Top 10 Prozac Moments in DA 2 *spoilers*
#126
Posté 12 août 2011 - 06:44
"Sacraficing" oneself ala US in Origins is one thing. But outright suicide, that's a no-go for me because only a weakling kills themselves IMO. It takes a far stronger person to take what life throws at them, and plodding on, than it does to say "Oh woe is me..." and ace themselves lol. So yea, no Kratos endings in DA please? *sad puppy dog eyes"
#127
Posté 12 août 2011 - 08:58
DA2, while not as punishing as the above, had me wonder a lot during game play if I had made some really tragic mistake earlier and I was seeing the outcome, or if Hawke was just fated to be a punching bag shaped super hero. I seriously thought I did something 'wrong' my first play through.
One instance is when you meet Gascard DuPuis. You either kill him or let him lead you to where you end up finding Hawke's mom Frankensteined out of dead cougars.
Later you can find him in Darktown where he can then either be executed or be allowed to leave (if he is allowed to leave, Rivalry Isabela: rivalry (+10), if he is killed Friendship Isabela: friendship (+10) ). If allowed to leave, he will send you a letter and package at the beginning of Act 3 stating that he has given up magic. <-- partly frankensteined from the wiki
So you can get revenge or if you show mercy a possible LI gives you a -10 Friendship but then Gascard turns over a new leaf. So either murder-vengeance-time for the horror he was part of or mercy and he becomes a normal citizen.
Hey, I'm all for stabbing, but man, your mom just died, people are all kinds of pissed at you and turning into steaming crazy people piles every where you look and now this. I kept waiting for a cinematic where Bjork's legs drop from the ceiling and start a hang man's dance behind Hawke's head.
I actually loved DA2 and have played it more times than any other video game I ever played. Having said that, I'd really like to have the tragic elements more spread out moving forward.
#128
Posté 12 août 2011 - 08:58
I could QFT your whole post. Well said, ser.CrimsonZephyr wrote...
All in all, Dragon Age II was grim dark with an idiot plot. If anyone, even Hawke, took two seconds to think things through, even if it still resulted in tragedy, it would have been better. Instead, players are left wanting the character to do things infinitely more sensible than the three idiotic options presented. I think a huge problem is that Dragon Age II was never really about roleplaying or the characters. It was about the endgame. The ending of this game was so huge to the setting of Thedas that player choice had to be severely limited, or else it might never have happened. Unfortunately, Hawke comes out of it looking like a dunce.
#129
Posté 12 août 2011 - 09:34
I admit, I did find Orsino's death to be rather tragic, especially the moment where his eyes close before reopening as milky and undead. The whole scene was quite a moving sacrifice, really... it's just unfortunate that he failed to control it.
#130
Posté 12 août 2011 - 09:37
Aradace wrote...
The Dev/Writers can push "tragedy" all they want. I kinda like a little tragedy to be quite honest and DA2's story didnt seem as "tragic" to me as it did other people. *Shrugs* There's reasons for that I guess but that's neither here nor there. The only thing I ask, is that we dont have a DA game that ends like God of War III where the main character kills himself.
"Sacraficing" oneself ala US in Origins is one thing. But outright suicide, that's a no-go for me because only a weakling kills themselves IMO. It takes a far stronger person to take what life throws at them, and plodding on, than it does to say "Oh woe is me..." and ace themselves lol. So yea, no Kratos endings in DA please? *sad puppy dog eyes"
I thought God of War III handled Kratos' ending very well. He had absolutely nothing else to live for. His entire family was taken away from him by the gods (brother, mother, wife, and child through deceit), and what laid inside him was meant for humanity, not the gods. By killing himself, he made the ultimate sacrifice for humanity. That took guts (which he spilled
While he had nothing else to live for as I said, it wasn't the only reason he killed himself. Vengeance drove him to do everything he did, and with his vengeance no longer needing to be fulfilled, he could finally forgive himself for what he did to his wife and child, along with failing his brother, and accept the death that he had been avoiding for so long (he had been to hell and back a lot)
Plus, there was a blood trail leading off the cliff at the end, with an image of a phoenix on the area where he stabbed himself. And I remember a dev quote saying that they were thinking about having Kratos take on the Norse gods after God of War III, though I'm pretty sure they didn't follow through on that idea.
Modifié par The Ethereal Writer Redux, 12 août 2011 - 09:39 .
#131
Posté 12 août 2011 - 09:39
#132
Posté 12 août 2011 - 09:41
The only time I've seen him actively kill people was in God of War II because he wanted Sparta to be known throughout the world. And I admit, that was the act of a mass murderer.
#133
Posté 12 août 2011 - 09:43
And then, the only monster hordes we can be pretty sure are actually evil are Ares' mooks. The ones on the Isle of Creation and Mt. Olympus are just doing their jobs as protectors.
#134
Posté 12 août 2011 - 09:47
As for the humans that he can kill to replenish health, you don't have to kill them (though their running around like idiots in front of Kratos made it hard to not kill them)
And as for the puzzles, IIRC certain puzzles required human sacrifices. Not much else he could do. He can't just say "Welp, I don't wanna kill this guy. I'll go back home now"
#135
Posté 12 août 2011 - 09:50
#136
Posté 12 août 2011 - 10:38
(Note: I hate Kratos with every fibre of my being, but that is mostly because of the atrocity God of War is, to the greek mythology)
#137
Posté 12 août 2011 - 10:48
What are the biggest atrocities to Greek mythology that God of War leads to? I'm presumably not as up on it as you (unless you mean Kratos killing everyone).
#138
Posté 12 août 2011 - 10:54
#139
Posté 12 août 2011 - 10:56
Though I thought that the gods were quite frequently dicks, and the only one who did anything abnormally bad was Zeus.
#140
Posté 12 août 2011 - 11:03
Modifié par TobiTobsen, 12 août 2011 - 11:04 .
#141
Posté 12 août 2011 - 11:06
#142
Posté 12 août 2011 - 11:07
Or, for that matter, his whole revenge quest past GoW1 in the first place...
#143
Posté 12 août 2011 - 11:08
It is quite simply, an atrocity towards greek mythology. Nice gameplay though.... And it never tried to depict the Greek mythology truthfully, so I guess I shouldn't have convinced myself of that when I picked up the game.
#144
Posté 12 août 2011 - 11:10
Modifié par Xilizhra, 12 août 2011 - 11:10 .
#145
Posté 12 août 2011 - 11:12
EmperorSahlertz wrote...
They were. They were also benevolent though. It varies from myth to myth. They were never outright evil, as GoW depicts Ares for instance. Nor were they subject to the contents of Pandora's box quite the same way as mortals. They were the creators of such feelings.
It is quite simply, an atrocity towards greek mythology. Nice gameplay though.... And it never tried to depict the Greek mythology truthfully, so I guess I shouldn't have convinced myself of that when I picked up the game.
Ares was usually quite the jerk, and he couldn´t be that good at his job if Athena also was Godess of War. I find more annoying Hades as the big bad. Besides Persephone´s abduction he seemed one of the most benevolent of the pantheon.
#146
Posté 12 août 2011 - 11:17
Hades was most certainly never a big baddie, and was never depicted as one in Greek mythology. He was a warden of the dead, and took care of the deads' souls. He was feared merely because of his asociation with death, he wasn't considered evil though, merely inevitable.
#147
Posté 12 août 2011 - 11:20
#148
Posté 12 août 2011 - 11:22
#149
Posté 12 août 2011 - 11:27
And as far as I can recall, though the gods did create the evils of Pandora's box (which in a sense they still did in the series, since in the series it was the Titanomachy that created them), nothing in the Greek mythos really said they were immune to it.
Though my Greek mythos knowledge is rusty, as I haven't read up on for a few years at best.
I like to see the opening of Pandora's box in the series as not only infecting the gods, but also infecting humanity.
The series is one of my favorite series of video games. While it didn't stay true to form entirely, this was something I expected.
Modifié par The Ethereal Writer Redux, 12 août 2011 - 11:28 .
#150
Posté 12 août 2011 - 11:31
However, the curiosity gifted to Pandora would not let her leave the box be, and so eventually she did open it, and only managed to close it in time to keep the last evil from getting out. Because of this, mankind may still feel hope in a bleak and troubled world.
....what? I like mythology of any kind.





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