AtreiyaN7 wrote...
Mike Laidlaw stated something in another thread that's been said/pointed out before: that the Dragon Age series was never meant to be about one hero and that it's about Thedas and its history as a whole (I'm paraphrasing, of course). It's perfeclty legitimate to call the game Dragon Age 2 as the second entry into the series
I don't think many people are arguing that it has a different protagonist, but that the game was completely changed from what people enjoyed about Origins - it seemed to me that Origins was aimed at the "old school" RPG fans, and the sequel changed what some fans liked about Origins to appeal to a completely different audience. Hawke is pretty much a 'fixed' character, where we have very little control over his personality, especially when he says things out of our control and makes vocal responses that have very little to do with the dialogue options that we chose.
Dragon Age 2 is much more linear than Origins; the fact that The Warden could resolve some problems diplomatically (like the dichotomy between the werewolves and the elves in Nature of the Beast and the venture into the Fade in Arl of Redcliffe) in a similar fashion that the Courier can in New Vegas (as the other protagonists were able to in Fallout 1 and 2) is virtually absent with Hawke, who needs to resolve virtually all his problems by killing everything in his path.
When there were players dissatisfied with the changes implemented to the point that different creators have acknowledged the criticism in different avenues, the creators blamed the fans instead of taking responsibility for the changes they made of their own volition, which I find absurd.





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