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What is the most realistic romantic paring?


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#126
Golden Owl

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Lilunebrium wrote...

The Twilight God wrote...

jamesp81 wrote...

That whole consort thing made her bi-sexual.

Also optional content.


Ignoring something to avoid a particular outcome because you have prior knowledge concerning the results is metagaming. The fact remains that femshep will "lez out" with Sha'ira without the players establishing femsheps' bi-sexuality through previous dialog/choices.


Wait. What?
When does this happen? I've had quite a few ME1 playthroughs playing FemShep, and nothing about their encounters suggested romantic interest to me, at any point. Did I miss something?


When Sha'ira gives you the gift of words, choose the renegade option on the dialog wheel..."Is that it?"...or something to that effect and then you will get a sex scene with Shep and Sha'ira.

#127
Lilunebrium

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Golden Owl wrote...

Lilunebrium wrote...

The Twilight God wrote...

Ignoring something to avoid a particular outcome because you have prior knowledge concerning the results is metagaming. The fact remains that femshep will "lez out" with Sha'ira without the players establishing femsheps' bi-sexuality through previous dialog/choices.


Wait. What?
When does this happen? I've had quite a few ME1 playthroughs playing FemShep, and nothing about their encounters suggested romantic interest to me, at any point. Did I miss something?


When Sha'ira gives you the gift of words, choose the renegade option on the dialog wheel..."Is that it?"...or something to that effect and then you will get a sex scene with Shep and Sha'ira.


Aha.
Then how can anyone consider that canon? It's a Renegade -option-, it's not canon, and it's not even close to metagaming if people ignore it. I play mostly Paragade, but have one Paragon Shepard as well. Should I consider her to be a psychopath just because she has the option to electrocute a Batarian pilot, set a Krogan warrior ablaze or shove a Merc through a window?

Renegade and Paragon options are hardly something to go by when considering a canon Shepard. If you do, then the canon Shepard is wildly schizophrenic.

#128
Nayt Navare

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Most realistic, to me?

I would say a tie.

First would be Ash/Kaidan, who then die on Virmire, only for Shep to fall for Miranda/Jacob next. People die in wars, just as tension brings people together. FYI, this would also be my personal choice for romance in the ME movies, but I digress.

But, you know, mainly Liara. She comes on to you, she's different ( a lot of people like different) and she goes out of her way the most for you ('cept, arguably, Miranda).

#129
Estelindis

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The Twilight God wrote...

jamesp81 wrote...

That whole consort thing made her bi-sexual.

Also optional content.


Ignoring something to avoid a particular outcome because you have prior knowledge concerning the results is metagaming. The fact remains that femshep will "lez out" with Sha'ira without the players establishing femsheps' bi-sexuality through previous dialog/choices.

Um, no.  It's not metagaming when we get surprise sex and then subsequently do what we can to avoid it.  It is roleplaying when we choose from available options, determining which one best fits out mental image of this Shepard.  After all, one of the possible options when Shepard is talking with Liara is to express incredulity that Liara is expressing romantic feelings to Shepard even though Liara appears female.  But one doesn't have to choose this so-ultra-straight-that-one-becomes-insultingly-undiplomatic option.  Doing so, or not doing so, is making a choice about the nature of one's Shepard. 

Regarding the Consort, I found Sha'ira unbelievably hokey and was offended by her pop-psychology fortune-telling.  Honestly, Shepard is a public figure and anyone could say the things Sha'ira said about her just from doing a quick web search on Shep's background.  And then she sleazes all over Shepard too, whether your Shep wants it or not.  My more diplomatic Shepards just grit their teeth and thank her, but on one occasion I decided that my Shepard was going to be forthright and no-nonsense and just came out and took the ungrateful option.  I had no idea that it would lead to sex!  Didn't want it.  Still don't.  To my mind, that is a bad case of game-making because the dialogue option does not correspond to the choice made.  Dragon Age: Origins is much better on this front; I never had even the remotest chance of surprise sex, as it was always clear what the Warden was asking for or interested in.

So yes: Shepard is straight if I decide that she is.  The game can't impose bisexuality on her if I don't choose the relevant options, just as it can't impose, say, the Earthborn background on her if I choose Spacer.  Isn't this part of what RPGs are all about?

#130
AndarianTD

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Estelindis wrote...

My more diplomatic Shepards just grit their teeth and thank her, but on one occasion I decided that my Shepard was going to be forthright and no-nonsense and just came out and took the ungrateful option.  I had no idea that it would lead to sex!  Didn't want it.  Still don't.  To my mind, that is a bad case of game-making because the dialogue option does not correspond to the choice made.  Dragon Age: Origins is much better on this front; I never had even the remotest chance of surprise sex, as it was always clear what the Warden was asking for or interested in.


Apologies for coming in to the discussion in the middle, and with limited experience since I still haven't even finished ME1 yet. But I have noticed the pattern that Estelindis is talking about in some of Bioware's RP encounters, as well as in some community modding. It's extremely bad RP game design, and there's no need for it.

One of the best innovations that Bioware came up with in the design of Dragon Age II was to adopt the ME "dialogue wheel," but to combine it with the method of "RP tagging" that some modders had pioneered in developing custom adventures for Neverwinter Nights. The idea is simple: that you preface an RP choice or dialog line with a "tag" that tells you the theme, mood, or intent of the choice. In NWN we used text labels like "[Romance]," "[Brusque]," "[Angry]," etc. DAII extended this idea with an elegant system of dialog wheel icons to accomplish the same thing (a heart for romance dialog, an olive branch when you're trying to be diplomatic, a fist when you're being aggressive, etc.).

With that design, Estelindis would never have had the problem she cites in her example because at some point in the dialog, there would have had to be something like a heart / no heart choice to pursue or refuse the sexual encounter. I can understand what was probably the dialog writer's intent -- to provide the option for a fight between potential lovers that leads to a tempestuous sexual encounter. But as Estelindis rightly points out, not providing for the option for a contentious retort NOT to lead to it is very poor RP design.

Modifié par AndarianTD, 11 août 2011 - 11:26 .


#131
Estelindis

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I agree with you, Andarian, in saying that ME's dialogue wheel plus intention icons lead to the best possible dialogue system in DA2, but I do think that its execution in the game left something to be desired. In many cases, it seemed as if all subtlety left the writing because the devs knew we were enthusiastically and sincerely taking the flirting options. (Not so much the diplomatic / sarcastic / aggressive options, which I thought were mostly well-implemented.) All in all, I think that the progression and subtlety of the romances in ME1 and DA:O were better, even though DA2 had the best dialogue system of all three games. I guess a system can only take one so far. The writing has to match it.

#132
AndarianTD

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Estelindis wrote...

I agree with you, Andarian, in saying that ME's dialogue wheel plus intention icons lead to the best possible dialogue system in DA2, but I do think that its execution in the game left something to be desired. In many cases, it seemed as if all subtlety left the writing because the devs knew we were enthusiastically and sincerely taking the flirting options. (Not so much the diplomatic / sarcastic / aggressive options, which I thought were mostly well-implemented.) All in all, I think that the progression and subtlety of the romances in ME1 and DA:O were better, even though DA2 had the best dialogue system of all three games. I guess a system can only take one so far. The writing has to match it.


Agreed. One of the problems with the romance choices in DA2 was that they were relatively rare compared to the others, and when they were present they often constituted a single path through the dialog tree. Because of that, to pursue the romance, there was frequently only one RP choice. Romance choices might be better served as ways to enter a "romance conditioned subtree" in the the dialog, where you've established that the context of the subtree is romantic but there are still varying RP choices (e.g. contentious vs. caring) -- and above all a way to back out or exit from the subtree if you see it's going in an undesired direction. The problem in the case you described, for example, could either be described as the lack of a "romance" option, or the lack of a "no romance" option (or both).

I think the main point is that you need some mechanism to make the writer's/designer's intent clear to the player, particularly in interactive fiction. There's often a fine line between subtley and ambiguity, and it's not uncommon to see the latter masquerading as the former. In the example you cited there was no subtlety in the design. From what I gather it initiated a subtree that led straight to a sexual encounter, even though the dialogue itself was ambiguous (i.e., would have been appropriate as a tempestuous response between lovers or an annoyed response completely outside a romantic context). If there had been a previous choice (say, a heart option) to condition the context, that ambiguity could have been removed.

I don't know how Bioware does its dialog development for ME, but one thing that I've found that leads to this in games is the separation of dialog writing and technical implementation. When the dialog writer is also the one building the code associated with the conversation options, it's easy to avoid this problem because the writer understands how to structure conditional dialog and knows what conditions to assign to make it work. Building a mod in NWN, for example, it's easy for me to keep track of whether I've gone into a dialog "subtree" with a romantic or non-romantic theme, and condition the results accordingly.

We're still early in the development of understanding of how to design conditional RP dialog for interactive fiction, and the number of writers who really "get it" is still probably fairly limited; and their ability to do the job if they do, also probably limited by the traditional division of labor in computer game development. I've seen it improving a lot over the years, which I think is a good thing.

Modifié par AndarianTD, 11 août 2011 - 12:52 .


#133
Clairissa71

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Love is a feeling and not the result of mathematical analysis or the consideration of future progeny and how they would look.
The most realistic love interest is that man/woman/alien/holographic projection whom the PLAYER is attracted to.
And btw all "alien" l.i. are very human-like, a head, a torso, two arms, two legs - their private parts surley at the same spot as humans ;) -

#134
jamesp81

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The Twilight God wrote...

jamesp81 wrote...



That whole consort thing made her bi-sexual.

Also optional content.


Ignoring something to avoid a particular outcome because you have prior knowledge concerning the results is metagaming. The fact remains that femshep will "lez out" with Sha'ira without the players establishing femsheps' bi-sexuality through previous dialog/choices.

jamesp81 wrote...

There is no canon Shepard.


Femshep is canonical bi-sexual. Just like she is canonically an N7.

jamesp81 wrote...

Optional content.  Also not relevant, since sexing up a monogendered Asari doesn't qualify as hetero, ******, or bi.


mono = one.

That one gender is... guess what? Female. Any woman attracted to an asari is attracted to human woman as well. Ergo, femshep is at least bi-sexual.



Let me repeat it for clarity:

There. Is. No. Canon. Shepard.

Here is what is the same for all Shepards:

1) Shepard is a Lt. Cmdr. in Alliance military
2) Shepard is well known in military circles for some event in the past.
3) Shepard becomes a spectre
4) Shepard dies and gets brought back by Cerberus
5) Shepard's last name is Shepard.

Everything else can be different.  Including which way Shepard swings when it comes to sexy time.

#135
The Twilight God

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elsaviour wrote...

I would have to go Liara for reasons already stated before (mshep paragon). But om a side note how many non-human races other than the asari can humans successfully breed with? I dont know a while lot about the lore in the universe or if any has been written about the topic.

Not counting the krogan femshep anime abomination :P


Sheapard can't breed with Liara either. Any child Liara has "with Shepard" will be as much Shepard's as any other other, regardless of race, in the universe (i.e. none of Shepard's human DNA).

#136
The Twilight God

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Lilunebrium wrote...

Golden Owl wrote...

Lilunebrium wrote...

The Twilight God wrote...

Ignoring something to avoid a particular outcome because you have prior knowledge concerning the results is metagaming. The fact remains that femshep will "lez out" with Sha'ira without the players establishing femsheps' bi-sexuality through previous dialog/choices.


Wait. What?
When does this happen? I've had quite a few ME1 playthroughs playing FemShep, and nothing about their encounters suggested romantic interest to me, at any point. Did I miss something?


When Sha'ira gives you the gift of words, choose the renegade option on the dialog wheel..."Is that it?"...or something to that effect and then you will get a sex scene with Shep and Sha'ira.


Aha.
Then how can anyone consider that canon? It's a Renegade -option-, it's not canon, and it's not even close to metagaming if people ignore it. I play mostly Paragade, but have one Paragon Shepard as well. Should I consider her to be a psychopath just because she has the option to electrocute a Batarian pilot, set a Krogan warrior ablaze or shove a Merc through a window?

Renegade and Paragon options are hardly something to go by when considering a canon Shepard. If you do, then the canon Shepard is wildly schizophrenic.


It's not a matter of that particular choice being a canon choice. We're not discussing choices, but predispostion. For instance, Shepard is canonically human. Shepard is canonically N7. Shepard is canonically the first human SPECTRE. Male Shepard is canonically heterosexual. Female Shepard is canonically bi-sexual. I can go through the game playing as a combat buffoon and let the squad kill all the enemies. But regardless of how I roleplay Shepard he is an elite soldier. It's canon. You can chose not to sex up Sha'ira or Liara, but that doesn't change the underlining fact that femshep is bi-sexual by design. In ME3 it's supposed to be different. The player will get to make choices that decide their sexuality, but that is not the case in ME1.

Shepard not appreciating the gift of words is just as valid a choice as appreciating it. They are two different responses to a situation from the same person. So, again, the choice is irrelevent. Even a Shepard that appreciated the gift of words is into women because the choice is just a choice. It's not something that defines Shepard's sexuality. The sex scene would not be possible, regardless of alignment, unless femshep is into women. Any player who plays ME1 for the first time and decides that her poem (or whatever you'd call it) was a crappy gift will have sex with Sha'ira (maleshep and femshep are also canonically ****ty). If all your femsheps are forced to appreciate it in order to avoid the sex scene then you are metagaming to avoid it. But it's still there.

#137
The Twilight God

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jamesp81 wrote...

Let me repeat it for clarity:

There. Is. No. Canon. Shepard.

Here is what is the same for all Shepards:

1) Shepard is a Lt. Cmdr. in Alliance military
2) Shepard is well known in military circles for some event in the past.
3) Shepard becomes a spectre
4) Shepard dies and gets brought back by Cerberus
5) Shepard's last name is Shepard.

Everything else can be different.  Including which way Shepard swings when it comes to sexy time.


ALL FEMSHEPS ARE BI-SEXUAL. You can deal with it. Move on. And roleplay how you like. Or you can can whine like a baby because you aren't in control of every aspect of the game's design. Femshep, by design, is into women. Otherwise, you could not sex up Sha'ira. But you can ignore that and play your shep however you want in spite of that.

I can avoid any character/conversation that brings up Torfan and say "it's not cannon because my Shepard lost his squad in a training exercise with live explosives on Torfan. No batarian slavers involved". But it happened as far as Bioware programmers are concerned. Sure, I can roleplay my shepard to not be the butcher of torfan, but by design he is the butcher of torfan (if I pck that backstory). I'm OK with that. All I care about is my experience. You can keep crying about how your experience is ruined by irrelevent details that you don't even have to acknowledge.

#138
Estelindis

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The Twilight God wrote...

I can avoid any character/conversation that brings up Torfan and say "it's not cannon because my Shepard lost his squad in a training exercise with live explosives on Torfan. No batarian slavers involved". But it happened as
far as Bioware programmers are concerned. Sure, I can roleplay my shepard to not be the butcher of torfan, but by design he is the butcher of torfan (if I pck that backstory).

But whether or not Shepard is Ruthless (i.e. the butcher of Torfan) depends on player choice.  Once you've made the choice, all other options are ruled out for your Shepard; no one is suggesting otherwise.  Choice, ergo, is how we define who are characters are.  Accordingly, choosing dialogue options that show Shepard is not interested in women (e.g. the dialogue with Liara where she is confused by Liara's romantic interest, given that Liara seems female) is enough to show that one's Shepard is not sexually attracted to women.  You can choose to focus on the Consort conversation all you like, but it's not the best case for defining Shepard's sexuality at all.

The Twilight God wrote...

ALL FEMSHEPS ARE BI-SEXUAL.

In your opinion.  We'll just have to agree to disagree.

Modifié par Estelindis, 11 août 2011 - 10:31 .


#139
Spartanburger

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Hm...
If you strip away everything except for genders, I'd assume that MShep would be with Ash in ME1, Miranda in ME2 and getting back together with Ash in ME3.
Similarly with FShep, Kaidan in ME1, Jacob in ME2, and back with Kaidan in ME3.

If you then factor in the space opera part, I'd be more inclined to say:
MShep would be with Liara in 1, Miranda in 2 and unknown in 3.
FShep would probably still be with Kaidan in 1, going to Garrus in 2 and sticking with Garrus.

But if I factor everything in I would guess that:
MShep would do Liara in 1, Tali in 2 and probably stay with Tali in 3.
FShep would do Kaidan in 1, Garrus in 2 and probably staying with Garrus in 3.

But the thing is, as a player, we are each different. What is realistic to some may be completely off limts to another. Realism can be based off of many things. For example, the first situation I mentioned is what I would expect from a modern day set movie, the second a movie set far into the future, the third a game. A movie is non-interactive. Because a game allows for such choices, what you would expect and what would seem realistic is completely destroyed and rearranged in unexpected ways.
In a movie, we are watching the characters unfold around the story with little to no affect on us. We may understand the character, but the character is always just that. A character. It never... Hang on, let me write this all down for possible publishing sometime later... It never speaks directly to you (some exceptions are out there) and even if it does, how you react is irrelevant because the movie still continues along a set path.
In a game, particularly games like Mass Effect, YOU are the main character. The characters you see aren't talking to Mr. Johnson or Professor Dickwad, they are talking to you. And YOU are the one responding. You are no longer watching two characters interact, you are interacting yourself.
And if you then pull back and see that everyone is different (I am not you, you are not her, she is not me ect ect) then for each and every person who plays the game, the experience will be different. There is bound to be some overlap, but as a whole the game is not the same for any two people on the planet. As such, each person will like and dislike different characters in the game. I don't particularly like The Illusive Man. Some bow down to him as if he was some kind of god. That's fine! If we didn't differ on opinion or experience, life wouldn't be fun. It wouldn't be human. So in a sense, you can all disagree on who you see as the most 'realistic' romance when in reality, you are all correct and incorrect at the same time.
This is what makes the romances in Mass Effect such a interesting topic. You aren't arguing over a particular mission, you are arguing over the characters that YOU, as the player, have interacted with directly. And as we are all different, each of us see those characters differently. To one, Miranda may be an ice-queen whore. To others, she may be the light that pulls you through the hells of war. To me, she is a friend with some loyalty issues.

When I look at an argument over who is the best romance, for example, Tali or Miranda, all I see are people trying to shove their own ideals, their own experiences with said character, and their own opinions down other people's throats. That isn't an argument. That's just useless bickering with no clear end, no winners and no losers. If you want an argument, share facts and things that happened to come to a generally accepted consensus on the issue at hand. In an argument, there is no losers, there is no meaningless debate, just the sharing of information to achieve a heightened awareness. And because we are all individuals with our own experiences, our own opinions, a character argument cannot be 'won.' I see an argument bewteen the X-mancers and the Y-mancers and I just can't help but think "Agree to disagree, dammit." These arguments particularly annoy me because their outcome leads to no development, no favorable outcomes, nothing. I'm not going to stop the arguments by writing this, hell no I'm not stupid. But if I can help achieve a new perspective on the arguments themselves, on the game itself and on it's characters, then I have done my job.





Holy mother... I just re-read what I wrote... I have no idea how that came out of me.

Modifié par Spartanburger, 11 août 2011 - 11:01 .


#140
Made Nightwing

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The Twilight God wrote...

jamesp81 wrote...

Let me repeat it for clarity:

There. Is. No. Canon. Shepard.

Here is what is the same for all Shepards:

1) Shepard is a Lt. Cmdr. in Alliance military
2) Shepard is well known in military circles for some event in the past.
3) Shepard becomes a spectre
4) Shepard dies and gets brought back by Cerberus
5) Shepard's last name is Shepard.

Everything else can be different.  Including which way Shepard swings when it comes to sexy time.


ALL FEMSHEPS ARE BI-SEXUAL. You can deal with it. Move on. And roleplay how you like. Or you can can whine like a baby because you aren't in control of every aspect of the game's design. Femshep, by design, is into women. Otherwise, you could not sex up Sha'ira. But you can ignore that and play your shep however you want in spite of that.

I can avoid any character/conversation that brings up Torfan and say "it's not cannon because my Shepard lost his squad in a training exercise with live explosives on Torfan. No batarian slavers involved". But it happened as far as Bioware programmers are concerned. Sure, I can roleplay my shepard to not be the butcher of torfan, but by design he is the butcher of torfan (if I pck that backstory). I'm OK with that. All I care about is my experience. You can keep crying about how your experience is ruined by irrelevent details that you don't even have to acknowledge.


No. Not all Fem-Sheps are bi. If your Femshep is bi, she can accept Sha-ira's invitation. if she is not, she can politely turn her down, reaffirming her heterosexuality. Their is no canon Shepard.

Torfan happened in the past, it's over and done with. But what happens in the game? That's completely and totally up to you. Nothing else is canon.

#141
Ryzaki

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...are we seriously arguing that Shepard is canonically any sexuality? It didn't work for "predefined heterosexual" male Shepard and it's not gonna work for "predefined bisexual" female Shepard.

Besides FemShep can tell Liara in ME1 she doesn't like females. Case closed.

#142
Clonedzero

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Ryzaki wrote...

...are we seriously arguing that Shepard is canonically any sexuality? It didn't work for "predefined heterosexual" male Shepard and it's not gonna work for "predefined bisexual" female Shepard.

Besides FemShep can tell Liara in ME1 she doesn't like females. Case closed.

exactly.
the consort rapes femshep

lets not discuss it further. bad memories :unsure:

#143
Jessihatt

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The Twilight God wrote...

ALL FEMSHEPS ARE BI-SEXUAL. You can deal with it. Move on. And roleplay how you like. Or you can can whine like a baby because you aren't in control of every aspect of the game's design. Femshep, by design, is into women. Otherwise, you could not sex up Sha'ira. But you can ignore that and play your shep however you want in spite of that.

Sha'ira is not a woman..

#144
AlphaDormante

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The Twilight God wrote...

I can avoid any character/conversation that brings up Torfan and say "it's not cannon because my Shepard lost his squad in a training exercise with live explosives on Torfan. No batarian slavers involved". But it happened as far as Bioware programmers are concerned. Sure, I can roleplay my shepard to not be the butcher of torfan, but by design he is the butcher of torfan (if I pck that backstory). I'm OK with that. All I care about is my experience. You can keep crying about how your experience is ruined by irrelevent details that you don't even have to acknowledge.


This example is not under the same circumstances. When choosing the Torfan history, the player is blatantly informed of the events that take place. It's a story that's told for you to listen to - that's your entire role in the process. No compromises. So yes, the Bioware programmers do treat it as it happened; why? Because it did, end of story.

In the game itself, it's the player making the story, thus the entire basis for "there is no canon Shepard". If we're basing the fact that FemShep is able to romance females as proof of her being canonically bi, why don't we just apply that to everything? Since Shepard is able to be racist, it must be canonical - except it's not, it's an option. Since Shepard is able to be paragon, it must be canonical - except it's not, it's an option. Since Shepard is able to romance Liara, it must be canon - except it's not. It's an option.

All of these options follow the same rule: player influence. Things that cannot be influenced by the player (Spectre status, history details, etc.) are the only things capable of being named canon.

Until you're able to provide a better reason than "it's canon because you're able to do it", you have no basis for your argument.

Modifié par AlphaDormante, 12 août 2011 - 12:00 .


#145
K_Tabris

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Liara seems to be the unofficially intended canon romance. She plays a significant role in the series, is the reason Shepard is alive (one of several, rather), and a whole host of other reasons.

As this is an RPG, with choices this thread is moot. Fun to discuss, I guess.

#146
AlphaDormante

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NovinhaShepard wrote...

Liara seems to be the unofficially intended canon romance. She plays a significant role in the series, is the reason Shepard is alive (one of several, rather), and a whole host of other reasons.

As this is an RPG, with choices this thread is moot. Fun to discuss, I guess.


I think it's more that Liara is the romance choice that BW expected most people to take, so they gave her more roles...but of course I'm not saying that this is the case, nor am I saying that I dislike Liara. It's just the feeling I personally got.

As for staying on-topic...I think realistically, any romance would be a slow development over all three games, considering the time frame of each. It's kind of hard to guess compatibility since there's no "canon" personality for Shep, though, so I'm going to go for characters that don't really seem like they'd care all too much between para/rene Shep - Ashley, Liara, Jacob, Miranda, maybe Garrus. There's obstacles for everyone, really.

Modifié par AlphaDormante, 12 août 2011 - 12:16 .


#147
redbaron76

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Ashleyand Male shepard make the best realistic pairing. They are both no-nonsense alliance marines with honor and integrity above reproach.

#148
Ryzaki

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Clonedzero wrote...

Ryzaki wrote...

...are we seriously arguing that Shepard is canonically any sexuality? It didn't work for "predefined heterosexual" male Shepard and it's not gonna work for "predefined bisexual" female Shepard.

Besides FemShep can tell Liara in ME1 she doesn't like females. Case closed.

exactly.
the consort rapes femshep

lets not discuss it further. bad memories :unsure:


She got my gay male Shep too. He knows it...the stains will never go away. :crying:

#149
stevenpappas01

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I always thought that for a paragon male Shepard, Liara is the best choice. My male Shepard was a spacer, has interacted with plenty of aliens and humans, and to him species is not a barrier (accept for the dextro amino species). Liara has a very genuine personality, and that is what came most naturally to my Shepard. So for me, Liara is more realistic than any human in the game.

#150
Cephalopods

Cephalopods
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I think the most "realistic" scenario for pre-made media canon male Shep, is Ash in ME, and then "cheat" with Miranda in ME2. Fem Shep to me always comes off as a more "loyal to Liara" personality.

That said, very few of the relationships are exactly healthy or stable. They all have issues and quirks - which ironically makes for a more realistic scenario and game. Ashley is racist, religious, and abandons me. Liara tries to force herself on me at every turn, like I'm some priiiiize to increase her social status. Miranda has deep rooted daddy issues and an unappealing level of narcissism. Jack, while deserving of love, requires therapy first. Strangely, Kelly is the most sane human love interest I think. She's clearly interested in Shepard, but keeps it more professional than Liara did, and lets you make the advances instead of Liara's aggression. She never breaks down in tears, or ****es about her daddy, and is overall just a friendly (maybe TOO friendly - scale itch?) character.

That said, ultimately for my canon Shepard, there has only ever been Tali. To me, shes the only truly emotionally and psychologically stable female squad mate. She cares about her people deeply, but its not unfounded, its required due to their situation. When her father dies, shes upset, but never irrational, and doesn't linger on it. Shes intelligent but never arrogant. She can hold her own and be strong, but has a softer, friendlier side. She cares for Shepard but recognizes the problems their relationship could create, and that there are more important things going on in the galaxy. She's always loyal to Shepard and the cause, even if he hurts her on her loyalty mission. Talimancers are made fun of for the whole "those hips!" and "that voice!" thing, but there are deeper reasons for our love of the character. She's a well written, multifaceted character and Sroka plays her beautifully. What more could you really ask for in a companion but stability, loyalty, and a little bit of mystery?