The End is NOT a "good jumping in point," Bioware
#226
Posté 09 août 2011 - 08:09
The more people buy the game, the more money for BioWare. The more money for BioWare, the more resources will be put into future games for us.
Don't whine when a company you like is simply trying to make a profit. It means more and better games for you from them in the future.
#227
Posté 09 août 2011 - 08:12
#228
Posté 09 août 2011 - 08:13
xXRevan0515Xx wrote...
Veex wrote...
Its the natural entry to point to the series because, as the third installment, it should be the most refined and well polished of the series. If Mass Effect 3 is the culmination of the strengths of both Mass Effect and Mass Effect 2 then, as a developer or an employee of BioWare, I probably want a new customer to experience the best game in the series.
Hopefully they'll enjoy it and be enticed to play the other games.
Be careful Veex, you are in serious danger of making sense and this thread doesn't like that much. ^.^
I tried! I can understand the sentiment of individuals who dislike what a marketing director might emphasize. No one wants to feel ignored, and no one wants to feel like they're no longer a part of a target group, however, I think anyone feeling that with regards to Silverman's comments is likely feeling that in a more general sense. There have been plenty of comments and and quotes even in this thread highlighting a more personal story and the eventual plot tie ins.
I think its just natural that, when someone says something that you find disagreeable, there may be a time where all of what you heard previously is drowned out by the concern.
Modifié par Veex, 09 août 2011 - 08:13 .
#229
Posté 09 août 2011 - 08:13
Errol Dnamyx wrote...
Wrong.HTTP 404 wrote...
he's a car salesmen. They are not supposed to be well liked. As fans already, of course we dislike him but he isn't selling a product to us, he is selling the product to "others"
He has to sell the product to "us" as well, since no one automatically pre ordered ME3 when he/she bought ME2. And he is not good at it, imo.
I would actually say that he is making me less and less likely to get the product before it's on sale, the way the game is advertised all the time.
It's action this, action that. Explosion here, explosion there.
War! Who cares about choices... And so on...
Really.. If they wanted to make a generic random shooter they have been perfect in their way to advertise it. If they wanted to make the epic conclusion to a story that is all about choices and continuity through a trinity of games, then they have failed totally in advertising...
Ironically, when I bought ME1 and ME2, I thought it was the latter that was the intent and essence of what the games were to be about. Guess I was wrong...
#230
Posté 09 août 2011 - 08:16
Is that seriously what you are suggesting they say?
You know, the bills don't get paid with good wishes and monopoly money. They need to sell the damn game if they want to stay in business. Advertising against yourself is a bad idea.
#231
Posté 09 août 2011 - 08:17
ratzerman wrote...
Sure do! But remember... according to people here, it's all just marketing. No need to worry.fortunesque wrote...
Acceptable losses.
Remember that, old-folks club?
Nice use of the old bioboard smiley, btw. ;-)
That's the thing. I don't think some people realize that the same thing, the exact same PR lines, even, that happened between ME1 and ME2 is happening all over again between ME2 and ME3.
*Something* is going to get marginalized again, whether it's ME1 LIs, ME2 LIs, major squadmates from ME2, concepts such as Cerbrus being a terrorist organization getting glossed over (lol ME2 come on), or whatever else.
Fool me once, shame on you. Fool, me twice, shame on me. Those who don't end up getting the game are 'acceptable losses' etcblahblah. We've been at this for about two years, and it's the same story, just different faces
Also:
#232
Posté 09 août 2011 - 08:22
SalsaDMA wrote...
I felt the quotes were acurate and not distorting. The highlights you made didn't change anything at all regarding the quotes he made.
Well, yeah they did. By mentioning only the "3rd person shooter" part, it gives a false impression that that's all the game is about, despite the fact that the very same sentence qualifies it by mentioning powers and the existence of a party, and the rest of that answer talks about how important the story is. By quoting only the don't "think of myself as an RPG developer" and ignoring all the things he's saying right after that about what they're striving for in ME3, it makes it out like they're deliberately trying not to be an RPG at all.
Modifié par didymos1120, 09 août 2011 - 08:25 .
#233
Posté 09 août 2011 - 08:23
iakus wrote...
Ah yes, the comic:
Feros, where's that?
What's a Cipher?
That Kaiden sure is a "good kid"
Choose a romance? (psst, you wanna pick Liara)
Yeah, comics fix eveything
Yeah, that thing was pretty terrible. Also you forgot the "best" part:
Hey, what are those robot things that show up in the background every so often? They got a name? No?
#234
Posté 09 août 2011 - 08:27
#235
Posté 09 août 2011 - 08:28
I'm pretty sure that is not what she is suggesting.jamesp81 wrote...
So, OP, Bioware is supposed to say "nah, this isn't a good jumping in point. You shouldn't buy this game if you didn't play the others."
Is that seriously what you are suggesting they say?
#236
Posté 09 août 2011 - 08:30
marshalleck wrote...
I have to question whether Dream Shot has actually played either KotOR or Mass Effect. Their gameplay are entirely dissimilar from each other.
Not really when you think about it.
You got a ship you can walk around on where your squad resides.
You got your nav system that lets you pick the planet you want to go to.
You take along 2 squadmembers on your missions.
You got the 'kind'/'jerk' aligment system of behaviour.
There's the usual bioware telltales in storytelling and plot.
Actually, the differences can be boiled down:
-Graphics
-Combat engine utilised (d20 in KotOR, Biowares own engine in ME), but both can be used in real time and and paused at a whim.
-UI is different, but encompasses the same basic elements of squad customization.
And that's basicly it. Seriously, the games aren't that far apart aside the updated graphics and story being set in another universe.
#237
Posté 09 août 2011 - 08:32
#238
Posté 09 août 2011 - 08:37
JBONE27 wrote...
I haven't read through the entire board so forgive me if I'm restating something someone else said, but I think they're marketing it like this because ME2 was such a beloved game that they figured that nearly anyone who played that would buy ME3. It's like a drug, once you've got the person hooked, you don't really need to sell them on the idea of buying it.
The thing is, ME is sooo good that people hate waiting for it...they hang on every word that is spoken concerning ME 3, and there is severe backlash for anything they might not like about it; as if it must be the perfect game...
#239
Posté 09 août 2011 - 08:37
#240
Posté 09 août 2011 - 08:38
didymos1120 wrote...
SalsaDMA wrote...
I felt the quotes were acurate and not distorting. The highlights you made didn't change anything at all regarding the quotes he made.
Well, yeah they did. By mentioning only the "3rd person shooter" part, it gives a false impression that that's all the game is about, despite the fact that the very same sentence qualifies it by mentioning powers and the existence of a party, and the rest of that answer talks about how important the story is. By quoting only the don't "think of myself as an RPG developer" and ignoring all the things he's saying right after that about what they're striving for in ME3, it makes it out like they're deliberately trying not to be an RPG at all.
I disagree. The highlights you made did not contradict his quotes.
Story is (or should) be important in any gamegenre, and the other stuff isn't tied to rpgs either. When the dev specifically states that he doesn't consider himself a rpg dev, that HAS to make you wonder why the game is labeled as a rpg then.
#241
Posté 09 août 2011 - 08:40
sael_feman wrote...
It's a good jumping in point from the perspective of Bioware sales revenues.
^this
The same things have been said about ME2 and it's not like ME2 was made only for newcomers to the series right?
#242
Posté 09 août 2011 - 08:41
ratzerman wrote...
I'm pretty sure that is not what she is suggesting.jamesp81 wrote...
So, OP, Bioware is supposed to say "nah, this isn't a good jumping in point. You shouldn't buy this game if you didn't play the others."
Is that seriously what you are suggesting they say?
I'm also pretty sure that selling more copies of the game is superior to selling less copies of the game.
There is something very wrong when everyone reacts negatively towards a company doing its best to turn a profit on their work.
#243
Posté 09 août 2011 - 08:43
that's why I don't think anyone should worry. The guy is a spin doctor. That's all.
#244
Posté 09 août 2011 - 08:45
SalsaDMA wrote...
didymos1120 wrote...
SalsaDMA wrote...
I felt the quotes were acurate and not distorting. The highlights you made didn't change anything at all regarding the quotes he made.
Well, yeah they did. By mentioning only the "3rd person shooter" part, it gives a false impression that that's all the game is about, despite the fact that the very same sentence qualifies it by mentioning powers and the existence of a party, and the rest of that answer talks about how important the story is. By quoting only the don't "think of myself as an RPG developer" and ignoring all the things he's saying right after that about what they're striving for in ME3, it makes it out like they're deliberately trying not to be an RPG at all.
I disagree. The highlights you made did not contradict his quotes.
Story is (or should) be important in any gamegenre, and the other stuff isn't tied to rpgs either. When the dev specifically states that he doesn't consider himself a rpg dev, that HAS to make you wonder why the game is labeled as a rpg then.
The game is not labeled as an RPG. It is labeled as an Action-RPG. Very small difference, but a difference nonethless.
#245
Posté 09 août 2011 - 08:46
SalsaDMA wrote...
When the dev specifically states that he doesn't consider himself a rpg dev, that HAS to make you wonder why the game is labeled as a rpg then.
Gee, funnily enough, that's covered in the part of the answer that was left out.
#246
Posté 09 août 2011 - 08:47
Some people didn't like ME2 because it did away with things that they liked in ME1. But many of them were told to trust BW and that it'd all turn out okay in the end. For those individuals, it didn't turn out okay. The way that choices and lore carried over was a pittance for what they were interested in. Some lost complete interest in the franchise; still, others remained cautiously hopeful.
The prevailing concern is that it'll happen again, that those who stuck it out through a second chapter that they didn't even like will have nothing to show for it. And it's incredibly hard for them to trust any kind of BW PR after being labeled as "acceptable losses".
#247
Posté 09 août 2011 - 08:47
#248
Posté 09 août 2011 - 08:56
I'm afraid I have to somewhat disagree with you. I'm not stating this for Bioware at all, but some companies turn a profit through less than ethical means. I disagree with that, but from what I've seen Bioware does everything it can to make a quality relatively guilt free product, and the profit comes from just selling a ****ton at a price that is slightly more than it costs to make per copy.jamesp81 wrote...
ratzerman wrote...
I'm pretty sure that is not what she is suggesting.jamesp81 wrote...
So, OP, Bioware is supposed to say "nah, this isn't a good jumping in point. You shouldn't buy this game if you didn't play the others."
Is that seriously what you are suggesting they say?
I'm also pretty sure that selling more copies of the game is superior to selling less copies of the game.
There is something very wrong when everyone reacts negatively towards a company doing its best to turn a profit on their work.
#249
Posté 09 août 2011 - 09:00
#250
Posté 09 août 2011 - 09:01
JBONE27 wrote...
I'm afraid I have to somewhat disagree with you. I'm not stating this for Bioware at all, but some companies turn a profit through less than ethical means. I disagree with that, but from what I've seen Bioware does everything it can to make a quality relatively guilt free product, and the profit comes from just selling a ****ton at a price that is slightly more than it costs to make per copy.jamesp81 wrote...
ratzerman wrote...
I'm pretty sure that is not what she is suggesting.jamesp81 wrote...
So, OP, Bioware is supposed to say "nah, this isn't a good jumping in point. You shouldn't buy this game if you didn't play the others."
Is that seriously what you are suggesting they say?
I'm also pretty sure that selling more copies of the game is superior to selling less copies of the game.
There is something very wrong when everyone reacts negatively towards a company doing its best to turn a profit on their work.
I'm not advocating unethical business practices. But then, I don't see Bioware engaging in any.





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