In Exile wrote...
So a lazy post has DA2 beat?
Well, it certainly didn't seem like a specifically scripted consequence, so emegent narrative, maybe?
In Exile wrote...
Even if Bioware would have kept DA2 as DA:Exodus (which if you peek around the files seems to have been the original name) I don't think it would have meant that there was a DA:O2 in the works.
I think the fact that Bioware was straight up about the changes they were making to the franchise is good. I appreciate honesty.
Marketing told some serious *ahem* alterations of the in-game reality, but Bioware never hid the fact this was not DA:O2.
No, I don't think there would've been a DA:O 2 in the works either. But calling it Dragon Age 2 does create some expectations about how the game would be.
BioWare was more or less honest in how they would be changing certain mechanics but I think marketing really created a distorted image of what the game was actually going to be in the end. So much so, that aspects which are the logical opposites of pre-release hype and discussion are being touted by fans as innovative features, e.g Powerless Hawke vs Rise to Power and "every decision matters" (or something like that).
While people could appreciate the game's combat being sped up, many couldn't deal with the God awful way waves was implemented or the exploding enemies, of how enemy design was handled, etc etc. While people could appreciate the fact the game was focused on a single city, they couldn't deal with how static and lifeless it was. While people appreciated the move away from a mute protagonist, many could not deal with how inaccurate the paraphrasing was, or how limiting the tonal dialog felt. While people could appreciate the focus on a more "grey morality", they couldn't handle how over the top and unrealistic it was portrayed.
Then there's the aspects of meaningless choices and the recycled environments. Et cetera, et cetera.
Confronted with these flaws (though many are subjective), they wonder why BioWare went so far from the Origins' winning formula which invariably leads to the "I wanted DA:O 2 instead of this crap" train of thought.
At least that's my take. Of course, the whole fact that it's a sequel does create expectations.
I mean, not every franchise follows in the same direction, slowly building in each iteration. But really, the majority do (hence the sequel), creating that expectation.
I personally would've liked a Dragon Age 2 that did what it promised, rather than what I felt was a very flawed and ultimately, mediocre or average game. A DA:O 2 would've been much preferred and actually the more logical solution, considering the development time of DA 2.
Modifié par mrcrusty, 11 août 2011 - 08:33 .





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