Duncan - Most likeable character in a game?
#51
Posté 21 mai 2010 - 10:13
The joining is pretty much playing russian roulette with two rounds in the cylinder. Here you go buddy, spin the cylinder and hold the revolver to your head, if you dont blow your brains out your a member.
#52
Posté 21 mai 2010 - 11:50
Duncan is no competition for that position. Where this a D&D game, this guy would be clearly lawful neutral and everyone would, from that piece of information alone, know they hate him.
#53
Posté 21 mai 2010 - 11:54
That might actually be true, but I dont like Aragorn and I dont know Chuck Norris, so meh.Zahnfleisch wrote...
He's frickin' Aragorn and Chuck Norris in one person.
#54
Posté 21 mai 2010 - 11:57
#55
Posté 21 mai 2010 - 11:58
Well, nope. Certain death, which is the case in multiple Origins (in fact, each and every one, except Mage), and is the fate of one of your fellow recruits, is certainly a perfectly acceptable alternative.Zenthar Aseth wrote...
But has anyone ever been forced into the Grey Wardens? I don't remember any mention of such in the game, so..
#56
Posté 21 mai 2010 - 12:01
#57
Posté 21 mai 2010 - 01:31
Zenthar Aseth wrote...
But has anyone ever been forced into the Grey Wardens? I don't remember any mention of such in the game, so..
DAO:A
#58
Posté 21 mai 2010 - 01:40
spottyblanket wrote...
He is way more human in the Dragon Age Novel: The Calling but in the game, I see him more as a kind of jedi master. The older and wiser one, the one that knows everything and is a shining example. He is more of a teacher, than someone you can relate to on a personal level. I find Teagan of Redcliffe more likeable and admirable.
Agreed.
#59
Posté 21 mai 2010 - 01:50
Besides, as any reasonable person should know, the most likeable and adorable person in any game is Tali'Zorah of Mass Effect
(Although Imoen of BG2 is cetainly a wonderful and likeable character too)
#60
Posté 21 mai 2010 - 03:15
A Cousland PC can be forced into the Grey Wardens, and so can a Dalish PC.Zenthar Aseth wrote...
So yeah.. if it's not crystal clear yet to you: Right of Conscription =/= forcing someone to join the Grey Wardens against their will
Most likeable? My HNF thought he was a bastard and a half. Twisting the arm of her dying father, implying he would only help save her life if she gave in to his demands, and helping to ensure that the Cousland name would likely die out. Sure, it was to help end the Blight, but as Duncan himself said in the HN origin, if he didn't find a recruit in Highever, he would have moved on and got one elsewhere. He did not need to conscript the Cousland heir.
#61
Posté 21 mai 2010 - 03:57
I didn't get long enough time with duncan to like him or dislike him.
#62
Posté 21 mai 2010 - 04:15
#63
Posté 21 mai 2010 - 04:40
#64
Posté 21 mai 2010 - 04:47
Vicious wrote...
No, he literally blackmailed my MHN's father and said, "i won't help your family unless you sell your son into servitude."
While I am glad Duncan was honorable enough to uphold the bargain, it didn't change that he was going to leave me to die unless I agreed to join his little club.
Yep, for HN I don't think Duncan acted honourably at all. My chars father and mother were told 'either you let me take your child or you watch as she/he dies by Howe's hand'.
My first play through, I played that I hated Duncan/GW having originally been interested in what they did. Second, I played openly hostile towards him, and this didn't diminish after the joining ceremony. I was actually almost pleased at his final outcome, and did not feel the same way as Alistair.
#65
Posté 21 mai 2010 - 11:24
Suron wrote...
Sure he is. If you like opportunistic murderers.
Do not diss The Beard like that.
#66
Posté 21 mai 2010 - 11:26
#67
Posté 21 mai 2010 - 11:28
Sarah1281 wrote...
I think it really depends on your origin. He was a lot more likeable when he was saving me from the deep roads than when he was dragging me away from my dying father and suddenly suicidal mother. Interestingly enough, the DN is the only origin where he never tries to conscript you.
Exactly. HN is the one that shows the more ruthless, machivellian side of Duncan. But in other origins, Duncan really is pulling your fat out of the fryer, whatever his reasons.
#68
Posté 21 mai 2010 - 11:43
Could he?Interestingly enough, the DN is the only origin where he never tries to conscript you.
It's just the DN, Duncan and two other Wardens; what authority would Duncan even be appealing too? Theres nothing keeping the DN in the deep roads except whatever guilt they may have or a distant respect for the sentence laid on them.
I think thats why you just leave with him after:
"or stay here and die knowing your ancestors will reject you"
instead of being conscripted, since he can't force you to do anything
Modifié par Radahldo, 21 mai 2010 - 11:49 .
#69
Posté 22 mai 2010 - 02:09
Sarah1281 wrote...
I think it really depends on your origin. He was a lot more likeable when he was saving me from the deep roads than when he was dragging me away from my dying father and suddenly suicidal mother. Interestingly enough, the DN is the only origin where he never tries to conscript you.
This.
It also depends greatly on how you play the origins.
For a Dalish who wants desperately to search for Tamlen, you can easily hate Duncan. But if you accept that Tamlen's gone, Duncan's a savior. For a human noble, if you want to stay with your family, you can really hate Duncan, but if you play it as truly wanting to do your duty as your father tells you, then it's heartbreaking but you might not hate him.
Duncan can either be really likeable or really unlikeable, depending on the origin and who you play it.
#70
Posté 22 mai 2010 - 05:20
#71
Posté 22 mai 2010 - 05:22
The only other option was death. That's like saying there is no such thing as having no choice ever because you could always just go off and die.Murphys_Law wrote...
There is a lot of people claiming Grey Warden's forced people to join in DA:O or DA:A. That is completely wrong, every situation they have a choice. People are confusing the choice of death as a non-option, but that is what would have happened to them if they didn't join (Daveth, Anders, Nat). As someone else mentioned, the fact that they have little choice in the matter is what gives them the ability to kill the darkspawn/save the world. They have nothing to lose.
#72
Posté 22 mai 2010 - 05:45
Murphys_Law wrote...
There is a lot of people claiming Grey Warden's forced people to join in DA:O or DA:A. That is completely wrong, every situation they have a choice. People are confusing the choice of death as a non-option, but that is what would have happened to them if they didn't join (Daveth, Anders, Nat). As someone else mentioned, the fact that they have little choice in the matter is what gives them the ability to kill the darkspawn/save the world. They have nothing to lose.
[alistair] That is what you call a choice? [/alistair]
Modifié par Addai67, 22 mai 2010 - 05:45 .
#73
Guest_Hanz54321_*
Posté 22 mai 2010 - 06:07
Guest_Hanz54321_*
Murphys_Law wrote...
There is a lot of people claiming Grey Warden's forced people to join in DA:O or DA:A. That is completely wrong, every situation they have a choice. People are confusing the choice of death as a non-option, but that is what would have happened to them if they didn't join (Daveth, Anders, Nat). As someone else mentioned, the fact that they have little choice in the matter is what gives them the ability to kill the darkspawn/save the world. They have nothing to lose.
A lot of people go around spewing this philosophical garbage. I typically stay away from real life topics, but this one burns my ass.
When a person has choices and none of them are good - and I'm talking about really dire circumstances - philosophy is bull****.
IE: "You're in a burning building. Tha flames in front of you will most certainly burn you, leaving badly damaged and they'll probably have to amputate some things and you'll be disabled forever. But you have the choice not to run through the flames. You can just inhale the smoke and die. But you always have choices. Isn't that something to casually ponder? La la la."
GTFO of here with that. I lived through and seen some pretty heavy things in my life and candy land philosophy doesn't apply in a crunch.
Which is why this game is kind of cool. Huh. I guess I did have something positive to say.
#74
Guest_Hanz54321_*
Posté 22 mai 2010 - 06:13
Guest_Hanz54321_*
Unlike Loghain he doesn't crack under the pressure, lose sight of what is really important, and start pre - emptively poisoning the man who could help him (Eamon), plot the death of the only other strong Terynir in the land who could help him (Cousland), plot the death of the only "specialty" army that can defeat the blight . . . etc. Hell, by third cut scene Anora is even telling him he's lost his marble.
And unlike Loghain, Duncan - Duncan keeps a cool head and is as kind and fair as his horrible job allows him to be.
Modifié par Hanz54321, 22 mai 2010 - 06:15 .
#75
Posté 22 mai 2010 - 06:16





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