How will there be any time for new romances to develop?
#1
Posté 10 août 2011 - 02:09
#2
Posté 10 août 2011 - 02:14
#3
Posté 10 août 2011 - 02:28
#4
Posté 10 août 2011 - 02:29
#5
Posté 10 août 2011 - 02:35
I think it's mostly for the new players or single Shepards, but I'm also worried about the development of new romances so late in the series. A romance developed in ME3 might not get the development that the ME 1 and 2 romances received because previous romances have had at least an entire game to develop before ME3.
I understand the need to cater at least a little to new players, etc, but it runs the risk of rushing a romance sub-plot which is never good. Perhaps it can be done but it may not be deep.
#6
Posté 10 août 2011 - 02:41
Enmystic wrote...
I don't like the idea of bringing in new romances so late in the series either.
I think it's mostly for the new players or single Shepards, but I'm also worried about the development of new romances so late in the series. A romance developed in ME3 might not get the development that the ME 1 and 2 romances received because previous romances have had at least an entire game to develop before ME3.
I understand the need to cater at least a little to new players, etc, but it runs the risk of rushing a romance sub-plot which is never good. Perhaps it can be done but it may not be deep.
You have some good points....I personally would not like to see a completely new character offered up as new LI material....I would like to see characters we already know through one way or the other come to this point...though also in all fairness, the majority of romances so far have all been rushed...Liara is the only character who gets an expansion in the relationship.
#7
Posté 10 août 2011 - 02:43
Golden Owl wrote...
All three ME games have Shep under pressure....first finding and stopping Saren (as fast as hell), second stopping the Collectors from abducting human colonies (as fast as hell)...those were also high pressure...so the argument is kind of moot, unless we remove all previous romances too.
Yes, but both in ME and ME2 there were periods in which you had to wait for the plot to progress, say, gather x many squadmember before tIM tells you to go to the derelict reaper or whatever. Or you could just choose to not go save Benezia's daughter until you were good and ready but go punch reporters instead. However the reapers are now activily killing millions every day.
#8
Posté 10 août 2011 - 02:47
earovin wrote...
Golden Owl wrote...
All three ME games have Shep under pressure....first finding and stopping Saren (as fast as hell), second stopping the Collectors from abducting human colonies (as fast as hell)...those were also high pressure...so the argument is kind of moot, unless we remove all previous romances too.
Yes, but both in ME and ME2 there were periods in which you had to wait for the plot to progress, say, gather x many squadmember before tIM tells you to go to the derelict reaper or whatever. Or you could just choose to not go save Benezia's daughter until you were good and ready but go punch reporters instead. However the reapers are now activily killing millions every day.
As will ME3 also be.
#9
Posté 10 août 2011 - 02:59
True, but with previous romances Shepard was at least able to sit and talk with a love interest before the "I love you", so to speak, was thrown around. With previous characters this happened a game or two ago. ME3 is the final game, so with any new love interest, ME3 would be it. There is no continuation unlike previous characters. Its going be harder to become attached to a character you only know for one game.
Maybe with some serious character development from the get-go the situation may take care of itself, but still.
#10
Posté 10 août 2011 - 03:17
Enmystic wrote...
@Golden Owl:
True, but with previous romances Shepard was at least able to sit and talk with a love interest before the "I love you", so to speak, was thrown around. With previous characters this happened a game or two ago. ME3 is the final game, so with any new love interest, ME3 would be it. There is no continuation unlike previous characters. Its going be harder to become attached to a character you only know for one game.
Maybe with some serious character development from the get-go the situation may take care of itself, but still.
Is a price I expect and am willing to pay...I do not ask BW to try and pander to me by trying to rush fill in the gaps for me with intense character development, that is unfair to other gamers as it sucks away even further resources....what I am asking of BW though is to break the LI offerings mold and offer an LI with a fresh perspective....my pink banner advertises who I have in mind.....and am rather attached to her as it stands...:-)....There are a large enough number of gamers who do not feel any kind of attraction or attachment to the LI's already on offer, be that due to sexual preferences (homosexuality), personal preferences (where I and many others fit), etc....to view the attachment issue as a non issue to a large number of gamers.
#11
Posté 10 août 2011 - 03:28
#12
Posté 10 août 2011 - 03:35
- Actually, that's a great way to have interactions with squad mates, LI or not, even while "War!" is going on and not have it seem silly. After we get the scene with the Normandy jumping, then we are free to wander around the ship and talk to people. We would be given the option to skip it and just get to our destination, of course. Maybe end the conversations and arrive by sleeping in your quarters or something.
Modifié par RocketManSR2, 10 août 2011 - 03:42 .
#13
Posté 10 août 2011 - 04:14
Could you elaborate on the "fresh perspective"?
I never implied the necessity of draining resources for any sort of pandering. I just want some kind of balance. I think it would be sad to see new love interests, or any LI for that matter, getting the short end of the stick due to time constraints. If any previous LI gets a great development and ending, then all of them should. I'm just worried about the timing of it all and how it could work. It's not impossible but with 8 possible love interests already and then tack on a couple more in ME3...it will be interesting.
#14
Posté 10 août 2011 - 04:24
I mean, as of ME2, we've got nine LIs. Ten with Chambers. And an abortive romance with Samara/attempted seduction with Morinth. Who's left? Wrex? (the only ME1 squaddie not currently romanceable) Legion? Maybe Mordin's interested after all? At this point Joker's the only one that would make any kind of sense, given he's been there for Shep since the beginning.
#15
Posté 10 août 2011 - 04:41
#16
Posté 10 août 2011 - 05:35
Personaly I believe that they weren't chasing Saren in ME1 for 40 hours, I think they were traveling for months.
#17
Posté 10 août 2011 - 05:45
It could be romances with old characters. That would technically be new as the romance didn't exist previously. You'd have the advantage of Shepard already knowing the character, so the process into romance may not need to take as long anyway.
#18
Posté 10 août 2011 - 05:47
Oh yeah... some quick math for you...kumquats wrote...
If you think that what happens in the game is real time, than yes, there will be no time.
Personaly I believe that they weren't chasing Saren in ME1 for 40 hours, I think they were traveling for months.
You notice how getting from some clusters to other clusters has more then a straight line relay jump? That means you're switching relays which also means several hours travel even without having to drop out of FTL in the heliosphere of a star (FTL estimates for travel time is around 0.5 Light Years an hour, or around 8 hours from Sol to Proxima Centauri).
We're talking months of travel in ME1... maybe around 4 to 6 months if you did all the side quests. ME2 takes place over a much shorter time span, so probably 2-3 months there.
Modifié par StellarMagic, 10 août 2011 - 05:48 .
#19
Posté 10 août 2011 - 05:53
Enmystic wrote...
@Golden Owl:
Could you elaborate on the "fresh perspective"?
I never implied the necessity of draining resources for any sort of pandering. I just want some kind of balance. I think it would be sad to see new love interests, or any LI for that matter, getting the short end of the stick due to time constraints. If any previous LI gets a great development and ending, then all of them should. I'm just worried about the timing of it all and how it could work. It's not impossible but with 8 possible love interests already and then tack on a couple more in ME3...it will be interesting.
Just my polite way of saying I really, really do not like any of the choices I have been given....Tali is alright, but the logistics with her would be a nightmare in reality, plus a human closer to that nature would be really nice.
No Enmystic, if it sounded like I was accusing you of complaining about pandering, I apologise, thats not what I meant...I was just being a little coldly factual about what I would personally expect, as I really don't want quality of gameplay adjusted to any lesser for what I want, that is all....It would be very nice to get the full treatment, I just wouldn't ask BW for it.
#20
Posté 10 août 2011 - 05:53
as for time. well. before - the threat might have been urgent, but you could always push it back to the next shore leave, some better moment. the culmination at suicide mission happens because you figure, wait... we might not have a better moment. the culmination at Ilos? same idea. with ME3? its pretty imminent. you KNOW that you might not have a better moment later. you know that the world is crashing down around you and you might not win this war. you have no more room for "better moment" so you take your moments while you still have a chance. travel is not instantaneous. you still have time to pass when you are moving from relay to relay, from system, to system. people somehow manage to find love in the most unlikely circumstances in real world. people fell in love on the frontlines during world wars. same could easily happen in ME.
edit. I type too slowly :/ also - I beleive, ME1 takes place over the course of about a year.
Modifié par jeweledleah, 10 août 2011 - 05:54 .
#21
Posté 10 août 2011 - 05:54
Collider wrote...
It seems ambiguous what "new romances" mean...
It could be romances with old characters. That would technically be new as the romance didn't exist previously. You'd have the advantage of Shepard already knowing the character, so the process into romance may not need to take as long anyway.
Oh Keelah...I hope not....
Modifié par Golden Owl, 10 août 2011 - 06:47 .
#22
Posté 10 août 2011 - 05:56
SirGladiator wrote...
I really like the idea of new LIs. Obviously EDI and Aria are two possibilities, others would naturally include Samara, Kasumi, and whoever else new we might meet in ME3. Just tons of room for new LIs, I don't think the existing romances have to suffer in any way, the more the merrier!
EDI?....
#23
Posté 10 août 2011 - 05:58
jeweledleah wrote...
honestly - I would prefer all new characters. new players can actually chose romances in an intro so that they kinda sorta also get that 2-3 game experience. old players. I think if it from a perspective of Shepards who didn't like anyone available, from Shepards who might not have wanted to romance a subordinate and in a second game, maybe they were still trying to deal with the whole resurrection thing, plus collector threat. meeting new people, new characters is a good thing IMO.
as for time. well. before - the threat might have been urgent, but you could always push it back to the next shore leave, some better moment. the culmination at suicide mission happens because you figure, wait... we might not have a better moment. the culmination at Ilos? same idea. with ME3? its pretty imminent. you KNOW that you might not have a better moment later. you know that the world is crashing down around you and you might not win this war. you have no more room for "better moment" so you take your moments while you still have a chance. travel is not instantaneous. you still have time to pass when you are moving from relay to relay, from system, to system. people somehow manage to find love in the most unlikely circumstances in real world. people fell in love on the frontlines during world wars. same could easily happen in ME.
edit. I type too slowly :/ also - I beleive, ME1 takes place over the course of about a year.
Very well said Jewel...nail on the head.
#24
Posté 10 août 2011 - 06:39
Yeah I would assume your going to spend a great deal of time running away in this game. If Shepard found time in ME1 and 2, they can find time in this one.Seboist wrote...
Considering the first two games weren't about fighting the main enemy non-stop I don't see why it would be any different this time around.
#25
Posté 10 août 2011 - 06:45





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