I want to also be clear that as far as polishing the game and improving combat and making it in that way "a great place to start" from a technical standpoint is fine and dandy. I'm not worried in the least bit about the combat or mechanics or the inventory or any of that stuff. All of that looks like it's going to be amazing and I have full confidence that Bioware is pulling out all the stops to make it that way.
My posts pretty much have to do with story/character/relationship aspects of the game. Because as much as I love the gameplay of Mass Effect and all the wonderful things that come with it - I play it for the story. And that's the truth. And I play it for the meaningful interactions with squad mates and other npcs and I want the story to grow with me as someone who feels like she's contributed to it.
Maybe it's just that Silverman's entire marketing technique totally rubs me the wrong way. It did for DA2 as well - and as it turns out I feel like DA2 was pretty representative of the marketing campaign that I hated.
Ultimately I hope the dev team already knows about these concerns, and the rest of the concerns within the community. I guess we'll see it when we see it. Until then though, these kinds of things are probably going to irk me.
Modifié par Badpie, 09 août 2011 - 06:09 .