he did with that mage and go on a rampage where you almost kill him trying to stop him. I think the Anders romance would have been particularly painful and effective if the player had given him the choice 'Justice or me', he chose you and Justice ends up killing him at the end after forcing Anders to go jihad. This would also have made it better as I would not hate Anders for committing a massive hate crime after looking incredibly weak against Justice. It just made me thinks...''ah ha...so this is how "hard" it was to fight justice eh? Note to self, never let Anders try alcohol, smoking or any addictive substances in future.
Merrill I'd expect the character to be very affectionate and yet firm. A scene that comes to mind for example...she's sobbing/wailing and kneeling in front of a fireplace, begging for the voices of her clan to leave her alone, almost at the point of wanting to rip herself apart...hands over ears...the character places his/her hands over her ears, kneels next to her and tells Merrill to listen for silence...after a while Merrill bows her head and grabs the character's shoulder, crying into her hand and asking 'Why' over and over.
Isabella is a tricky conundrum, what do you guys think? To be honest, I think she's turning into a sex addict after having quite a traumatic past...something clearly happenned where she was objectified. Now this is my personal opinion only...I'd have found Isabella a fantastic character if she'd been harbouring her pains of growing up as any woman had...one second she's throwing up, pale faced and hostile....then the next time you meet she's fine and chirpy as usual...and you spend time whittling away at her as she keeps on laughing it off...and then you find her in a bar kicking every and any man's ass...you pull her out of the fight, she yells get your hands off me, and walks off. Isabella comes across a bit like a common ****. Maybe it's because I believe no woman ever sleeps promiscuously with that many partners unless something is wrong (wrong also includes = being incredibly stupid but since she's not, its about self confidence or bad past experiences). To me, aside from Isabella's excellent accent and wit, she seemed incredibly hollow and oversimplified. I mean, what kind of woman casually goes up to someone and basically says 'please have sex with me'??
Again, Bioware writing (y), my ideas are just poo smeared on walls and there as ignition for other people to come up with far superior ones. I also hope the next character we have will have a richer beginning rather than a boring refugee booo!
#98
Posté 13 août 2011 - 02:01
The Isabella thing however, dear soul, have you ever heard of a man I like to call Charley Sheen???
#99
Posté 13 août 2011 - 03:59
Yes Bioware, we know we're mental, but could you possibly look into inserting a wee bit of our mentalness into the relationship building aspect with our companions/LI? Infusing it a bit with that raw emotion? Nudge a lil bit further down the path you're on? Please?
#100
Posté 13 août 2011 - 10:25
Modifié par Amitar, 13 août 2011 - 10:25 .





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