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Primeval Lyrium Rune +Attack Speed % ?


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17 réponses à ce sujet

#1
Moorebe

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I'm playing a DW assassin shadow Hawke and was considering keeping the idol after Varric's haunted quest and having Sandal make me the +Attack Speed rune.
Does anyone know the acutal number it will increase the attack speed?  I'm level 25 and was going to put it in my Lowblade?
Opinions/Advice?  If the number is low then I'll just let Varric get the 3 attack slots in Bianca  (plus I've been running with Isabela, Aveline and Anders)
Is it worth getting the rune?  My current attack speed is only 8% from the Lowblade and the Black Fox's Jerkin and then 18% if I turn speed on instead of precision.

Like I said on my last playthrough I didn't have it made because I was playing Hawke as a mage and having Bianca with 4 cold damage runs, tore through Dragons but I was considering chaninge things up.

Thanks!!!
Moorebe

Modifié par Moorebe, 10 août 2011 - 01:43 .


#2
AreleX

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38 or 35, i don't remember

#3
devSin

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It varies based on the level and type of the item you enchant with it, like most the other rune bonuses.

Put it on Bianca (she levels up, and the rune bonus does too), if you use Varric. With all his other attack speed buffs, she just about turns into a machine gun.

#4
Moorebe

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Holy Crap! That's insane if it is that high! Thats huge to have attack speed % go up 35-38% I could end up with +56 attack speed before Anders keeps his near perma-haste up!

#5
Moorebe

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devSin,
I've been running without Varric and if I give him the rune then he will only have one rune slot in Bianca and room for no cold damage runes.
Is it worth putting this in a dagger.
devSin, I gave some more info in a post as to level and type

#6
thendcomes

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Weapon damage runes do **** damage. They are completely unmodified by bonus damage of any kind. If you did give it to Varric, you'd be much better off with 1 Rune of Devastation and 3 Runes of Striking. However, you do much more damage than Varric. The PLR is put to much better use on one of your weapons that you plan on using for the rest of the game.

#7
Moorebe

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Yeah, I gave Varric the extra slots then I would put cold damage runes in them all because I remember each cold rune was doing like 28 damage a piece at level 25 and had 4 of them.

I want to give it to Hawke and put it in his Lowblade with is a Nature dagger with two rune slots, +10% crit damage and +3% attack speed and +25 chance reduce attack & movement speed!
I think I'll be using this dagger and the key for the rest game.
I'm not aware of any other daggers that are currently available in the game with a rune slot that is better than the low blade
Arelex would you agree with putting it in the lowblade or is there something better.
I just want to know/make sure that the rune adds +35-38& attack speed according to Arelex

Does this sound like a good idea? Also the more hits I get with this dagger the greater the chance the slow affect of it procs on the mob.
I just don't want this to have been a mistake because I know giving Biance three more rune slots can be damaging but I did that last time and now I'm playing Hawke as a glass cannon were speed really matters more than my last playthrough as a mage

#8
devSin

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For a single-handed melee weapon, it won't be that high (I think it'd be around 35% for Varric, depending on his level, around 30% for a two-handed weapon of a high-level, and much less for one-handed weapons). Varric's elemental damage could probably get as high as +20 (the elemental damage improves every time his weapon improves, since it levels up with him), which isn't all that much (more than you could ever do in melee).

But for melee, I think runes of striking and a rune of devastation is better than the small bump to attack speed you'd get, unless you know that it's the weapon you're going to take to the endgame (unlike Varric, who will always have his weapon and it will always share his level, your dagger is at the level you found it, and you'll lose the rune permanently if you ever want to trade it for something better). But I have little experience with dual-wield rogues, so maybe it would work out better if you have other attack speed buffs.

On the PC at least, when you have the rune, you will be able to see the exact bonus in the enchantment screen (the tooltip will show the bonus for the weapon that's currently selected to be enchanted) before choosing to enchant the item.

Modifié par devSin, 10 août 2011 - 02:04 .


#9
Moorebe

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devSin
It would be going in a dagger that has two rune slots so I could still put a rune of devastation in it. As far as I know I take that the endgame and my 2nd dagger will probably the key.
I'm someone else can confirm that the Lowblade dagger is worth taking to the end????
I play on pc to and i tells you before you put it in the number but I didn't want to go that far to end up finding out that it is some stupid low number cuz then I go back to a saved game and do the end again giving varric the slots, I wouldn't consider giving varric the rune, either it is worth giving to Hawke or Varrics gets 3 extra slots but like I said I did that on my playthrough as a mage Hawke.
If it Aelex is correct that will add 35-38% attack speed then is it worth it??

#10
Moorebe

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plus I haven't been playing with varric, been using Isabela instead. going for the double barrel glass cannon. isa n i speed kill while staying perma obscured practically while aveline holds agro anders heals/buffs and CCCs

#11
devSin

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Just make the rune then (if you're not playing with Varric, it doesn't really matter). You may want to use it on one of the companions, or on your Hawke (at the very least, it will allow you to attack with the Speed rate without having Speed active), or you can just save it until it seems most useful.

The bonus is probably going to be somewhere between 15-30%, though, depending on the level of the item (I can't remember exactly, but the bonus to a single-handed weapon should be much lower than ranged and two-handed).

#12
Guest_iOnlySignIn_*

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Depends on the basic DPS/level of the weapon itself. The higher the level the better the speed boost. At max (28ish) level it'd be something like 35% to 38%, like Arelex said. But for the majority of the time it's going to be something like 25% to 30%. It shouldn't ever be lower than 20% since you're getting it in Act 3 which means you should be Level 20 at least.

#13
nuclearpengu1nn

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I have 75% speed on mine weird
i'll take a picture and show ya

#14
ripstrawberry

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@Moorebe

1. yes make the primeval lyrium rune. It's the most powerful rune in the game.

2. Yes give it to hawke as he is usually the best/main dps character.

3. Assuming we will get more dlc for this game or you plan to delete the patch and try a level 50 game (then re-install the patch), it's better if you put in on a dagger that improves with level-up. Jarvia's shank or beraht's revenge are your candidates if you have the rogue tiem pack dlc. Otherwise, yes the low blade is the best candidate. The higher the level of the weapon, the higher the bonus. That's why I recommend improves with level up weapons. For example, I'm using the edge of night and playing a level 50 solo game on nightmare on my WS warrior. He gets +60% attack speed from the primeval lyrium rune on top of the +10% edge of night gives me. Combined w/ berserk and fervor (if i just killed something), I get a +150% bonus to attack speed normally. Since I play legacy w/ party members, I get the double-haste from bethany and anders which brings me up to +250% attack speed. I hope that gives you a better idea of where to put it.

4. The optimal dagger setups are:

a- nature- beraht's revenge (w/ primeval lyrium rune) and the low blade (w/ rune of devastation and rune of striking/rune of nature)

b- physical- jarvia's shank (w/ primeval lyrium rune) and the hawke's key

c- spirit (good vs spirit weak enemies only)- shadow's claw (w/ primeval lyrium rune) and the maker's kiss (w/ rune of devastation and rune of striking/rune of spirit)

#15
Aradace

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If you put the primeval rune on a weapon that levels up with you (Like the DLC Daggers) it will get stronger as you level up. IMO, putting the primeval on anything other than a weapon that levels with you is a waste.

#16
Elhanan

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I have given the rune to Varric as a Rogue and Mage, but added it to my 2H weapon as a Warrior; what a bonus! Never could see to add rune slots to Bianca, as it is his armor which appears to need the upgrades.

#17
Moorebe

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I'm glad I waited before I slotted this rune because now I am definetly putting it in either Beraht's Revenge or J's Shank. Since they both increase with level up.
THANK YOU SO MUCH for telling me to put it in a level up rune!
My last playthrough as a mage I added slots to Bianca so I had 3 cold runes each adding 29 frost damage a piece and a devastation rune when it was time to face the High Dragon at the mine. Bianca does level up but then that is the only slot you have so I am definetly keeping it for my DW assassin shadow glass cannon rogue this time. Picked up as much speed for Varric as I could. He was killer against all the dragons and anything weak to cold which is the large majority of enemies. I've been running with Isabela this time anyways and utilizing her similar to Hawke so I have two quick high DPS. Have Aveline hold aggro and Anders to heal, buff, CCC, etc...

Does anyone use SANDAL'S SPECIAL RUNE that gives the weapon KnockBack?
Does this rune matter if it goes in a weapon that has to increase & level up? Is there a % chance for KnockBack or does it happen everytime, does level matter and level up for how often it KnockBacks or how far, etc...?
Which character & weapon do you guys see this best fit for?

Thanks Again, for all advice

#18
ripstrawberry

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"Does anyone use SANDAL'S SPECIAL RUNE that gives the weapon KnockBack?"

I don't. Besides physical dmg already gives knockback based on the force you inflict.

"Does this rune matter if it goes in a weapon that has to increase & level up? Is there a % chance for KnockBack or does it happen everytime, does level matter and level up for how often it KnockBacks or how far, etc...?"

IIRC it gives a static bonus that doesn't show on the rune-slotting screen or inventory screen. You'd have to ask someone who plays on the PC version to check the codes for the exact number. IIRC as well it was too low when someone told me before so I dismissed it. So level up doesn't matter and yes it's a percentile chance. I'm guessing it's a separate check from force as well.

"Which character & weapon do you guys see this best fit for?"

Mages or archers. Definitely a waste on Hawke. If you want to experiment for fun throw it on sebatian, varric, anders, merrill or bethany. But really you're better off checking this prioriy:

1. primeval lyrium rune
2. rune of devastation
3. rune of striking (unless 100% crit)
4. rune of "element" that coincides w/ the elemental bonuses that character haves like if you're using the low blade and +x% nature dmg gear then go for rune of nature.