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Re: Why do people hate DA2 so much?


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#101
Jamie_edmo

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Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


It will be in DA3:P

Modifié par Jamie_edmo, 10 août 2011 - 09:49 .


#102
happy_daiz

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Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


Now that is funny. :D

#103
Anathemic

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Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


This right here.

#104
Dragoonlordz

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Jamie_edmo wrote...

Dragoonlordz wrote...

Thats not true, Legacy is a re-direction after DA2's response and not the direction it was heading prior to the response.


Yano, I'm glad you mentioned that, it worries me that BW, shifted direction after DA2 came out and delayed Legacy to implement changes.

The two big things the said they implemented from feedback was; use of wave combat and re-used areas.

So what was Legacy going to be like b4 this, fighting parachuting darkspawn in the bone-pit cave, hopefully not.


It's a shame things didn't improve until after release because if initial game was like legacy only much larger scale my view of the game would of improved a lot. Not saying would of liked it as much as many other RPG's of late or even as much as DAO but an improvement is still an improvement.

Biggest problem is until a full on expansion or next title is made all these tiny DLC few hours each is not enough to re-invest in the title after I sold it from dislike prior to Legacys release, even a dozen DLC of same size wouldn't be enough for me to re-invest. An ultimate edition would be worth my time and money if contained an expansion and all DLCs in few years time but for now I'll just wait see what happens long term. As it stands right now there is no UE planned for obvious reasons DA2 hasn't been out long and DA3 apparently is probably in mere concept stage at best. But in time we will see what happens.

Modifié par Dragoonlordz, 10 août 2011 - 09:53 .


#105
Realmzmaster

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KnightofPhoenix wrote...

Filament wrote...

Babli wrote...

ipgd  wrote...

Maybe I'm the only one but I never wanted DA to go the way of Pokemon.

*sigh*

DraCZeQQ wrote...

people wanted to take everything whats good on Origins, polish it and then expand it with new stuff, new story etc. ... there was no reason to throw everything away and then overhaul it in such a short time like was done with DA2


That's a pretty spot-on description of the Pokemon formula.


And also of Starcraft.


Very true of Starcraft, but there is also a twelve year gap between Starcraft  and Starcraft II. I will give Bizzard credit for continuing to polish Starcraft up until 2009.  If you are going to produce another game in the series after a 12 year hiatus I would hope it would be good. But then there is Duke Nuke'em Forever.

But I stopped playing Pokemon after the first one. It was simply more of the same.  I prefer variety to more of the same. I was not looking for more of DAO. But everyone else YMMV.

#106
Jamie_edmo

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@Dragoonlordz: A full sized expansion pack with Legacy style improvements set after DA2 would be welcomed by me

Modifié par Jamie_edmo, 10 août 2011 - 09:53 .


#107
KnightofPhoenix

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Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


This should be funny, but because of the amount of irritation the waves caused me, my eye is twitching.

Modifié par KnightofPhoenix, 10 août 2011 - 10:02 .


#108
WidowMaker9394

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Really good list. I agree on every point.

#109
FieryDove

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KnightofPhoenix wrote...

Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


This should be funny, but because of the amount of irritation the waves caused me, my eye twitching.


Haha. I know what you mean.

For grins last time I played I looked up when the fully armored fake guards were dropping on me. They did not come from the rooftops, they dropped from the sky. It was sort of an Image IPB moment.

#110
Dragoonlordz

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KnightofPhoenix wrote...

Filament wrote...

One of these days I'd like to see waves drop in with actual parachutes.


This should be funny, but because of the amount of irritation the waves caused me, my eye twitching.


I can imagine it... Image IPB

But just wait and see someone will come in and say "oh your sooo last season..." or relative phrase about how wasn't in Legacy even though is still in the main title DA2 of which topic is about not Legacy..

Modifié par Dragoonlordz, 10 août 2011 - 10:04 .


#111
AtreiyaN7

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Dragoonlordz wrote...

bEVEsthda wrote...
Cut the pretentious drama. Image IPB
I've lost two family members to cancer as well, and you trying to use it as some kind of entitlement and holier than thou angers me for real.

It's a figure of speech. Everybody knows that. And it's very apt in this case.
FYI, I was using it about the "hate". The hate is like a cancer. You can pretend it's not there and you can pretend everything is normal. But it isn't. It's always there. DA2-forums will never be happy together land.


I got nothing against Pers but she tends to use be a bit dramatic on here when talking about DA2 and often resorts to belittling DAO in order to get her point across, slightly annoys me but she is free to do so. I do think she needs to stop comparing her situation (even though was sad in real life to happen, though happens to alot of people) in order to prop up DA2. Many times such as people who did not like All That Remains got the level of attack. There has to be a line drawn between a fictional game no matter how close to reailty may come and the reality itself of life outside the game. I am sorry for her loss outside the game in real life as many have losty family to cancer myself included but I do think she needs to stop using it to attack people on here about the game in arguments. Like I said got nothing against Pers she seems ok to me but friendly advice is sometimes needed in all walks of life even on forums.


I think the issue is that people who hate DA2 seem to be extremely hyperbolic most of the time and also tend to speak with real vitriol and/or insensitivity. Is it any wonder that someone might just take a crack about cancer the wrong way or that it was misinterpreted in these forums at this point? What constantly amazes me is how people who want to bash DA2 non-stop feel perfectly free to say the most vile things and be hateful in general, but woe be unto anyone who takes offense at such behavior or disagrees.

Modifié par AtreiyaN7, 10 août 2011 - 10:07 .


#112
Babli

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Filament wrote...

Babli wrote...

ipgd  wrote...

Maybe I'm the only one but I never wanted DA to go the way of Pokemon.

*sigh*

DraCZeQQ wrote...

people wanted to take everything whats good on Origins, polish it and then expand it with new stuff, new story etc. ... there was no reason to throw everything away and then overhaul it in such a short time like was done with DA2


That's a pretty spot-on description of the Pokemon formula.

I would disagree with that, but I dont care about this that much.

Point is, sequel should ADD things to formula, not REMOVE them as DA 2 did.

#113
Dragoonlordz

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AtreiyaN7 wrote...

Dragoonlordz wrote...

bEVEsthda wrote...
Cut the pretentious drama. Image IPB
I've lost two family members to cancer as well, and you trying to use it as some kind of entitlement and holier than thou angers me for real.

It's a figure of speech. Everybody knows that. And it's very apt in this case.
FYI, I was using it about the "hate". The hate is like a cancer. You can pretend it's not there and you can pretend everything is normal. But it isn't. It's always there. DA2-forums will never be happy together land.


I got nothing against Pers but she tends to use be a bit dramatic on here when talking about DA2 and often resorts to belittling DAO in order to get her point across, slightly annoys me but she is free to do so. I do think she needs to stop comparing her situation (even though was sad in real life to happen, though happens to alot of people) in order to prop up DA2. Many times such as people who did not like All That Remains got the level of attack. There has to be a line drawn between a fictional game no matter how close to reailty may come and the reality itself of life outside the game. I am sorry for her loss outside the game in real life as many have losty family to cancer myself included but I do think she needs to stop using it to attack people on here about the game in arguments. Like I said got nothing against Pers she seems ok to me but friendly advice is sometimes needed in all walks of life even on forums.


I think the issue is that people who hate DA2 seem to be extremely hyperbolic most of the time and also tend to speak with real vitriol and/or insensitivity. Is it any wonder that someone might just take a crack about cancer the wrong way/misinterpreted in these forums at this point? What constantly amazes me is how people who want to bash DA2 non-stop feel perfectly free to say the most vile things and be hateful in general, but woe be unto anyone who takes offense at such behavior or disagrees.


The difference is consistancy. How often it is done by specific people. It happens way too often with Pers which is only reason I mentioned it, if was one off or few and far between then ofcourse wouldn't be an issue but thats not the case here as I have been around and in enough threads to see it happening as a set routine and method for debating arguing way too often. Hence the friendly non-agressive advice, like said I think shes ok, but that method I think has to stop. Now I'm not going to get into argument about this, it was friendly advice nothing more intended, free will; if takes it or goes launches into another attack.

Modifié par Dragoonlordz, 10 août 2011 - 10:09 .


#114
Big_Bulls

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While I
have no more access to my previous account I would like to add some thoughts to
the original posting.

While I
think DA:2 was not a terrible game it was IMHO a mediocore game. In contrary to
the statements from the devs I think the upcoming changes (DA:3) should be
based on DA:O, simple on the fact that more innovations worked in Origins than
in DA:2.

 

Some things
I think DA:2 failed to do right:

 

1.       - Removal of skills. Now you have to anticipate
which of your party members you have to take with you to get a aditional answer possibility or reaction.

2.       - Inventory/Codex. In particular the presentation
of Items. There is no more the unique look from DA:O.

3.       - No quest items in your inventory

4.       - No FF on different difficulty levels
than nightmare

5.       - Interaction with merchants. You
simple click and the chest. No voice introduction.

6.       - Weaker companions (compared to
motivation, wit)

7.       - Same goes for VA, expect for male/female
Hawke.

8.       - Rival-System.

9.      -  Framed Narrative.

10.   - Chanters Board /acceptance of Quests
.

11.   - New Art Style (some guards appear to
me like from Battelstar Galaktica.

12.   - Darkspawn redesign

13.   - I don’t know if someone mentioned it
before, hence some character armor models looks odd. Especially some full plate
armor seems too tight. It is hard to believe that there is still air to breath.
I have to think about the young templar kneeling at the end of DA:2. I don’t
know if someone knows what I mean.

14.   - While I wouldn’t go that far to call
the combat a disaster, I think it’s too fast. Your eyes have to been able to
see all that awesome animations. It’s a bit like going to a Michael Bay movie
without seining any special effects.

15.   - No more finishing moves for the warriors.

#115
Morroian

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Dragoonlordz wrote...

Morroian wrote...

You liked Legacy didn't you, thats probably most indicative of the direction. DA2 as it would have been without the game being rushed out.


Thats not true, Legacy is a re-direction after DA2's response and not the direction it was heading prior to the response.

Its not a re-direction, its the same game without recycled areas and with better encounter design. Areas that would have improved in the base game with more time and polish, IIRC one of the devs even said as much. 

Jamie_edmo wrote...

So what was Legacy going to be like b4 this, fighting parachuting darkspawn in the bone-pit cave, hopefully not.

I doubt they'd done much work on it before the criticism started coming, they probably had a story but that was it.

Modifié par Morroian, 10 août 2011 - 10:37 .


#116
Gespenst

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I don't know really. I liked it.

There were some things that were clearly wrong with it - things that I won't even try to defend: Many areas look the same, even the ones that aren't the same (i.e. not just revisiting old locations which does make sense even if it does make things samey)

And some questionable things - like companion armor. I'm not sure which I prefer - maybe it's just that it's a pain to not be able to use half your loot. I don't know but I'm conflicted about that. On the one hand I like the unique looks on the other I don't like the reduction in customisation. But it is one less thing to worry about it's just... I loot so many damn boots! Who's going to wear all these boots? Hawke's only got one pair of feet!

The dialogue wheel and voiced protagonist I liked. I've heard people say that it ruins their immersion and they don't like how the voice determines the character and so on but well... the fact is you're not playing you. You were never Aedan Cousland and you were certainly never Duran Aeducan. You're playing these characters. You're playing Garrett or Marian Hawke not you.

Maybe that's the wrong way to look at it but that's just how I do. I prefer the voiced character if for nothing else then because it reduces the whole

*shocking thing happens*
*silently mugging at the camera*

stuff. (although it was remarkably expressive it was still pretty silly at times)

I liked the new artwork (with the exception of the new Hurlocks) and the modified gameplay... I'm not so sure about the waves after waves of men being thrown at you but the new controls I like. I always ended up mashing attack in Origins when things got rough so the manual control was a nice change for me. I don't like the lack of secondary weapon sets. I don't know what they took that out but it's a real pain.

I'm a little underwhelmed by how much your DA:O save affects things but then again you are far away from Ferelden. Maybe it'll have more impact on DA3?

The story... is different. It's far from perfect. It's occasionally awkward and makes some missteps (like what Orsino does at the end of one of the paths) in my opinion but from where I'm sitting a large part of the dissatisfaction seems to come from the type of story that it is. I'm not going to argue with anyone about the merits of high, low and heroic fantasy but it's different. I liked it.

And I think that's all I should say about that.

Modifié par Gespenst, 10 août 2011 - 10:42 .


#117
Morroian

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Dragoonlordz wrote...

I got nothing against Pers but she tends to use be a bit dramatic on here when talking about DA2 and often resorts to belittling DAO in order to get her point across, 

No she doesn't, she's objective about DAO and its faults thats all.

#118
alex90c

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The story... is different. It's far from perfect. It's occasionally awkward and makes some missteps (like what Orsino does at the end of one of the paths) in my opinion but from where I'm sitting a large part of the dissatisfaction seems to come from the type of story that it is. I'm not going to argue with anyone about the merits of high, low and heroic fantasy but it's different. I liked it.


One of the paths?

Ah yes, a branching storyline. We have dismissed this claim.

#119
Gespenst

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alex90c wrote...

One of the paths?

Ah yes, a branching storyline. We have dismissed this claim.


It makes some sense for him to do that if you make one decision but not really if you make the other decision. This is a no spoiler section of the forum so it's kind of hard to talk about.

#120
Icinix

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*raises hand*

I don't hate DA2 - I just thing the sum is less than the parts. Some of the new things they tried worked really well, the game as a whole just didn't gel with me.

The crafting, the friendship / rivalry, some aspects of the combat, the companion clothing upgrades etc. They were all steps towards a better direction, but I personally feel that DA2 suffered from a case of too much effort making the individual parts improved that not enough effort was put into making the whole work well together.

#121
Merilsell

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Babli wrote...

Cutlass Jack wrote...

Babli wrote...

It definitely wont be as divisive. Because many people who loved Origins and hated DA 2 wont even care about third game.


Based on the obsessive way people who apparently hate DA2 can't leave this forum, I'd say people seem to care quite a bit.

First, this is bioware forum, not just DA forum. Second, I really dont care about DA franchise anymore but I am still here because of ME 3 and sometimes I check other sections of forum when I am bored.


This. Pretty much. I just stopped... caring for the franchise. But I'm still here because of the wonderful people on my friendslist, the newsfeed and occasional DA:O forum visits to discuss my beloved "psycho elf-Warden" (I need a signature of that, though) I write a FF about.

The DA2-section? Meh. Not so much. -_-

#122
Kothoses Rothenkisal

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I dont think people HATE DA 2, its that people LOVED DA 1 and basically when ever the topic comes up and is discussed what we are told is that DA 1 was broken, or wont be coming back and that the DA 2 direction is more where they want to go.

This is what causes people to get angry over DA 2, if it was just a game on its own, DA 2 would simply inspire apathy, people would not care, but the fact it followed on from the second best RPG in the 10 years before it meant it was always going to cause a stir.

I am sure there are people who liked DA 2's Direction but sadly I will miss the Origins style game and stick to playing it now and then with a nostalgic sigh, like I do Dungeon keeper or C&C 2. It seems the single player mmo action gameplay style game is what the mass market wants.

I hope I am wrong, I hope DA 3 returns to the brilliance of KotoR, Jade Empire, Origins and Mass effect 1 or atleast is as engaging and satisfying as mass effect 2..... we shall see I am open minded but what DA 2 did for me was remove that sense of blind hopefulness and the faith I had took a big knock. I will still pre-order bioware games, I have long been a fan and 1 bad apple wont make me hate them, but SW:ToR, ME 3 and DA 3 will have to prove that DA 2 was a blip, and not a sign of things to come. I think many sensible people want that :)

I still have faith, just not blind faith.

#123
Weiser_Cain

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DAO felt like NWN3, which I felt was a good thing, DA2 threw out the O and changed the art style to some sort of cartoony crap(the same reason I wrote off TOR). Then just about everything I heard sounded like I'd have fewer choices for how I could play the game, naming my character for me ala mass effect was the final straw and I sat out this game, after a lot of shouting at a wall(read: I made a bunch of complain threads that got closed almost instantly).
At this point I'm completely neutral on DA3... that's not true, while a part of me want's to see a return to form another part of me would enjoy watching it crash and burn.
And before you ask, yes, I was born bitter.

#124
Morroian

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Weiser_Cain wrote...

DAO felt like NWN3, which I felt was a good thing, DA2 threw out the O and changed the art style to some sort of cartoony crap(the same reason I wrote off TOR). Then just about everything I heard sounded like I'd have fewer choices for how I could play the game, naming my character for me ala mass effect was the final straw and I sat out this game,

You do realise that the wardens are named in just the same manner as Hawke. They've got surnames and you can choose a first name, just like with Hawke.

#125
Weiser_Cain

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Morroian wrote...

Weiser_Cain wrote...

DAO felt like NWN3, which I felt was a good thing, DA2 threw out the O and changed the art style to some sort of cartoony crap(the same reason I wrote off TOR). Then just about everything I heard sounded like I'd have fewer choices for how I could play the game, naming my character for me ala mass effect was the final straw and I sat out this game,

You do realise that the wardens are named in just the same manner as Hawke. They've got surnames and you can choose a first name, just like with Hawke.

A name that's never used may as well not be there.